diff options
Diffstat (limited to 'src/net/protocol.h')
-rw-r--r-- | src/net/protocol.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/net/protocol.h b/src/net/protocol.h index eb41a9ac..a2aa50c3 100644 --- a/src/net/protocol.h +++ b/src/net/protocol.h @@ -30,6 +30,8 @@ #define SMSG_PLAYER_UPDATE_1 0x01d8 #define SMSG_PLAYER_UPDATE_2 0x01d9 #define SMSG_PLAYER_MOVE 0x01da /**< A nearby player moves */ +#define SMSG_PLAYER_STOP 0x0088 /**< Stop walking, set position */ +#define SMSG_PLAYER_MOVE_TO_ATTACK 0x0139 /**< Move to within attack range */ #define SMSG_PLAYER_STAT_UPDATE_1 0x00b0 #define SMSG_PLAYER_STAT_UPDATE_2 0x00b1 #define SMSG_PLAYER_STAT_UPDATE_3 0x0141 @@ -56,6 +58,8 @@ #define SMSG_ITEM_REMOVE 0x00a1 /**< An item disappers */ #define SMSG_BEING_VISIBLE 0x0078 #define SMSG_BEING_MOVE 0x007b /**< A nearby monster moves */ +#define SMSG_BEING_SPAWN 0x007c /**< A being spawns nearby */ +#define SMSG_BEING_MOVE2 0x0086 /**< New eAthena being moves */ #define SMSG_BEING_REMOVE 0x0080 #define SMSG_BEING_CHANGE_LOOKS 0x00c3 #define SMSG_BEING_CHANGE_LOOKS2 0x01d7 /**< Same as 0x00c3, but 16 bit ID */ @@ -87,6 +91,7 @@ #define SMSG_TRADE_COMPLETE 0x00f0 // Packets from client to server +#define CMSG_CLIENT_PING 0x007e /**< Send to server with tick */ #define CMSG_TRADE_RESPONSE 0x00e6 #define CMSG_ITEM_PICKUP 0x009f #define CMSG_MAP_LOADED 0x007d |