diff options
Diffstat (limited to 'src/net/npchandler.cpp')
-rw-r--r-- | src/net/npchandler.cpp | 103 |
1 files changed, 39 insertions, 64 deletions
diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp index a6dc216b..30507537 100644 --- a/src/net/npchandler.cpp +++ b/src/net/npchandler.cpp @@ -1,111 +1,86 @@ /* * The Mana World - * Copyright (C) 2004 The Mana World Development Team + * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * - * This program is free software; you can redistribute it and/or modify + * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * - * This program is distributed in the hope that it will be useful, + * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software + * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "messagein.h" #include "npchandler.h" + +#include "messagein.h" #include "protocol.h" #include "../beingmanager.h" -#include "../localplayer.h" #include "../npc.h" -#include "../gui/npc_text.h" -#include "../gui/npcintegerdialog.h" #include "../gui/npclistdialog.h" -#include "../gui/npcstringdialog.h" +#include "../gui/npcpostdialog.h" +#include "../gui/npc_text.h" -extern NpcIntegerDialog *npcIntegerDialog; extern NpcListDialog *npcListDialog; extern NpcTextDialog *npcTextDialog; -extern NpcStringDialog *npcStringDialog; +extern NpcPostDialog *npcPostDialog; NPCHandler::NPCHandler() { static const Uint16 _messages[] = { - SMSG_NPC_CHOICE, - SMSG_NPC_MESSAGE, - SMSG_NPC_NEXT, - SMSG_NPC_CLOSE, - SMSG_NPC_INT_INPUT, - SMSG_NPC_STR_INPUT, + GPMSG_NPC_CHOICE, + GPMSG_NPC_POST, + GPMSG_NPC_MESSAGE, + GPMSG_NPC_ERROR, 0 }; handledMessages = _messages; } -void NPCHandler::handleMessage(MessageIn *msg) +void NPCHandler::handleMessage(MessageIn &msg) { - int id; - - switch (msg->getId()) + Being *being = beingManager->findBeing(msg.readInt16()); + if (!being || being->getType() != Being::NPC) { - case SMSG_NPC_CHOICE: - msg->readInt16(); // length - id = msg->readInt32(); - player_node->setAction(LocalPlayer::STAND); - current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id)); - npcListDialog->parseItems(msg->readString(msg->getLength() - 8)); - npcListDialog->setVisible(true); - break; - - case SMSG_NPC_MESSAGE: - msg->readInt16(); // length - id = msg->readInt32(); - player_node->setAction(LocalPlayer::STAND); - current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id)); - npcTextDialog->addText(msg->readString(msg->getLength() - 8)); - npcListDialog->setVisible(false); - npcTextDialog->setVisible(true); - break; + return; + } - case SMSG_NPC_CLOSE: - id = msg->readInt32(); - current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id)); - npcTextDialog->showCloseButton(); - break; + current_npc = static_cast< NPC * >(being); - case SMSG_NPC_NEXT: - // Next button in NPC dialog, currently unused - id = msg->readInt32(); - current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id)); - npcTextDialog->showNextButton(); + switch (msg.getId()) + { + case GPMSG_NPC_CHOICE: + npcListDialog->reset(); + while (msg.getUnreadLength()) + { + npcListDialog->addItem(msg.readString()); + } + npcListDialog->setVisible(true); break; - case SMSG_NPC_INT_INPUT: - // Request for an integer - id = msg->readInt32(); - current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id)); - npcIntegerDialog->setRange(0, 2147483647); - npcIntegerDialog->setDefaultValue(0); - npcIntegerDialog->setVisible(true); - npcIntegerDialog->requestFocus(); + case GPMSG_NPC_POST: + npcTextDialog->setVisible(false); + npcPostDialog->clear(); + npcPostDialog->setVisible(true); break; - case SMSG_NPC_STR_INPUT: - // Request for a string - id = msg->readInt32(); - current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id)); - npcStringDialog->setValue(""); - npcStringDialog->setVisible(true); - npcStringDialog->requestFocus(); + case GPMSG_NPC_ERROR: + current_npc = NULL; + case GPMSG_NPC_MESSAGE: + npcTextDialog->addText(msg.readString(msg.getUnreadLength())); + npcListDialog->setVisible(false); + npcTextDialog->setVisible(true); + npcPostDialog->setVisible(false); break; } } |