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diff --git a/docs/meetings/dev-20050218.txt b/docs/meetings/dev-20050218.txt new file mode 100644 index 00000000..5f254ffa --- /dev/null +++ b/docs/meetings/dev-20050218.txt @@ -0,0 +1,50 @@ +---------------------------------------------------------------- +Minutes of the TMW Dev Meeting at Friday, 18th of February, 2005 +---------------------------------------------------------------- + +Presence: Hammerbear, ElvenProgrammer, zenogais, Rotonen, maci +Timespan: 0.75 hours (21:00-21:45 GMT+1) + + +* We agreed to try a monthly release schedule. So with 0.0.9 released on 30th + of Januari, 0.0.10 is scheduled by the end of this month, with the next + version the month after that, etc. This should remove any doubt about when + the next release is from both team members and players. + +* With the 0.0.10 release less than 2 weeks away, we have still set the + following set of goals to be reached by then, on top of changes already made + since 0.0.9: + + - PhysicsFS usage for loading data from packages (zenogais) + - XML map loading so that Tiled is supported (Hammerbear) + - New GUI look (Bertram) + - More functional inventory/equipment (ElvenProgrammer) + - New tileset (the artists) + - New, expanded, city map (Chetic) + + These are all important milestones in the development of The Mana World, + and they don't go too far in the sense that things will need to be re-done + a great deal when we start working on our own server. Whatever isn't finished + by the end of this month will have to wait for 0.0.11 or 0.1.0. + +* If you haven't noticed already, we have a new team member, his name is + Kyokai. He's been writing on the forums, wiki and has been in discussion on + IRC, in order to involve everybody who would like to get involved in the + planning of our own skills and advancement system. A general concensus seems + to be almost reached, with specific parts still being discussed. Pretty soon + Kyokai could start to implement this system. Be sure to stay informed about + this development if you care about where TMW is heading in this area. + +* Rotonen is in need of a co-director in the art department. Rotonen is + currently the central contact point for the artists. The co-director will + have to know what needs to be done and what has been assigned to each artist. + The most important part may be to comment on the work of the artists, to + answer their questions and to give them directions. + +* maci asked wether Tiled has a feature to export the map as an image, and this + feature is indeed available. It would be nice if the result could be used to + create a nice looking minimap of the area. + +* Elven Programmer added an interesting part about server architecture in + docs/architecture.txt. Anybody who's interested or involved in development + of the server part should read this. |