diff options
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/src/game.cpp b/src/game.cpp index eb200f4a..34fb4622 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id: game.cpp 4237 2008-05-14 18:57:32Z b_lindeijer $ */ #include "game.h" @@ -28,8 +26,8 @@ #include <sstream> #include <string> -#include <guichan/sdl/sdlinput.hpp> #include <guichan/exception.hpp> +#include <guichan/sdl/sdlinput.hpp> #include "beingmanager.h" #include "configuration.h" @@ -69,19 +67,19 @@ #include "gui/trade.h" #include "gui/viewport.h" -#include "net/protocol.h" #include "net/beinghandler.h" #include "net/buysellhandler.h" #include "net/chathandler.h" #include "net/equipmenthandler.h" #include "net/inventoryhandler.h" #include "net/itemhandler.h" +#include "net/messageout.h" #include "net/network.h" #include "net/npchandler.h" #include "net/playerhandler.h" +#include "net/protocol.h" #include "net/skillhandler.h" #include "net/tradehandler.h" -#include "net/messageout.h" #include "resources/imagewriter.h" @@ -115,7 +113,6 @@ InventoryWindow *inventoryWindow; NpcListDialog *npcListDialog; NpcTextDialog *npcTextDialog; SkillDialog *skillDialog; -//NewSkillDialog *newSkillWindow; Setup* setupWindow; Minimap *minimap; EquipmentWindow *equipmentWindow; @@ -199,7 +196,6 @@ void createGuiWindows(Network *network) npcTextDialog = new NpcTextDialog(); npcListDialog = new NpcListDialog(); skillDialog = new SkillDialog(); - //newSkillWindow = new NewSkillDialog(); setupWindow = new Setup(); minimap = new Minimap(); equipmentWindow = new EquipmentWindow(player_node->mEquipment.get()); @@ -256,7 +252,6 @@ void destroyGuiWindows() delete minimap; delete equipmentWindow; //delete chargeDialog; - //delete newSkillWindow; delete tradeWindow; //delete buddyWindow; delete helpWindow; @@ -609,7 +604,6 @@ void Game::handleInput() case SDLK_F8: requestedWindow = itemShortcutWindow; break; case SDLK_F9: requestedWindow = setupWindow; break; case SDLK_F10: requestedWindow = debugWindow; break; - //case SDLK_F11: requestedWindow = newSkillWindow; break; case SDLK_RETURN: // Input chat window |