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-rw-r--r--src/gui/ministatus.cpp89
1 files changed, 89 insertions, 0 deletions
diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp
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+++ b/src/gui/ministatus.cpp
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "ministatus.h"
+
+// #include <guichan/widgets/label.hpp>
+#include <sstream>
+
+#include "progressbar.h"
+
+#include "../playerinfo.h"
+
+MiniStatusWindow::MiniStatusWindow():
+ Window("")
+{
+ setResizable(false);
+ setTitleBarHeight(0);
+ setMovable(false);
+
+ hpBar = new ProgressBar(1.0f,
+ 0, 3, 80, 15,
+ 0, 171, 34);
+
+ mpBar = new ProgressBar(1.0f,
+ hpBar->getX() + hpBar->getWidth() + 3,
+ hpBar->getY(), 80, 15, 26, 102, 230);
+
+ add(hpBar);
+ add(mpBar);
+
+ setContentSize(mpBar->getX() + mpBar->getWidth(),
+ mpBar->getY() + mpBar->getHeight());
+}
+
+MiniStatusWindow::~MiniStatusWindow()
+{
+ delete hpBar;
+ delete mpBar;
+}
+
+void MiniStatusWindow::update()
+{
+ // HP Bar coloration
+ if (player_info->hp < int(player_info->max_hp / 3))
+ {
+ hpBar->setColor(223, 32, 32); // Red
+ }
+ else
+ {
+ if (player_info->hp < int((player_info->max_hp / 3) * 2))
+ {
+ hpBar->setColor(230, 171, 34); // Orange
+ }
+ else
+ {
+ hpBar->setColor(0, 171, 34); // Green
+ }
+ }
+
+ hpBar->setProgress((float)player_info->hp / (float)player_info->max_hp);
+ // mpBar->setProgress((float)player_info->mp / (float)player_info->max_mp);
+}
+
+void MiniStatusWindow::draw(gcn::Graphics *graphics)
+{
+ update();
+
+ Window::drawContent(graphics);
+}