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-rw-r--r--src/resources/mapreader.h46
1 files changed, 3 insertions, 43 deletions
diff --git a/src/resources/mapreader.h b/src/resources/mapreader.h
index f37a67c3..1e4ada64 100644
--- a/src/resources/mapreader.h
+++ b/src/resources/mapreader.h
@@ -21,8 +21,8 @@
* $Id$
*/
-#ifndef _INCLUDED_MAPREADER_H
-#define _INCLUDED_MAPREADER_H
+#ifndef _TMW_MAPREADER_H_
+#define _TMW_MAPREADER_H_
#include <vector>
@@ -31,25 +31,7 @@
#include "../graphic/spriteset.h"
class Map;
-
-/**
- * A tileset, which is basically just a spriteset but it stores a firstgid.
- */
-class Tileset : public Spriteset {
- public:
- /**
- * Constructor.
- */
- Tileset(Image *img, int w, int h, int firstGid);
-
- /**
- * Returns the first gid.
- */
- int getFirstGid();
-
- private:
- int firstGid;
-};
+class Tileset;
/**
* Reader for XML map files (*.tmx)
@@ -88,28 +70,6 @@ class MapReader
*/
static int
getProperty(xmlNodePtr node, const char* name, int def);
-
- /**
- * Converts a global tile id to the Image* pointing to the associated
- * tile image.
- */
- static Image*
- getTileWithGid(int gid);
-
- /**
- * Finds the tile set that a tile with the given global id is part of.
- */
- static Tileset*
- getTilesetWithGid(int gid);
-
- /**
- * Sets a tile using a global tile id. Used by the layer loading
- * routine.
- */
- static void
- setTileWithGid(Map *map, int x, int y, int layer, int gid);
-
- static std::vector<Tileset*> tilesets;
};
#endif