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Diffstat (limited to 'src/textrenderer.h')
-rw-r--r-- | src/textrenderer.h | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/src/textrenderer.h b/src/textrenderer.h new file mode 100644 index 00000000..b750cb6b --- /dev/null +++ b/src/textrenderer.h @@ -0,0 +1,86 @@ +/* + * Text Renderer + * Copyright (C) 2009 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TEXT_RENDERER_H +#define TEXT_RENDERER_H + +#include "graphics.h" + +#include "gui/palette.h" + +/** + * Class for text rendering. Used by the TextParticle, the Text and FlashText + * objects and the Preview in the color dialog. + */ +class TextRenderer +{ + public: + /** + * Renders a specified text. + */ + static inline void renderText(gcn::Graphics *graphics, + const std::string &text, + int x, int y, + gcn::Graphics::Alignment align, + const gcn::Color &color, + gcn::Font *font, + bool outline = false, + bool shadow = false) + { + graphics->setFont(font); + + // Text shadow + if (shadow) + { + graphics->setColor(guiPalette->getColor(Palette::SHADOW, + color.a / 2)); + if (outline) + { + graphics->drawText(text, x + 2, y + 2, align); + } + else + { + graphics->drawText(text, x + 1, y + 1, align); + } + } + + if (outline) { +/* graphics->setColor(guiPalette->getColor(Palette::OUTLINE, + alpha/4)); + // TODO: Reanable when we can draw it nicely in software mode + graphics->drawText(text, x + 2, y + 2, align); + graphics->drawText(text, x + 1, y + 2, align); + graphics->drawText(text, x + 2, y + 1, align);*/ + + // Text outline + graphics->setColor(guiPalette->getColor(Palette::OUTLINE, color.a)); + graphics->drawText(text, x + 1, y, align); + graphics->drawText(text, x - 1, y, align); + graphics->drawText(text, x, y + 1, align); + graphics->drawText(text, x, y - 1, align); + } + + graphics->setColor(color); + graphics->drawText(text, x, y, align); + } +}; + +#endif |