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Diffstat (limited to 'aethyra.cbp')
-rw-r--r-- | aethyra.cbp | 383 |
1 files changed, 383 insertions, 0 deletions
diff --git a/aethyra.cbp b/aethyra.cbp new file mode 100644 index 00000000..bcd0398b --- /dev/null +++ b/aethyra.cbp @@ -0,0 +1,383 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_project_file> + <FileVersion major="1" minor="6" /> + <Project> + <Option title="Aethyra" /> + <Option pch_mode="0" /> + <Option compiler="gcc" /> + <Build> + <Target title="default"> + <Option output="aethyra.exe" prefix_auto="0" extension_auto="0" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Option projectResourceIncludeDirsRelation="0" /> + <Compiler> + <Add option="-Wall" /> + <Add option="-DUSE_OPENGL" /> + <Add option="-DNOGDI" /> + </Compiler> + <Linker> + <Add library="guichan" /> + <Add library="guichan_sdl" /> + <Add library="guichan_opengl" /> + <Add library="wsock32" /> + <Add library="SDL_image" /> + <Add library="SDL_mixer" /> + <Add library="SDL_net" /> + <Add library="mingw32" /> + <Add library="SDLmain" /> + <Add library="SDL.dll" /> + <Add library="xml2.dll" /> + <Add library="opengl32" /> + <Add library="png12.dll" /> + <Add library="z.dll" /> + <Add library="physfs" /> + <Add library="curl.dll" /> + </Linker> + </Target> + <Target title="unix"> + <Option platforms="Unix;" /> + <Option output="aethyra" prefix_auto="1" extension_auto="1" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Compiler> + <Add option="-Wall" /> + <Add option="-g" /> + <Add option="`sdl-config --cflags`" /> + <Add directory="/usr/local/include/libxml2" /> + </Compiler> + <Linker> + <Add option="`sdl-config --libs`" /> + <Add library="guichan" /> + <Add library="guichan_sdl" /> + <Add library="guichan_opengl" /> + <Add library="GL" /> + <Add library="physfs" /> + <Add library="curl" /> + <Add library="xml2" /> + <Add library="SDL_mixer" /> + <Add library="SDL_net" /> + <Add library="SDL_image" /> + <Add library="png" /> + </Linker> + </Target> + </Build> + <VirtualTargets> + <Add alias="All" targets="default;" /> + </VirtualTargets> + <Compiler> + <Add directory="../../../../../../mingw/include/SDL" /> + </Compiler> + <Unit filename="src/animatedsprite.cpp" /> + <Unit filename="src/animatedsprite.h" /> + <Unit filename="src/animationparticle.cpp" /> + <Unit filename="src/animationparticle.h" /> + <Unit filename="src/being.cpp" /> + <Unit filename="src/being.h" /> + <Unit filename="src/beingmanager.cpp" /> + <Unit filename="src/beingmanager.h" /> + <Unit filename="src/configlistener.h" /> + <Unit filename="src/configuration.cpp" /> + <Unit filename="src/configuration.h" /> + <Unit filename="src/engine.cpp" /> + <Unit filename="src/engine.h" /> + <Unit filename="src/equipment.cpp" /> + <Unit filename="src/equipment.h" /> + <Unit filename="src/floor_item.cpp" /> + <Unit filename="src/floor_item.h" /> + <Unit filename="src/flooritemmanager.cpp" /> + <Unit filename="src/flooritemmanager.h" /> + <Unit filename="src/game.cpp" /> + <Unit filename="src/game.h" /> + <Unit filename="src/graphics.cpp" /> + <Unit filename="src/graphics.h" /> + <Unit filename="src/gui/box.cpp" /> + <Unit filename="src/gui/box.h" /> + <Unit filename="src/gui/browserbox.cpp" /> + <Unit filename="src/gui/browserbox.h" /> + <Unit filename="src/gui/button.cpp" /> + <Unit filename="src/gui/button.h" /> + <Unit filename="src/gui/buy.cpp" /> + <Unit filename="src/gui/buy.h" /> + <Unit filename="src/gui/buysell.cpp" /> + <Unit filename="src/gui/buysell.h" /> + <Unit filename="src/gui/chargedialog.cpp" /> + <Unit filename="src/gui/chargedialog.h" /> + <Unit filename="src/gui/char_select.cpp" /> + <Unit filename="src/gui/char_select.h" /> + <Unit filename="src/gui/char_server.cpp" /> + <Unit filename="src/gui/char_server.h" /> + <Unit filename="src/gui/chat.cpp" /> + <Unit filename="src/gui/chat.h" /> + <Unit filename="src/gui/chatinput.cpp" /> + <Unit filename="src/gui/chatinput.h" /> + <Unit filename="src/gui/checkbox.cpp" /> + <Unit filename="src/gui/checkbox.h" /> + <Unit filename="src/gui/confirm_dialog.cpp" /> + <Unit filename="src/gui/confirm_dialog.h" /> + <Unit filename="src/gui/connection.cpp" /> + <Unit filename="src/gui/connection.h" /> + <Unit filename="src/gui/debugwindow.cpp" /> + <Unit filename="src/gui/debugwindow.h" /> + <Unit filename="src/gui/equipmentwindow.cpp" /> + <Unit filename="src/gui/equipmentwindow.h" /> + <Unit filename="src/gui/focushandler.cpp" /> + <Unit filename="src/gui/focushandler.h" /> + <Unit filename="src/gui/gccontainer.cpp" /> + <Unit filename="src/gui/gccontainer.h" /> + <Unit filename="src/gui/gui.cpp" /> + <Unit filename="src/gui/gui.h" /> + <Unit filename="src/gui/hbox.cpp" /> + <Unit filename="src/gui/hbox.h" /> + <Unit filename="src/gui/help.cpp" /> + <Unit filename="src/gui/help.h" /> + <Unit filename="src/gui/inttextbox.cpp" /> + <Unit filename="src/gui/inttextbox.h" /> + <Unit filename="src/gui/inventorywindow.cpp" /> + <Unit filename="src/gui/inventorywindow.h" /> + <Unit filename="src/gui/itemcontainer.cpp" /> + <Unit filename="src/gui/itemcontainer.h" /> + <Unit filename="src/gui/itemshortcutcontainer.cpp" /> + <Unit filename="src/gui/itemshortcutcontainer.h" /> + <Unit filename="src/gui/itemshortcutwindow.cpp" /> + <Unit filename="src/gui/itemshortcutwindow.h" /> + <Unit filename="src/gui/item_amount.cpp" /> + <Unit filename="src/gui/item_amount.h" /> + <Unit filename="src/gui/linkhandler.h" /> + <Unit filename="src/gui/listbox.cpp" /> + <Unit filename="src/gui/listbox.h" /> + <Unit filename="src/gui/login.cpp" /> + <Unit filename="src/gui/login.h" /> + <Unit filename="src/gui/menuwindow.cpp" /> + <Unit filename="src/gui/menuwindow.h" /> + <Unit filename="src/gui/minimap.cpp" /> + <Unit filename="src/gui/minimap.h" /> + <Unit filename="src/gui/ministatus.cpp" /> + <Unit filename="src/gui/ministatus.h" /> + <Unit filename="src/gui/npc_text.cpp" /> + <Unit filename="src/gui/npc_text.h" /> + <Unit filename="src/gui/npclistdialog.cpp" /> + <Unit filename="src/gui/npclistdialog.h" /> + <Unit filename="src/gui/ok_dialog.cpp" /> + <Unit filename="src/gui/ok_dialog.h" /> + <Unit filename="src/gui/passwordfield.cpp" /> + <Unit filename="src/gui/passwordfield.h" /> + <Unit filename="src/gui/playerbox.cpp" /> + <Unit filename="src/gui/playerbox.h" /> + <Unit filename="src/gui/popupmenu.cpp" /> + <Unit filename="src/gui/popupmenu.h" /> + <Unit filename="src/gui/progressbar.cpp" /> + <Unit filename="src/gui/progressbar.h" /> + <Unit filename="src/gui/radiobutton.cpp" /> + <Unit filename="src/gui/radiobutton.h" /> + <Unit filename="src/gui/register.cpp" /> + <Unit filename="src/gui/register.h" /> + <Unit filename="src/gui/scrollarea.cpp" /> + <Unit filename="src/gui/scrollarea.h" /> + <Unit filename="src/gui/sell.cpp" /> + <Unit filename="src/gui/sell.h" /> + <Unit filename="src/gui/setup.cpp" /> + <Unit filename="src/gui/setup.h" /> + <Unit filename="src/gui/setup_audio.cpp" /> + <Unit filename="src/gui/setup_audio.h" /> + <Unit filename="src/gui/setup_joystick.cpp" /> + <Unit 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<Unit filename="src/imageparticle.h" /> + <Unit filename="src/inventory.cpp" /> + <Unit filename="src/inventory.h" /> + <Unit filename="src/item.cpp" /> + <Unit filename="src/item.h" /> + <Unit filename="src/itemshortcut.cpp" /> + <Unit filename="src/itemshortcut.h" /> + <Unit filename="src/joystick.cpp" /> + <Unit filename="src/joystick.h" /> + <Unit filename="src/keyboardconfig.cpp" /> + <Unit filename="src/keyboardconfig.h" /> + <Unit filename="src/localplayer.cpp" /> + <Unit filename="src/localplayer.h" /> + <Unit filename="src/lockedarray.h" /> + <Unit filename="src/log.cpp" /> + <Unit filename="src/log.h" /> + <Unit filename="src/logindata.h" /> + <Unit filename="src/main.cpp" /> + <Unit filename="src/main.h" /> + <Unit filename="src/map.cpp" /> + <Unit filename="src/map.h" /> + <Unit filename="src/monster.cpp" /> + <Unit filename="src/monster.h" /> + <Unit filename="src/net/beinghandler.cpp" /> + <Unit filename="src/net/beinghandler.h" /> + <Unit 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/> + <Unit filename="src/resources/resourcemanager.cpp" /> + <Unit filename="src/resources/resourcemanager.h" /> + <Unit filename="src/resources/soundeffect.cpp" /> + <Unit filename="src/resources/soundeffect.h" /> + <Unit filename="src/resources/spritedef.cpp" /> + <Unit filename="src/resources/spritedef.h" /> + <Unit filename="src/serverinfo.h" /> + <Unit filename="src/simpleanimation.cpp" /> + <Unit filename="src/simpleanimation.h" /> + <Unit filename="src/sound.cpp" /> + <Unit filename="src/sound.h" /> + <Unit filename="src/sprite.h" /> + <Unit filename="src/text.cpp" /> + <Unit filename="src/text.h" /> + <Unit filename="src/textmanager.cpp" /> + <Unit filename="src/textmanager.h" /> + <Unit filename="src/textparticle.cpp" /> + <Unit filename="src/textparticle.h" /> + <Unit filename="src/tileset.h" /> + <Unit filename="src/aethyra.rc"> + <Option compilerVar="WINDRES" /> + <Option target="<{~None~}>" /> + </Unit> + <Unit filename="src/utils/base64.cpp" /> + <Unit 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