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-rw-r--r--src/gui/npc_text.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/gui/npc_text.h b/src/gui/npc_text.h
index 4c0c31e3..16c1d5fd 100644
--- a/src/gui/npc_text.h
+++ b/src/gui/npc_text.h
@@ -94,13 +94,6 @@ class NpcTextDialog : public Window, public gcn::ActionListener
void closeDialog(int npcID = current_npc);
/**
- * Initializes window width to the last known setting. Since the dialog
- * doesn't need any extra focus outside of what it's given in the Game
- * class, this is all it does for now.
- */
- void requestFocus();
-
- /**
* Called when resizing the window.
*
* @param event The calling event