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2005-10-20Fix typo, remove spaces on empty lines.Björn Steinbrink2-7/+11
2005-10-19updated data/help/index.txt, now references SDL_netDuane Bailey2-0/+5
2005-10-19Updated Debian files to get tmw ready for official ITP.Yohann Ferreira9-70/+41
2005-10-19Fix empty lines not being read from text files.Björn Steinbrink1-8/+4
2005-10-19Fix empty lines not being read from text files.Björn Steinbrink1-0/+2
2005-10-19Code cleanup.Björn Steinbrink3-28/+36
2005-10-19Remove debug output.Björn Steinbrink2-5/+4
2005-10-19Updated project fileEugenio Favalli1-1/+21
2005-10-18Added garbage collecting container.Björn Steinbrink2-0/+110
2005-10-18Added automatic widget cleanup to the window class.Björn Steinbrink58-392/+69
2005-10-18Header, whitespace and intendation cleanups.Björn Steinbrink6-21/+18
2005-10-16Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}.Björn Steinbrink24-480/+484
2005-10-16Use the ResourceManager to get spritesets.Björn Steinbrink2-0/+25
2005-10-16Use the ResourceManager to get spritesets.Björn Steinbrink8-74/+39
2005-10-16Reduce code duplication in the findNode functions and use a functor to do ↵Björn Steinbrink2-26/+25
the search.
2005-10-16gl is default for win/apple/USE_OPENGL, needs to restart for fsDuane Bailey3-4/+23
2005-10-16Some code improvements.Björn Steinbrink2-33/+32
2005-10-16Added two missing files.Björn Steinbrink2-3/+10
2005-10-16The connection should be non-blocking now and fixed the problem with sound ↵Eugenio Favalli14-209/+264
not being played at startup.
2005-10-16Moved some variables into the block where they are used.Björn Steinbrink2-6/+9
2005-10-15A few changes to make the code look nicer. :)Björn Steinbrink2-73/+51
2005-10-15Some small cleanups.Björn Steinbrink4-15/+12
2005-10-15Removed some legacy debug code.Björn Steinbrink2-18/+4
2005-10-13Changed char to signed char for GNU/Linux PPC.Bjørn Lindeijer2-1/+2
2005-10-13Make sure Alt shortcuts don't appear in chatbox.Bjørn Lindeijer4-3/+11
2005-10-13Use gcn::Font instead of gcn::ImageFont as pointer type.Björn Steinbrink5-13/+25
2005-10-10Again an update to docsEugenio Favalli2-3/+4
2005-10-10Forgot to add new tilesets to Makefile.am and made another small fix to spritev0.0.17Bjørn Lindeijer2-1/+4
rendering.
2005-10-10Introduced new window shortcuts and corrected position of job xp bar. AlsoBjørn Lindeijer13-238/+270
corrected strange commit by ElvenProgrammer.
2005-10-10Updated docs for releaseEugenio Favalli8-112/+327
2005-10-10Pajarico added more international characters to the fixed font and rpg font.Bjørn Lindeijer6-2/+8
2005-10-10Don't include debugwindow.h/cpp twice in Makefile.amBjørn Lindeijer4-12/+18
2005-10-10Fixed path for win32Eugenio Favalli1-1/+1
2005-10-10uhm . this time the correct version :pMarcel W. Wysocki1-1/+1
2005-10-10added some forgotten stuffMarcel W. Wysocki2-93/+104
2005-10-10Always compile with debug window and hide it on startup. Also added fading outBjørn Lindeijer4-40/+38
effect on damage font (only works in OpenGL).
2005-10-09Corrected the white browser font bug and the black hp/mp bug which were ↵Yohann Ferreira8-20/+224
linked. Added a debug window.
2005-10-09Fixed player names overlapping other players and more cleanups.Bjørn Lindeijer10-143/+81
2005-10-09Fixed display of [TARGET] and Alt keys for toggling windows.Bjørn Lindeijer4-22/+15
2005-10-09Fixed map switch to crash the client.Bjørn Lindeijer3-18/+34
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer59-958/+1018
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
2005-10-07Modified finding NPC as by timonator's suggestion in order to allow NPCs to beBjørn Lindeijer17-194/+449
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map.
2005-10-06Transition to SDL integer types. Some int vs. long issues fixed. Return NULL ↵Björn Steinbrink5-349/+352
when requesting an invalid inventory item.
2005-10-05Fixed some resource cleanup and memory leaks. Also changed the way danglingBjørn Lindeijer10-38/+61
references to resources are reported to be more informative.
2005-10-04Fixed the black font bug in opengl. Only shows the current HP/MP in ↵Yohann Ferreira1-4/+4
ministatus as requested.
2005-10-04Set the white font in the ministatus window only in sdl mode until we have ↵Yohann Ferreira3-2/+10
found a solution in openGL Mode. Disable the openGL Box when compiled without opengl support.
2005-10-04Changed the font in the ministatus win. Fixed some coords bugs when the ↵Yohann Ferreira3-1/+19
stats displayed were high.
2005-10-04Fixed the chat window scrolling bug.Yohann Ferreira2-2/+13
2005-10-04Move to top the requested windows. Also corrected the default win pos for ↵Yohann Ferreira5-3/+24
inventory and equipment.
2005-10-02Allow to select a monster as target with RSHIFT+CRTLMatthias Hartmann1-1/+1