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Diffstat (limited to 'src/net/protocol.h')
-rw-r--r--src/net/protocol.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/net/protocol.h b/src/net/protocol.h
index eb41a9ac..a2aa50c3 100644
--- a/src/net/protocol.h
+++ b/src/net/protocol.h
@@ -30,6 +30,8 @@
#define SMSG_PLAYER_UPDATE_1 0x01d8
#define SMSG_PLAYER_UPDATE_2 0x01d9
#define SMSG_PLAYER_MOVE 0x01da /**< A nearby player moves */
+#define SMSG_PLAYER_STOP 0x0088 /**< Stop walking, set position */
+#define SMSG_PLAYER_MOVE_TO_ATTACK 0x0139 /**< Move to within attack range */
#define SMSG_PLAYER_STAT_UPDATE_1 0x00b0
#define SMSG_PLAYER_STAT_UPDATE_2 0x00b1
#define SMSG_PLAYER_STAT_UPDATE_3 0x0141
@@ -56,6 +58,8 @@
#define SMSG_ITEM_REMOVE 0x00a1 /**< An item disappers */
#define SMSG_BEING_VISIBLE 0x0078
#define SMSG_BEING_MOVE 0x007b /**< A nearby monster moves */
+#define SMSG_BEING_SPAWN 0x007c /**< A being spawns nearby */
+#define SMSG_BEING_MOVE2 0x0086 /**< New eAthena being moves */
#define SMSG_BEING_REMOVE 0x0080
#define SMSG_BEING_CHANGE_LOOKS 0x00c3
#define SMSG_BEING_CHANGE_LOOKS2 0x01d7 /**< Same as 0x00c3, but 16 bit ID */
@@ -87,6 +91,7 @@
#define SMSG_TRADE_COMPLETE 0x00f0
// Packets from client to server
+#define CMSG_CLIENT_PING 0x007e /**< Send to server with tick */
#define CMSG_TRADE_RESPONSE 0x00e6
#define CMSG_ITEM_PICKUP 0x009f
#define CMSG_MAP_LOADED 0x007d