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author | Bertram <bertram@cegetel.net> | 2009-10-09 14:10:24 +0200 |
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committer | Bertram <bertram@cegetel.net> | 2009-10-09 14:10:24 +0200 |
commit | 79d65e08403b4a24846eac57ca9ffd1ddd92a5cd (patch) | |
tree | e40e918df2df56ed379f42276bacd606bc016770 /src | |
parent | 0a3e2c75c5fcc359e257548267d5ffae6726e2db (diff) | |
download | mana-79d65e08403b4a24846eac57ca9ffd1ddd92a5cd.tar.gz mana-79d65e08403b4a24846eac57ca9ffd1ddd92a5cd.tar.bz2 mana-79d65e08403b4a24846eac57ca9ffd1ddd92a5cd.tar.xz mana-79d65e08403b4a24846eac57ca9ffd1ddd92a5cd.zip |
Final fix (or I hope so) to smooth effect in OpenGL.
Diffstat (limited to 'src')
-rw-r--r-- | src/openglgraphics.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/openglgraphics.cpp b/src/openglgraphics.cpp index 84ed7820..97417be7 100644 --- a/src/openglgraphics.cpp +++ b/src/openglgraphics.cpp @@ -226,8 +226,9 @@ bool OpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY, if (!image) return false; - // Just draw the image normally when no resizing is necessary - if (width == desiredWidth && height == desiredHeight) + // Just draw the image normally when no resizing is necessary, + // or when the desired image is smaller than the current one. + if (width >= desiredWidth && height >= desiredHeight) { return drawImage(image, srcX, srcY, dstX, dstY, width, height, useColor); } |