diff options
Diffstat (limited to 'src/gui/inventorywindow.cpp')
-rw-r--r-- | src/gui/inventorywindow.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 70b3efb5..b9fe1c90 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -57,11 +57,11 @@ InventoryWindow::InventoryWindow(int invSize): // If you adjust these defaults, don't forget to adjust the trade window's. setDefaultSize(115, 25, 375, 300); - std::string longestUseString = getFont()->getWidth(_("Equip")) > + std::string longestUseString = getFont()->getWidth(_("Equip")) > getFont()->getWidth(_("Use")) ? _("Equip") : _("Use"); - if (getFont()->getWidth(longestUseString) < + if (getFont()->getWidth(longestUseString) < getFont()->getWidth(_("Unequip"))) { longestUseString = _("Unequip"); @@ -150,7 +150,7 @@ void InventoryWindow::logic() // Adjust progress bars mSlotsBar->setProgress((float) player_node->getInventory()->getNumberOfSlotsUsed() / mMaxSlots); - mWeightBar->setProgress((float) player_node->mTotalWeight / + mWeightBar->setProgress((float) player_node->mTotalWeight / player_node->mMaxWeight); mSlotsBar->setText(strprintf("%s/%d", mUsedSlots.c_str(), mMaxSlots)); |