diff options
-rw-r--r-- | ChangeLog | 6 | ||||
-rw-r--r-- | src/being.h | 5 | ||||
-rw-r--r-- | src/net/beinghandler.cpp | 15 |
3 files changed, 25 insertions, 1 deletions
@@ -1,3 +1,9 @@ +2008-10-26 Chuck Miller <shadowmil@gmail.com> + + * src/net/beinghandler.cpp,src/localplayer.cpp,src/being.h: Played + around more with movement. I think later on all of movement will + need to be revised. But this should work for now. + 2008-10-25 Roderic Morris <roderic@ccs.neu.edu> * src/commandhandler.cpp: get rid of /admin commands (they're now diff --git a/src/being.h b/src/being.h index 567a0d98..a0475910 100644 --- a/src/being.h +++ b/src/being.h @@ -124,6 +124,11 @@ class Being : public Sprite void setDestination(int x, int y); /** + * Returns the destination for this being. + */ + const Vector &getDestination() const { return mDest; } + + /** * Adjusts course to expected stat point. */ void adjustCourse(int, int); diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index 0873764e..4d25b7d1 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -228,8 +228,21 @@ void BeingHandler::handleBeingsMoveMessage(MessageIn &msg) const float tilesPerSecond = 100.0f / speed; being->setWalkSpeed((int) (tilesPerSecond * 32)); } + + // Ignore messages from the server for the local player + if (being == player_node) + break; + + // If being is a player, and he only moves a little, its ok to be a little out of sync + if (being->getType() == Being::PLAYER && abs(being->getPixelX() - dx) + + abs(being->getPixelY() - dy) < 2 * 32 && + (dx != being->getDestination().x && dy != being->getDestination().y)) + { + being->setDestination(being->getPixelX(),being->getPixelY()); + break; + } if (abs(being->getPixelX() - sx) + - abs(being->getPixelY() - sy) > 4 * 32) + abs(being->getPixelY() - sy) > 10 * 32) { // Too large a desynchronization. being->setPosition(sx, sy); |