diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/Makefile.am | 2 | ||||
-rw-r--r-- | src/game.cpp | 29 | ||||
-rw-r--r-- | src/gui/buy.cpp | 11 | ||||
-rw-r--r-- | src/gui/buysell.cpp | 2 | ||||
-rw-r--r-- | src/gui/inventorywindow.cpp | 1 | ||||
-rw-r--r-- | src/gui/trade.cpp | 10 | ||||
-rw-r--r-- | src/map.cpp | 137 | ||||
-rw-r--r-- | src/map.h | 32 | ||||
-rw-r--r-- | src/net/network.h | 2 | ||||
-rw-r--r-- | src/properties.h | 29 | ||||
-rw-r--r-- | src/resources/ambientoverlay.cpp | 73 | ||||
-rw-r--r-- | src/resources/ambientoverlay.h | 57 | ||||
-rw-r--r-- | src/resources/mapreader.cpp | 128 |
14 files changed, 315 insertions, 200 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 9d1be555..6a46aba4 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -211,6 +211,8 @@ SET(SRCS net/gameserver/internal.h net/gameserver/player.cpp net/gameserver/player.h + resources/ambientoverlay.cpp + resources/ambientoverlay.h resources/buddylist.cpp resources/buddylist.h resources/image.cpp diff --git a/src/Makefile.am b/src/Makefile.am index fc59329d..8ab16e32 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -174,6 +174,8 @@ tmw_SOURCES = graphic/imagerect.h \ net/gameserver/internal.h \ net/gameserver/player.cpp \ net/gameserver/player.h \ + resources/ambientoverlay.cpp \ + resources/ambientoverlay.h \ resources/image.cpp \ resources/image.h \ resources/imagewriter.cpp \ diff --git a/src/game.cpp b/src/game.cpp index 2abd9e26..5052f2ce 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -195,9 +195,7 @@ void createGuiWindows() chargeDialog->setPosition( screenW - 5 - chargeDialog->getWidth(), screenH - chargeDialog->getHeight() - 15); - tradeWindow->setPosition(screenW - statusWindow->getWidth() - - tradeWindow->getWidth() - 10, - inventoryWindow->getY() + inventoryWindow->getHeight()); + /*buddyWindow->setPosition(10, minimap->getHeight() + 30);*/ @@ -488,21 +486,18 @@ void Game::handleInput() } break; - // Attempt to hide all windows + // Hide certain windows case SDLK_h: - statusWindow->setVisible(false); - buyDialog->setVisible(false); - sellDialog->setVisible(false); - buySellDialog->setVisible(false); - inventoryWindow->setVisible(false); - npcTextDialog->setVisible(false); - npcListDialog->setVisible(false); - skillDialog->setVisible(false); - setupWindow->setVisible(false); - equipmentWindow->setVisible(false); - chargeDialog->setVisible(false); - helpWindow->setVisible(false); - debugWindow->setVisible(false); + if (!chatWindow->isFocused()) + { + statusWindow->setVisible(false); + inventoryWindow->setVisible(false); + skillDialog->setVisible(false); + setupWindow->setVisible(false); + equipmentWindow->setVisible(false); + helpWindow->setVisible(false); + debugWindow->setVisible(false); + } break; // Picking up items on the floor diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index 41bdd67e..73f696b7 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -49,7 +49,7 @@ BuyDialog::BuyDialog(): mScrollArea = new ScrollArea(mItemList); mSlider = new Slider(1.0); mQuantityLabel = new gcn::Label("0"); - mMoneyLabel = new gcn::Label("Price: 0 GP"); + mMoneyLabel = new gcn::Label("Price : 0 GP / 0 GP"); mIncreaseButton = new Button("+", "+", this); mDecreaseButton = new Button("-", "-", this); mBuyButton = new Button("Buy", "buy", this); @@ -113,6 +113,8 @@ BuyDialog::~BuyDialog() void BuyDialog::setMoney(int amount) { mMoney = amount; + mMoneyLabel->setCaption("Price : 0 GP / " + toString(mMoney) + " GP"); + mMoneyLabel->adjustSize(); } void BuyDialog::reset() @@ -128,7 +130,7 @@ void BuyDialog::reset() mDecreaseButton->setEnabled(false); mQuantityLabel->setCaption("0"); mQuantityLabel->adjustSize(); - mMoneyLabel->setCaption("Price: 0"); + mMoneyLabel->setCaption("Price : 0 GP / " + toString(mMoney) + " GP"); mMoneyLabel->adjustSize(); mItemDescLabel->setCaption(""); mItemEffectLabel->setCaption(""); @@ -158,7 +160,7 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) mSlider->setValue(0); mQuantityLabel->setCaption("0"); mQuantityLabel->adjustSize(); - mMoneyLabel->setCaption("Price : 0 GP"); + mMoneyLabel->setCaption("Price : 0 GP / " + toString(mMoney) + " GP"); mMoneyLabel->adjustSize(); // Disable buttons for buying and decreasing @@ -259,7 +261,8 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) mQuantityLabel->adjustSize(); int price = mAmountItems * mShopItems->at(selectedItem).price; - mMoneyLabel->setCaption("Price : " + toString(price) + " GP"); + mMoneyLabel->setCaption("Price : " + toString(price) + " GP / " + + toString(mMoney) + " GP" ); mMoneyLabel->adjustSize(); } } diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp index ac0dcc84..4bbbb2ff 100644 --- a/src/gui/buysell.cpp +++ b/src/gui/buysell.cpp @@ -48,6 +48,8 @@ BuySellDialog::BuySellDialog(): setContentSize(x, 2 * y + buyButton->getHeight()); setLocationRelativeTo(getParent()); + + requestFocus(); } void BuySellDialog::action(const std::string &eventId, gcn::Widget *widget) diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index ea0fd8c0..452b7c16 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -49,6 +49,7 @@ InventoryWindow::InventoryWindow(): setResizable(true); setMinWidth(240); setMinHeight(172); + // If you adjust these defaults, don't forget to adjust the trade window's. setDefaultSize(115, 25, 322, 172); mUseButton = new Button("Use", "use", this); diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp index 630881ea..2ac56ae5 100644 --- a/src/gui/trade.cpp +++ b/src/gui/trade.cpp @@ -47,7 +47,8 @@ TradeWindow::TradeWindow(): mMyInventory(new Inventory()), mPartnerInventory(new Inventory()) { - setContentSize(322, 150); + setWindowName("Trade"); + setDefaultSize(115, 197, 322, 150); mAddButton = new Button("Add", "add", this); mOkButton = new Button("Ok", "ok", this); @@ -100,12 +101,12 @@ TradeWindow::TradeWindow(): mMoneyLabel->setPosition(8 + 60 + 50 + 6, getHeight() - 20); mMoneyLabel2->setPosition(8, getHeight() - 20); - mCancelButton->setPosition(getWidth() - 48, getHeight() - 49); - mTradeButton->setPosition(mCancelButton->getX() - 40 + mCancelButton->setPosition(getWidth() - 54, getHeight() - 49); + mTradeButton->setPosition(mCancelButton->getX() - 41 , getHeight() - 49); mOkButton->setPosition(mTradeButton->getX() - 24, getHeight() - 49); - mAddButton->setPosition(mOkButton->getX() - 32, + mAddButton->setPosition(mOkButton->getX() - 31, getHeight() - 49); mMyItemContainer->setSize(getWidth() - 24 - 12 - 1, @@ -121,7 +122,6 @@ TradeWindow::TradeWindow(): mItemDescriptionLabel->setPosition(8, mItemNameLabel->getY() + mItemNameLabel->getHeight() + 4); - setContentSize(getWidth(), getHeight()); } TradeWindow::~TradeWindow() diff --git a/src/map.cpp b/src/map.cpp index 3ccaafc0..1cdc1077 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -27,13 +27,17 @@ #include <queue> #include "beingmanager.h" +#include "game.h" #include "graphics.h" #include "sprite.h" #include "tileset.h" +#include "resources/resourcemanager.h" +#include "resources/ambientoverlay.h" #include "resources/image.h" #include "utils/dtor.h" +#include "utils/tostring.h" /** * A location on a tile map. Used for pathfinding, open list. @@ -79,27 +83,34 @@ Map::~Map() for_each(mTilesets.begin(), mTilesets.end(), make_dtor(mTilesets)); mTilesets.clear(); // clean up overlays - std::list<AmbientOverlay>::iterator i; - for (i = mOverlays.begin(); i != mOverlays.end(); i++) - { - (*i).image->decRef(); - } + for_each(mOverlays.begin(), mOverlays.end(), make_dtor(mOverlays)); } void -Map::setSize(int width, int height) +Map::initializeOverlays() { - delete[] mMetaTiles; - delete[] mTiles; + ResourceManager *resman = ResourceManager::getInstance(); + + for (int i = 0; + hasProperty("overlay" + toString(i) + "image"); + i++) + { + const std::string name = "overlay" + toString(i); - mWidth = width; - mHeight = height; + Image *img = resman->getImage(getProperty(name + "image")); + float speedX = getFloatProperty(name + "scrollX"); + float speedY = getFloatProperty(name + "scrollY"); + float parallax = getFloatProperty(name + "parallax"); - int size = width * height; + if (img) + { + mOverlays.push_back( + new AmbientOverlay(img, parallax, speedX, speedY)); - mMetaTiles = new MetaTile[size]; - mTiles = new Image*[size * 3]; - std::fill_n(mTiles, size * 3, (Image*)0); + // The AmbientOverlay takes control over the image. + img->decRef(); + } + } } void @@ -179,99 +190,39 @@ Map::drawOverlay(Graphics *graphics, float scrollX, float scrollY, int detail) { static int lastTick = tick_time; - // detail 0: no overlays + // Detail 0: no overlays if (detail <= 0) return; - std::list<AmbientOverlay>::iterator i; - - // Avoid freaking out when tick_time overflows - if (tick_time < lastTick) - { - lastTick = tick_time; - } - if (mLastScrollX == 0.0f && mLastScrollY == 0.0f) { - // first call - initialisation + // First call - initialisation mLastScrollX = scrollX; mLastScrollY = scrollY; } - //update Overlays - while (lastTick < tick_time) - { - for (i = mOverlays.begin(); i != mOverlays.end(); i++) - { - if ((*i).image != NULL) - { - //apply self scrolling - (*i).scrollX -= (*i).scrollSpeedX; - (*i).scrollY -= (*i).scrollSpeedY; - - //apply parallaxing - (*i).scrollX += (scrollX - mLastScrollX) * (*i).parallax; - (*i).scrollY += (scrollY - mLastScrollY) * (*i).parallax; - - //keep the image pattern on the screen - while ((*i).scrollX > (*i).image->getWidth()) - { - (*i).scrollX -= (*i).image->getWidth(); - } - while ((*i).scrollY > (*i).image->getHeight()) - { - (*i).scrollY -= (*i).image->getHeight(); - } - while ((*i).scrollX < 0) - { - (*i).scrollX += (*i).image->getWidth(); - } - while ((*i).scrollY < 0) - { - (*i).scrollY += (*i).image->getHeight(); - } - } - } - mLastScrollX = scrollX; - mLastScrollY = scrollY; - lastTick++; - - // detail 1: only one overlay, higher: all overlays - if (detail == 1) break; - } + // Update Overlays + int timePassed = get_elapsed_time(lastTick); + float dx = scrollX - mLastScrollX; + float dy = scrollY - mLastScrollY; - //draw overlays + std::list<AmbientOverlay*>::iterator i; for (i = mOverlays.begin(); i != mOverlays.end(); i++) { - if ((*i).image != NULL) - { - graphics->drawImagePattern ( (*i).image, - 0 - (int)(*i).scrollX, - 0 - (int)(*i).scrollY, - graphics->getWidth() + (int)(*i).scrollX, - graphics->getHeight() + (int)(*i).scrollY - ); - }; - // detail 1: only one overlay, higher: all overlays - if (detail == 1) break; - }; -} + (*i)->update(timePassed, dx, dy); + } + mLastScrollX = scrollX; + mLastScrollY = scrollY; + lastTick = tick_time; -void -Map::setOverlay(Image *image, float speedX, float speedY, float parallax) -{ - if (image != NULL) + // Draw overlays + for (i = mOverlays.begin(); i != mOverlays.end(); i++) { - AmbientOverlay newOverlay; - - newOverlay.image = image; - newOverlay.parallax = parallax; - newOverlay.scrollSpeedX = speedX; - newOverlay.scrollSpeedY = speedY; - newOverlay.scrollX = 0; - newOverlay.scrollY = 0; + (*i)->draw(graphics, graphics->getWidth(), graphics->getHeight()); - mOverlays.push_back(newOverlay); - } + // Detail 1: only one overlay, higher: all overlays + if (detail == 1) + break; + }; } void @@ -29,6 +29,7 @@ #include "properties.h" +class AmbientOverlay; class Graphics; class Image; class Tileset; @@ -65,16 +66,6 @@ struct MetaTile bool walkable; /**< Can beings walk on this tile */ }; -struct AmbientOverlay -{ - Image *image; - float parallax; - float scrollX; - float scrollY; - float scrollSpeedX; - float scrollSpeedY; -}; - /** * A tile map. */ @@ -92,24 +83,22 @@ class Map : public Properties ~Map(); /** - * Draws a map layer to the given graphics output. + * Initialize map overlays. Should be called after all the properties + * are set. */ - void draw(Graphics *graphics, int scrollX, int scrollY, int layer); + void initializeOverlays(); /** - * Sets Overlay Graphic and Scrollspeed + * Draws a map layer to the given graphics output. */ - void setOverlay(Image *image, float speedX, float speedY, float parallax); + void draw(Graphics *graphics, int scrollX, int scrollY, int layer); /** * Draws the overlay graphic to the given graphics output. */ - void drawOverlay(Graphics *graphics, float scrollX, float scrollY, int detail); - - /** - * Sets the size of the map. This will destroy any existing map data. - */ - void setSize(int width, int height); + void + drawOverlay(Graphics *graphics, float scrollX, float scrollY, + int detail); /** * Adds a tileset to this map. @@ -222,8 +211,7 @@ class Map : public Properties int mOnClosedList, mOnOpenList; //overlay Data - AmbientOverlay mFoo; - std::list<AmbientOverlay> mOverlays; + std::list<AmbientOverlay*> mOverlays; float mLastScrollX; float mLastScrollY; }; diff --git a/src/net/network.h b/src/net/network.h index 819115dd..9ffcbb6d 100644 --- a/src/net/network.h +++ b/src/net/network.h @@ -66,6 +66,6 @@ namespace Net * registered handlers */ void flush(); -}; +} #endif diff --git a/src/properties.h b/src/properties.h index 92690cd3..56e90c0e 100644 --- a/src/properties.h +++ b/src/properties.h @@ -26,6 +26,7 @@ #include <map> #include <string> +#include <sstream> /** * A class holding a set of properties. @@ -39,16 +40,36 @@ class Properties /** * Get a map property. * - * @return the value of the given property or an empty string when it + * @param def default value, empty string by default + * @return the value of the given property or the given default when it * doesn't exist. */ const std::string& - getProperty(const std::string &name) + getProperty(const std::string &name, const std::string &def = "") { - const static std::string undefined = ""; PropertyMap::const_iterator i = mProperties.find(name); + return (i != mProperties.end()) ? i->second : def; + } - return (i != mProperties.end()) ? i->second : undefined; + /** + * Gets a map property as a float. + * + * @param def default value, 0.0f by default + * @return the value of the given property, or 0.0f when it doesn't + * exist. + */ + const float + getFloatProperty(const std::string &name, float def = 0.0f) + { + PropertyMap::const_iterator i = mProperties.find(name); + float ret = def; + if (i != mProperties.end()) + { + std::stringstream ss; + ss.str(i->second); + ss >> ret; + } + return ret; } /** diff --git a/src/resources/ambientoverlay.cpp b/src/resources/ambientoverlay.cpp new file mode 100644 index 00000000..058b6083 --- /dev/null +++ b/src/resources/ambientoverlay.cpp @@ -0,0 +1,73 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "ambientoverlay.h" + +#include "image.h" + +#include "../graphics.h" + +AmbientOverlay::AmbientOverlay(Image *img, float parallax, + float speedX, float speedY): + mImage(img), mParallax(parallax), + mPosX(0), mPosY(0), + mSpeedX(speedX), mSpeedY(speedY) +{ + mImage->incRef(); +} + +AmbientOverlay::~AmbientOverlay() +{ + mImage->decRef(); +} + +void AmbientOverlay::update(int timePassed, float dx, float dy) +{ + // Self scrolling of the overlay + mPosX -= mSpeedX * timePassed / 10; + mPosY -= mSpeedY * timePassed / 10; + + // Parallax scrolling + mPosX += dx * mParallax; + mPosY += dy * mParallax; + + int imgW = mImage->getWidth(); + int imgH = mImage->getHeight(); + + // Wrap values + while (mPosX > imgW) + mPosX -= imgW; + while (mPosX < 0) + mPosX += imgW; + + while (mPosY > imgH) + mPosY -= imgH; + while (mPosY < 0) + mPosY += imgH; +} + +void AmbientOverlay::draw(Graphics *graphics, int x, int y) +{ + graphics->drawImagePattern(mImage, + (int) -mPosX, (int) -mPosY, x + (int) mPosX, y + (int) mPosY); +} diff --git a/src/resources/ambientoverlay.h b/src/resources/ambientoverlay.h new file mode 100644 index 00000000..a939cbb4 --- /dev/null +++ b/src/resources/ambientoverlay.h @@ -0,0 +1,57 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_RESOURCES_AMBIENTOVERLAY_H_ +#define _TMW_RESOURCES_AMBIENTOVERLAY_H_ + +class Graphics; +class Image; + +class AmbientOverlay +{ + public: + /** + * Constructor. + */ + AmbientOverlay(Image *img, float parallax, + float speedX, float speedY); + + /** + * Destructor. + */ + ~AmbientOverlay(); + + void update(int timePassed, float dx, float dy); + + void draw(Graphics *graphics, int x, int y); + + private: + Image *mImage; + float mParallax; + float mPosX; /**< Current layer X position. */ + float mPosY; /**< Current layer Y position. */ + float mSpeedX; /**< Scroll speed in X direction. */ + float mSpeedY; /**< Scroll speed in Y direction. */ +}; + +#endif diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp index c1ae911c..2aea3dc5 100644 --- a/src/resources/mapreader.cpp +++ b/src/resources/mapreader.cpp @@ -24,6 +24,7 @@ #include "mapreader.h" #include <cassert> +#include <iostream> #include <zlib.h> #include "resourcemanager.h" @@ -51,7 +52,7 @@ inflateMemory(unsigned char *in, unsigned int inLength, int ret; z_stream strm; - out = (unsigned char*)malloc(bufferSize); + out = (unsigned char*) malloc(bufferSize); strm.zalloc = Z_NULL; strm.zfree = Z_NULL; @@ -82,13 +83,13 @@ inflateMemory(unsigned char *in, unsigned int inLength, ret = Z_DATA_ERROR; case Z_DATA_ERROR: case Z_MEM_ERROR: - (void)inflateEnd(&strm); + (void) inflateEnd(&strm); return ret; } if (ret != Z_STREAM_END) { - out = (unsigned char*)realloc(out, bufferSize * 2); + out = (unsigned char*) realloc(out, bufferSize * 2); if (out == NULL) { @@ -105,10 +106,44 @@ inflateMemory(unsigned char *in, unsigned int inLength, assert(strm.avail_in == 0); outLength = bufferSize - strm.avail_out; - (void)inflateEnd(&strm); + (void) inflateEnd(&strm); return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR; } +int +inflateMemory(unsigned char *in, unsigned int inLength, + unsigned char *&out) +{ + unsigned int outLength = 0; + int ret = inflateMemory(in, inLength, out, outLength); + + if (ret != Z_OK || out == NULL) + { + if (ret == Z_MEM_ERROR) + { + logger->log("Error: Out of memory while decompressing map data!"); + } + else if (ret == Z_VERSION_ERROR) + { + logger->log("Error: Incompatible zlib version!"); + } + else if (ret == Z_DATA_ERROR) + { + logger->log("Error: Incorrect zlib compressed data!"); + } + else + { + logger->log("Error: Unknown error while decompressing map data!"); + } + + free(out); + out = NULL; + outLength = 0; + } + + return outLength; +} + Map* MapReader::readMap(const std::string &filename) { @@ -126,33 +161,17 @@ MapReader::readMap(const std::string &filename) // Inflate the gzipped map data unsigned char *inflated; - unsigned int inflatedSize = 0; - int ret = inflateMemory((unsigned char*)buffer, - fileSize, inflated, inflatedSize); + unsigned int inflatedSize = inflateMemory((unsigned char*) buffer, + fileSize, inflated); free(buffer); - if (ret == Z_MEM_ERROR) + if (inflated == NULL) { - logger->log("Error: Out of memory while decompressing map data!"); - return NULL; - } - else if (ret == Z_VERSION_ERROR) - { - logger->log("Error: Incompatible zlib version!"); - return NULL; - } - else if (ret == Z_DATA_ERROR) - { - logger->log("Error: Incorrect zlib compressed data!"); - return NULL; - } - else if (ret != Z_OK || inflated == NULL) - { - logger->log("Error: Unknown error while decompressing map data!"); + logger->log("Could not decompress map file (%s)\n", filename.c_str()); return NULL; } - xmlDocPtr doc = xmlParseMemory((char*)inflated, inflatedSize); + xmlDocPtr doc = xmlParseMemory((char*) inflated, inflatedSize); free(inflated); // Parse the inflated map data @@ -214,31 +233,7 @@ MapReader::readMap(xmlNodePtr node, const std::string &path) } } - //set Overlays - int i = 0; - ResourceManager *resman = ResourceManager::getInstance(); - - while (map->hasProperty("overlay" + toString(i) + "image")) - { - Image *overlayImage = resman->getImage(map->getProperty("overlay" + toString(i) + "image")); - float scrollX = 0.0f; - float scrollY = 0.0f; - float parallax = 0.0f; - if (map->hasProperty("overlay" + toString(i) + "scrollX")) - { - scrollX = atof(map->getProperty("overlay" + toString(i) + "scrollX").c_str()); - } - if (map->hasProperty("overlay" + toString(i) + "scrollY")) - { - scrollY = atof(map->getProperty("overlay" + toString(i) + "scrollY").c_str()); - } - if (map->hasProperty("overlay" + toString(i) + "parallax")) - { - parallax = atof(map->getProperty("overlay" + toString(i) + "parallax").c_str()); - } - map->setOverlay (overlayImage, scrollX, scrollY, parallax); - i++; - } + map->initializeOverlays(); return map; } @@ -284,8 +279,8 @@ MapReader::readLayer(xmlNodePtr node, Map *map, int layer) { xmlFree(encoding); - if (compression) { - logger->log("Warning: no layer compression supported!"); + if (compression && !xmlStrEqual(compression, BAD_CAST "gzip")) { + logger->log("Warning: only gzip layer compression supported!"); xmlFree(compression); return; } @@ -313,12 +308,32 @@ MapReader::readLayer(xmlNodePtr node, Map *map, int layer) int binLen; unsigned char *binData = - php_base64_decode(charData, strlen((char*)charData), - &binLen); + php_base64_decode(charData, strlen((char*)charData), &binLen); delete[] charData; if (binData) { + if (compression) { + if (xmlStrEqual(compression, BAD_CAST "gzip")) { + // Inflate the gzipped layer data + unsigned char *inflated; + unsigned int inflatedSize = + inflateMemory(binData, binLen, inflated); + + free(binData); + binData = inflated; + binLen = inflatedSize; + + if (inflated == NULL) + { + logger->log("Error: Could not decompress layer!"); + xmlFree(compression); + return; + } + } + xmlFree(compression); + } + for (int i = 0; i < binLen - 3; i += 4) { int gid = binData[i] | binData[i + 1] << 8 | @@ -351,6 +366,11 @@ MapReader::readLayer(xmlNodePtr node, Map *map, int layer) } } + if (y < h) + std::cerr << "TOO SMALL!\n"; + if (x) + std::cerr << "TOO SMALL!\n"; + // There can be only one data element break; } |