diff options
Diffstat (limited to 'src/gui/sell.cpp')
-rw-r--r-- | src/gui/sell.cpp | 28 |
1 files changed, 18 insertions, 10 deletions
diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index 591cf97b..fe391636 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -1,9 +1,8 @@ /* - * Aethyra + * The Mana World * Copyright (C) 2004 The Mana World Development Team * - * This file is part of Aethyra based on original code - * from The Mana World. + * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -31,6 +30,7 @@ #include "widgets/layout.h" #include "../npc.h" +#include "../units.h" #include "../net/messageout.h" #include "../net/protocol.h" @@ -39,11 +39,11 @@ #include "../utils/strprintf.h" SellDialog::SellDialog(Network *network): - Window("Sell"), + Window(_("Sell")), mNetwork(network), mMaxItems(0), mAmountItems(0) { - setWindowName(_("Sell")); + setWindowName("Sell"); setResizable(true); setCloseButton(true); setMinWidth(260); @@ -61,8 +61,8 @@ SellDialog::SellDialog(Network *network): mQuantityLabel = new Label(strprintf("%d / %d", mAmountItems, mMaxItems)); mQuantityLabel->setAlignment(gcn::Graphics::CENTER); - mMoneyLabel = new Label( - strprintf(_("Price: %d GP / Total: %d GP"), 0, 0)); + mMoneyLabel = new Label(strprintf(_("Price: %s / Total: %s"), + "", "")); mIncreaseButton = new Button("+", "+", this); mDecreaseButton = new Button("-", "-", this); @@ -103,6 +103,7 @@ SellDialog::SellDialog(Network *network): Layout &layout = getLayout(); layout.setRowHeight(0, Layout::AUTO_SET); + center(); loadWindowState(); } @@ -275,9 +276,16 @@ void SellDialog::updateButtonsAndLabels() // Update the quantity and money labels mQuantityLabel->setCaption(strprintf("%d / %d", mAmountItems, mMaxItems)); - mMoneyLabel->setCaption - (strprintf(_("Price: %d GP / Total: %d GP"), - income, mPlayerMoney + income)); + mMoneyLabel->setCaption(strprintf(_("Price: %s / Total: %s"), + Units::formatCurrency(income).c_str(), + Units::formatCurrency(mPlayerMoney + income).c_str())); +} + +void SellDialog::logic() +{ + Window::logic(); + + if (!current_npc) setVisible(false); } void SellDialog::setVisible(bool visible) |