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Diffstat (limited to 'src/gui/charcreatedialog.cpp')
-rw-r--r--src/gui/charcreatedialog.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp
index e4a5fd01..2db25a35 100644
--- a/src/gui/charcreatedialog.cpp
+++ b/src/gui/charcreatedialog.cpp
@@ -54,7 +54,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot):
mCharSelectDialog(parent),
mSlot(slot)
{
- mPlayer = new Player(0, 0, NULL);
+ mPlayer = new Being(0, ActorSprite::PLAYER, 0, NULL);
mPlayer->setGender(GENDER_MALE);
int numberOfHairColors = ColorDB::size();
@@ -65,10 +65,10 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot):
mNameField = new TextField("");
mNameLabel = new Label(_("Name:"));
- // TRANSLATORS: This is a narrow symbol used to denote 'next'.
+ // TRANSLATORS: This is an arrow symbol used to denote 'next'.
// You may change this symbol if your language uses another.
mNextHairColorButton = new Button(_(">"), "nextcolor", this);
- // TRANSLATORS: This is a narrow symbol used to denote 'previous'.
+ // TRANSLATORS: This is an arrow symbol used to denote 'previous'.
// You may change this symbol if your language uses another.
mPrevHairColorButton = new Button(_("<"), "prevcolor", this);
mHairColorLabel = new Label(_("Hair color:"));
@@ -277,7 +277,8 @@ int CharCreateDialog::getDistributedPoints() const
}
void CharCreateDialog::setAttributes(const std::vector<std::string> &labels,
- int available, int min, int max)
+ unsigned int available, unsigned int min,
+ unsigned int max)
{
mMaxPoints = available;