diff options
author | Lloyd Bryant <lloyd_bryant@netzero.net> | 2008-09-12 17:12:24 +0000 |
---|---|---|
committer | Lloyd Bryant <lloyd_bryant@netzero.net> | 2008-09-12 17:12:24 +0000 |
commit | 8551f4a5c5e1feddc4f2868488bdefeae85aa26d (patch) | |
tree | 39b91c9d7124c1c03e954ceb9b3434adcaf022ce /src | |
parent | a9595f435664df56948ae70e954cf72143ddcfa1 (diff) | |
download | mana-8551f4a5c5e1feddc4f2868488bdefeae85aa26d.tar.gz mana-8551f4a5c5e1feddc4f2868488bdefeae85aa26d.tar.bz2 mana-8551f4a5c5e1feddc4f2868488bdefeae85aa26d.tar.xz mana-8551f4a5c5e1feddc4f2868488bdefeae85aa26d.zip |
Fixed /where, added /cast for heal and gather, some changes to inventory to support storage
Diffstat (limited to 'src')
-rw-r--r-- | src/extensions.h | 34 | ||||
-rw-r--r-- | src/gui/chat.cpp | 1023 | ||||
-rw-r--r-- | src/gui/inventorywindow.cpp | 6 | ||||
-rw-r--r-- | src/gui/itemcontainer.cpp | 15 | ||||
-rw-r--r-- | src/gui/itemcontainer.h | 3 | ||||
-rw-r--r-- | src/gui/trade.cpp | 9 | ||||
-rw-r--r-- | src/inventory.cpp | 29 | ||||
-rw-r--r-- | src/inventory.h | 10 | ||||
-rw-r--r-- | src/localplayer.cpp | 8 | ||||
-rw-r--r-- | src/localplayer.h | 16 | ||||
-rw-r--r-- | src/net/charserverhandler.cpp | 16 | ||||
-rw-r--r-- | src/net/inventoryhandler.cpp | 106 | ||||
-rw-r--r-- | src/net/protocol.h | 19 |
13 files changed, 703 insertions, 591 deletions
diff --git a/src/extensions.h b/src/extensions.h new file mode 100644 index 00000000..5b95afc8 --- /dev/null +++ b/src/extensions.h @@ -0,0 +1,34 @@ +/* + * Aethyra + * Copyright 2008 Lloyd Bryant <sanga@aethyra.com> + * + * This file is part of the Aethyra project. + * + * Aethyra is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * Aethyra is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ + +#ifndef _EXTENSIONS_ +#define _EXTENSIONS_ + +struct EXTENSIONS +{ + bool aethyra_inventory; + bool aethyra_spells; + bool aethyra_misc; +}; + +extern struct EXTENSIONS extensions; +#endif diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index 8d9dac9d..918b4dbe 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -39,16 +39,15 @@ #include "../beingmanager.h" #include "../recorder.h" #include "../party.h" +#include "../extensions.h" #include "../net/messageout.h" #include "../net/protocol.h" #include "../utils/trim.h" -ChatWindow::ChatWindow(Network *network): - Window(""), - mNetwork(network), - mTmpVisible(false) +ChatWindow::ChatWindow(Network * network): +Window(""), mNetwork(network), mTmpVisible(false) { setWindowName("Chat"); @@ -65,10 +64,10 @@ ChatWindow::ChatWindow(Network *network): mTextOutput->disableLinksAndUserColors(); mTextOutput->setMaxRow((int) config.getValue("ChatLogLength", 0)); mScrollArea = new ScrollArea(mTextOutput); - mScrollArea->setPosition( - mScrollArea->getFrameSize(), mScrollArea->getFrameSize()); - mScrollArea->setScrollPolicy( - gcn::ScrollArea::SHOW_NEVER, gcn::ScrollArea::SHOW_ALWAYS); + mScrollArea->setPosition(mScrollArea->getFrameSize(), + mScrollArea->getFrameSize()); + mScrollArea->setScrollPolicy(gcn::ScrollArea::SHOW_NEVER, + gcn::ScrollArea::SHOW_ALWAYS); mScrollArea->setOpaque(false); add(mScrollArea); @@ -96,81 +95,79 @@ ChatWindow::~ChatWindow() } void -ChatWindow::logic() + ChatWindow::logic() { // todo: only do this when the size changes (updateWidgets?) const gcn::Rectangle area = getChildrenArea(); mChatInput->setPosition(mChatInput->getFrameSize(), - area.height - mChatInput->getHeight() - - mChatInput->getFrameSize()); + area.height - mChatInput->getHeight() - + mChatInput->getFrameSize()); mChatInput->setWidth(area.width - 2 * mChatInput->getFrameSize()); mScrollArea->setWidth(area.width - 2 * mScrollArea->getFrameSize()); mScrollArea->setHeight(area.height - 2 * mScrollArea->getFrameSize() - - mChatInput->getHeight() - 5); + mChatInput->getHeight() - 5); mScrollArea->logic(); } -void -ChatWindow::chatLog(std::string line, int own, bool ignoreRecord) +void ChatWindow::chatLog(std::string line, int own, bool ignoreRecord) { // Trim whitespace trim(line); CHATLOG tmp; - tmp.own = own; + tmp.own = own; tmp.nick = ""; tmp.text = line; // Fix the owner of welcome message. - if (line.substr(0, 7) == "Welcome") - { - own = BY_SERVER; + if (line.substr(0, 7) == "Welcome") { + own = BY_SERVER; } std::string::size_type pos = line.find(" : "); if (pos != std::string::npos) { - tmp.nick = line.substr(0, pos); - tmp.text = line.substr(pos + 3); + tmp.nick = line.substr(0, pos); + tmp.text = line.substr(pos + 3); } std::string lineColor = "##C"; switch (own) { - case BY_GM: - tmp.nick += std::string("Global announcement: "); - lineColor = "##G"; - break; - case BY_PLAYER: - tmp.nick += CAT_NORMAL; - lineColor = "##Y"; - break; - case BY_OTHER: - tmp.nick += CAT_NORMAL; - lineColor = "##C"; - break; - case BY_SERVER: - tmp.nick = "Server: "; - tmp.text = line; - lineColor = "##S"; - break; - case BY_PARTY: - tmp.nick += CAT_NORMAL; - lineColor = "##P"; - break; - case ACT_WHISPER: - tmp.nick += CAT_WHISPER; - lineColor = "##W"; - break; - case ACT_IS: - tmp.nick += CAT_IS; - lineColor = "##I"; - break; - case BY_LOGGER: - tmp.nick = ""; - tmp.text = line; - lineColor = "##L"; - break; + case BY_GM: + tmp.nick += std::string("Global announcement: "); + lineColor = "##G"; + break; + case BY_PLAYER: + tmp.nick += CAT_NORMAL; + lineColor = "##Y"; + break; + case BY_OTHER: + tmp.nick += CAT_NORMAL; + lineColor = "##C"; + break; + case BY_SERVER: + tmp.nick = "Server: "; + tmp.text = line; + lineColor = "##S"; + break; + case BY_PARTY: + tmp.nick += CAT_NORMAL; + lineColor = "##P"; + break; + case ACT_WHISPER: + tmp.nick += CAT_WHISPER; + lineColor = "##W"; + break; + case ACT_IS: + tmp.nick += CAT_IS; + lineColor = "##I"; + break; + case BY_LOGGER: + tmp.nick = ""; + tmp.text = line; + lineColor = "##L"; + break; } // Get the current system time @@ -179,411 +176,389 @@ ChatWindow::chatLog(std::string line, int own, bool ignoreRecord) // Format the time string properly std::stringstream timeStr; - timeStr << "[" - << ((((t / 60) / 60) % 24 < 10) ? "0" : "") - << (int)(((t / 60) / 60) % 24) - << ":" - << (((t / 60) % 60 < 10) ? "0" : "") - << (int)((t / 60) % 60) - << "] "; + timeStr << "[" << ((((t / 60) / 60) % 24 < 10) ? "0" : "") + << (int) (((t / 60) / 60) % 24) + << ":" << (((t / 60) % 60 < 10) ? "0" : "") + << (int) ((t / 60) % 60) + << "] "; line = lineColor + timeStr.str() + tmp.nick + tmp.text; // We look if the Vertical Scroll Bar is set at the max before // adding a row, otherwise the max will always be a row higher // at comparison. - if (mScrollArea->getVerticalScrollAmount() == mScrollArea->getVerticalMaxScroll()) - { - mTextOutput->addRow(line); - mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll()); - } - else - { - mTextOutput->addRow(line); + if (mScrollArea->getVerticalScrollAmount() == + mScrollArea->getVerticalMaxScroll()) { + mTextOutput->addRow(line); + mScrollArea->setVerticalScrollAmount(mScrollArea-> + getVerticalMaxScroll()); + } else { + mTextOutput->addRow(line); } mRecorder->record(line.substr(3)); } -void -ChatWindow::chatLog(CHATSKILL act) +void ChatWindow::chatLog(CHATSKILL act) { chatLog(const_msg(act), BY_SERVER); } -void -ChatWindow::action(const gcn::ActionEvent &event) +void ChatWindow::action(const gcn::ActionEvent & event) { - if (event.getId() == "chatinput") - { - std::string message = mChatInput->getText(); - - if (!message.empty()) { - // If message different from previous, put it in the history - if (mHistory.empty() || message != mHistory.back()) { - mHistory.push_back(message); - } - - // Reset history iterator - mCurHist = mHistory.end(); - - // Send the message to the server - chatSend(player_node->getName(), message); - - // Clear the text from the chat input - mChatInput->setText(""); - } - if (message.empty() || !mReturnToggles) - { - // Remove focus and hide input - mFocusHandler->focusNone(); - - // If the chatWindow is shown up because you want to send a message - // It should hide now - if (mTmpVisible) - { - setVisible(false); - } - } + if (event.getId() == "chatinput") { + std::string message = mChatInput->getText(); + + if (!message.empty()) { + // If message different from previous, put it in the history + if (mHistory.empty() || message != mHistory.back()) { + mHistory.push_back(message); + } + // Reset history iterator + mCurHist = mHistory.end(); + + // Send the message to the server + chatSend(player_node->getName(), message); + + // Clear the text from the chat input + mChatInput->setText(""); + } + if (message.empty() || !mReturnToggles) { + // Remove focus and hide input + mFocusHandler->focusNone(); + + // If the chatWindow is shown up because you want to send a message + // It should hide now + if (mTmpVisible) { + setVisible(false); + } + } } } -void -ChatWindow::requestChatFocus() +void ChatWindow::requestChatFocus() { // Make sure chatWindow is visible - if (!isVisible()) - { - setVisible(true); + if (!isVisible()) { + setVisible(true); - /* - * This is used to hide chatWindow after sending the message. There is - * a trick here, because setVisible will set mTmpVisible to false, you - * have to put this sentence *after* setVisible, not before it - */ - mTmpVisible = true; + /* + * This is used to hide chatWindow after sending the message. There is + * a trick here, because setVisible will set mTmpVisible to false, you + * have to put this sentence *after* setVisible, not before it + */ + mTmpVisible = true; } - // Give focus to the chat input mChatInput->setVisible(true); mChatInput->requestFocus(); } -bool -ChatWindow::isInputFocused() +bool ChatWindow::isInputFocused() { return mChatInput->isFocused(); } -void -ChatWindow::chatSend(const std::string &nick, std::string msg) +void ChatWindow::chatSend(const std::string & nick, std::string msg) { /* Some messages are managed client side, while others * require server handling by proper packet. Probably * those if elses should be replaced by protocol calls */ // Send party message - if (msg.at(0) == mPartyPrefix) - { - msg.erase(0, 1); - std::size_t length = msg.length() + 1; - - if (length == 0) - { - chatLog("Trying to send a blank party message.", BY_SERVER); - return; - } - MessageOut outMsg(mNetwork); - - outMsg.writeInt16(CMSG_PARTY_MESSAGE); - outMsg.writeInt16(length + 4); - outMsg.writeString(msg, length); - return; + if (msg.at(0) == mPartyPrefix) { + msg.erase(0, 1); + std::size_t length = msg.length() + 1; + + if (length == 0) { + chatLog("Trying to send a blank party message.", BY_SERVER); + return; + } + MessageOut outMsg(mNetwork); + + outMsg.writeInt16(CMSG_PARTY_MESSAGE); + outMsg.writeInt16(length + 4); + outMsg.writeString(msg, length); + return; } // Prepare ordinary message if (msg.substr(0, 1) != "/") { - msg = nick + " : " + msg; + msg = nick + " : " + msg; - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_CHAT_MESSAGE); - // Added + 1 in order to let eAthena parse admin commands correctly - outMsg.writeInt16(msg.length() + 4 + 1); - outMsg.writeString(msg, msg.length() + 1); - return; + MessageOut outMsg(mNetwork); + outMsg.writeInt16(CMSG_CHAT_MESSAGE); + // Added + 1 in order to let eAthena parse admin commands correctly + outMsg.writeInt16(msg.length() + 4 + 1); + outMsg.writeString(msg, msg.length() + 1); + return; } msg.erase(0, 1); trim(msg); std::size_t space = msg.find(" "); std::string command = msg.substr(0, space); - if (space == std::string::npos) - { - msg = ""; - } - else - { - msg = msg.substr(space); - trim(msg); - } - - if (command == "announce") - { - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x0099); - outMsg.writeInt16(msg.length() + 4); - outMsg.writeString(msg, msg.length()); - return; - } - if (command == "help") - { - std::size_t space = msg.find(" "); - std::string msg1; - if (space == std::string::npos) - { - msg1 = ""; - } - else - { - msg1 = msg.substr(space + 1, msg.length()); - msg = msg.substr(0, space); - } - if (msg != "" && msg.at(0) == '/') - { - msg.erase(0, 1); - } - while (msg1 != "" && msg1.at(0) == ' ') - { - msg1.erase(0, 1); - } - help(msg, msg1); - return; - } - if (command == "where") - { - chatLog(map_path, BY_SERVER); - return; - } - if (command == "who") - { - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x00c1); - return; - } - if (command == "clear") - { - mTextOutput->clearRows(); - return; - } - if (command == "whisper") - { - std::string recvnick = ""; - - if (msg.substr(0,1) == "\"") - { - const std::string::size_type pos = msg.find('"', 1); - if (pos != std::string::npos) { - recvnick = msg.substr(1, pos - 1); - msg.erase(0, pos + 2); - } - } - else - { - const std::string::size_type pos = msg.find(" "); - if (pos != std::string::npos) { - recvnick = msg.substr(0, pos); - msg.erase(0, pos + 1); - } - } - - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_CHAT_WHISPER); - outMsg.writeInt16(msg.length() + 28); - outMsg.writeString(recvnick, 24); - outMsg.writeString(msg, msg.length()); - - chatLog("Whispering to " + recvnick + " : " + msg, BY_PLAYER); - return; - } - if (command == "record") - { + if (space == std::string::npos) { + msg = ""; + } else { + msg = msg.substr(space); + trim(msg); + } + + if (command == "announce") { + MessageOut outMsg(mNetwork); + outMsg.writeInt16(0x0099); + outMsg.writeInt16(msg.length() + 4); + outMsg.writeString(msg, msg.length()); + return; + } + if (command == "help") { + std::size_t space = msg.find(" "); + std::string msg1; + if (space == std::string::npos) { + msg1 = ""; + } else { + msg1 = msg.substr(space + 1, msg.length()); + msg = msg.substr(0, space); + } + if (msg != "" && msg.at(0) == '/') { + msg.erase(0, 1); + } + while (msg1 != "" && msg1.at(0) == ' ') { + msg1.erase(0, 1); + } + help(msg, msg1); + return; + } + if (command == "where") { + // Display the current map, X, and Y + std::ostringstream where; + where << map_path << " " << player_node->mX << " " << player_node->mY; + chatLog(where.str(), BY_SERVER); + return; + } + if (command == "who") { + MessageOut outMsg(mNetwork); + outMsg.writeInt16(0x00c1); + return; + } + if (command == "clear") { + mTextOutput->clearRows(); + return; + } + if (command == "whisper") { + std::string recvnick = ""; + + if (msg.substr(0, 1) == "\"") { + const std::string::size_type pos = msg.find('"', 1); + if (pos != std::string::npos) { + recvnick = msg.substr(1, pos - 1); + msg.erase(0, pos + 2); + } + } else { + const std::string::size_type pos = msg.find(" "); + if (pos != std::string::npos) { + recvnick = msg.substr(0, pos); + msg.erase(0, pos + 1); + } + } + + MessageOut outMsg(mNetwork); + outMsg.writeInt16(CMSG_CHAT_WHISPER); + outMsg.writeInt16(msg.length() + 28); + outMsg.writeString(recvnick, 24); + outMsg.writeString(msg, msg.length()); + + chatLog("Whispering to " + recvnick + " : " + msg, BY_PLAYER); + return; + } + if (command == "record") { mRecorder->respond(msg); - return; - } - if (command == "toggle") - { - if (msg == "") - { - chatLog(mReturnToggles ? "Return toggles chat." - : "Message closes chat.", BY_SERVER); - return; - } - msg = msg.substr(0, 1); - if (msg == "1" || msg == "y" || msg == "t" || msg == "Y" || msg == "T") - { - chatLog("Return now toggles chat.", BY_SERVER); - mReturnToggles = true; - return; - } - if (msg == "0" || msg == "n" || msg == "f" || msg == "N" || msg == "F") - { - chatLog("Message now closes chat.", BY_SERVER); - mReturnToggles = false; - return; - } - chatLog("Options to /toggle are \"yes\", \"no\", \"true\", \"false\", " - "\"1\", \"0\".", BY_SERVER); - return; - } - if (command == "party") - { - if (msg == "") - { - chatLog("Unknown party command... Type \"/help\" party for more " - "information.", BY_SERVER); - return; - } - const std::string::size_type space = msg.find(" "); - std::string rest = (space == std::string::npos ? "" - : msg.substr(space + 1, msg.length())); - if (rest != "") - { - msg = msg.substr(0, space); - while (msg != "" && msg[0] == ' ') - { - msg = msg.substr(1, msg.length()); - } - } - party(msg, rest); - return; - } - if (command == "present") - { - Beings &beings = beingManager->getAll(); - std::string response = ""; - for (BeingIterator bi = beings.begin(), be = beings.end(); - bi != be; - ++bi) - { - if ((*bi)->getType() == Being::PLAYER) - { - if (response != "") - { - response += ", "; - } - response += (*bi)->getName(); - } - } - if (mRecorder->isRecording()) - { - // Get the current system time - time_t t; - time(&t); - - // Format the time string properly - std::stringstream timeStr; - timeStr << "[" - << ((((t / 60) / 60) % 24 < 10) ? "0" : "") - << (int)(((t / 60) / 60) % 24) - << ":" - << (((t / 60) % 60 < 10) ? "0" : "") - << (int)((t / 60) % 60) - << "] "; - - - mRecorder->record(timeStr.str() + "Present: " + response + "."); - chatLog("Attendance written to record log.", BY_SERVER, true); - } - else - { - chatLog("Present: " + response, BY_SERVER); - } - return; + return; + } + if (command == "toggle") { + if (msg == "") { + chatLog(mReturnToggles ? "Return toggles chat." + : "Message closes chat.", BY_SERVER); + return; + } + msg = msg.substr(0, 1); + if (msg == "1" || msg == "y" || msg == "t" || msg == "Y" || msg == "T") { + chatLog("Return now toggles chat.", BY_SERVER); + mReturnToggles = true; + return; + } + if (msg == "0" || msg == "n" || msg == "f" || msg == "N" || msg == "F") { + chatLog("Message now closes chat.", BY_SERVER); + mReturnToggles = false; + return; + } + chatLog("Options to /toggle are \"yes\", \"no\", \"true\", \"false\", " + "\"1\", \"0\".", BY_SERVER); + return; + } + if (command == "party") { + if (msg == "") { + chatLog("Unknown party command... Type \"/help\" party for more " + "information.", BY_SERVER); + return; + } + const std::string::size_type space = msg.find(" "); + std::string rest = (space == std::string::npos ? "" + : msg.substr(space + 1, msg.length())); + if (rest != "") { + msg = msg.substr(0, space); + while (msg != "" && msg[0] == ' ') { + msg = msg.substr(1, msg.length()); + } + } + party(msg, rest); + return; + } + if (command == "cast") { + /* + * This will eventually be replaced by a GUI, so + * we don't need to get too sophisticated + */ + if (extensions.aethyra_spells) { + MessageOut outMsg(mNetwork); + if (msg == "heal") { + outMsg.writeInt16(0x03f3); + outMsg.writeInt16(0x01); + outMsg.writeInt32(0); + outMsg.writeInt8(0); + outMsg.writeInt8(0); + outMsg.writeString("", 24); + } else if (msg == "gather") { + outMsg.writeInt16(0x03f3); + outMsg.writeInt16(0x02); + outMsg.writeInt32(0); + outMsg.writeInt8(0); + outMsg.writeInt8(0); + outMsg.writeString("", 24); + } else { + chatLog("No such spell!", BY_SERVER); + } + } else { + chatLog("The current server doesn't support spells", BY_SERVER); + } + return; + } + if (command == "present") { + Beings & beings = beingManager->getAll(); + std::string response = ""; + for (BeingIterator bi = beings.begin(), be = beings.end(); + bi != be; ++bi) { + if ((*bi)->getType() == Being::PLAYER) { + if (response != "") { + response += ", "; + } + response += (*bi)->getName(); + } + } + if (mRecorder->isRecording()) { + // Get the current system time + time_t t; + time(&t); + + // Format the time string properly + std::stringstream timeStr; + timeStr << "[" << ((((t / 60) / 60) % 24 < 10) ? "0" : "") + << (int) (((t / 60) / 60) % 24) + << ":" << (((t / 60) % 60 < 10) ? "0" : "") + << (int) ((t / 60) % 60) + << "] "; + + + mRecorder->record(timeStr.str() + "Present: " + response + "."); + chatLog("Attendance written to record log.", BY_SERVER, true); + } else { + chatLog("Present: " + response, BY_SERVER); + } + return; } chatLog("Unknown command", BY_SERVER); } -std::string -ChatWindow::const_msg(CHATSKILL act) +std::string ChatWindow::const_msg(CHATSKILL act) { std::string msg; if (act.success == SKILL_FAILED && act.skill == SKILL_BASIC) { - switch (act.bskill) { - case BSKILL_TRADE : - msg = "Trade failed!"; - break; - case BSKILL_EMOTE : - msg = "Emote failed!"; - break; - case BSKILL_SIT : - msg = "Sit failed!"; - break; - case BSKILL_CREATECHAT : - msg = "Chat creating failed!"; - break; - case BSKILL_JOINPARTY : - msg = "Could not join party!"; - break; - case BSKILL_SHOUT : - msg = "Cannot shout!"; - break; - } - - switch (act.reason) { - case RFAIL_SKILLDEP : - msg += " You have not yet reached a high enough level!"; - break; - case RFAIL_INSUFHP : - msg += " Insufficient HP!"; - break; - case RFAIL_INSUFSP : - msg += " Insufficient SP!"; - break; - case RFAIL_NOMEMO : - msg += " You have no memos!"; - break; - case RFAIL_SKILLDELAY : - msg += " You cannot do that right now!"; - break; - case RFAIL_ZENY : - msg += " Seems you need more Zeny... ;-)"; - break; - case RFAIL_WEAPON : - msg += " You cannot use this skill with that kind of weapon!"; - break; - case RFAIL_REDGEM : - msg += " You need another red gem!"; - break; - case RFAIL_BLUEGEM : - msg += " You need another blue gem!"; - break; - case RFAIL_OVERWEIGHT : - msg += " You're carrying to much to do this!"; - break; - default : - msg += " Huh? What's that?"; - break; - } + switch (act.bskill) { + case BSKILL_TRADE: + msg = "Trade failed!"; + break; + case BSKILL_EMOTE: + msg = "Emote failed!"; + break; + case BSKILL_SIT: + msg = "Sit failed!"; + break; + case BSKILL_CREATECHAT: + msg = "Chat creating failed!"; + break; + case BSKILL_JOINPARTY: + msg = "Could not join party!"; + break; + case BSKILL_SHOUT: + msg = "Cannot shout!"; + break; + } + + switch (act.reason) { + case RFAIL_SKILLDEP: + msg += " You have not yet reached a high enough level!"; + break; + case RFAIL_INSUFHP: + msg += " Insufficient HP!"; + break; + case RFAIL_INSUFSP: + msg += " Insufficient SP!"; + break; + case RFAIL_NOMEMO: + msg += " You have no memos!"; + break; + case RFAIL_SKILLDELAY: + msg += " You cannot do that right now!"; + break; + case RFAIL_ZENY: + msg += " Seems you need more Zeny... ;-)"; + break; + case RFAIL_WEAPON: + msg += " You cannot use this skill with that kind of weapon!"; + break; + case RFAIL_REDGEM: + msg += " You need another red gem!"; + break; + case RFAIL_BLUEGEM: + msg += " You need another blue gem!"; + break; + case RFAIL_OVERWEIGHT: + msg += " You're carrying to much to do this!"; + break; + default: + msg += " Huh? What's that?"; + break; + } } else { - switch(act.skill) { - case SKILL_WARP : - msg = "Warp failed..."; - break; - case SKILL_STEAL : - msg = "Could not steal anything..."; - break; - case SKILL_ENVENOM : - msg = "Poison had no effect..."; - break; - } + switch (act.skill) { + case SKILL_WARP: + msg = "Warp failed..."; + break; + case SKILL_STEAL: + msg = "Could not steal anything..."; + break; + case SKILL_ENVENOM: + msg = "Poison had no effect..."; + break; + } } return msg; } -void -ChatWindow::scroll(int amount) +void ChatWindow::scroll(int amount) { if (!isVisible()) - return; + return; int range = mScrollArea->getHeight() / 8 * amount; gcn::Rectangle scr; @@ -592,41 +567,34 @@ ChatWindow::scroll(int amount) mTextOutput->showPart(scr); } -void -ChatWindow::keyPressed(gcn::KeyEvent &event) +void ChatWindow::keyPressed(gcn::KeyEvent & event) { if (event.getKey().getValue() == gcn::Key::DOWN && - mCurHist != mHistory.end()) - { - // Move forward through the history - HistoryIterator prevHist = mCurHist++; - if (mCurHist != mHistory.end()) { - mChatInput->setText(*mCurHist); - mChatInput->setCaretPosition(mChatInput->getText().length()); - } - else { - mCurHist = prevHist; - } - } - else if (event.getKey().getValue() == gcn::Key::UP && - mCurHist != mHistory.begin() && mHistory.size() > 0) - { - // Move backward through the history - mCurHist--; - mChatInput->setText(*mCurHist); - mChatInput->setCaretPosition(mChatInput->getText().length()); + mCurHist != mHistory.end()) { + // Move forward through the history + HistoryIterator prevHist = mCurHist++; + if (mCurHist != mHistory.end()) { + mChatInput->setText(*mCurHist); + mChatInput->setCaretPosition(mChatInput->getText().length()); + } else { + mCurHist = prevHist; + } + } else if (event.getKey().getValue() == gcn::Key::UP && + mCurHist != mHistory.begin() && mHistory.size() > 0) { + // Move backward through the history + mCurHist--; + mChatInput->setText(*mCurHist); + mChatInput->setCaretPosition(mChatInput->getText().length()); } } -void -ChatWindow::setInputText(std::string input_str) +void ChatWindow::setInputText(std::string input_str) { - mChatInput->setText(input_str + " "); - requestChatFocus(); + mChatInput->setText(input_str + " "); + requestChatFocus(); } -void -ChatWindow::setVisible(bool isVisible) +void ChatWindow::setVisible(bool isVisible) { Window::setVisible(isVisible); @@ -638,78 +606,64 @@ ChatWindow::setVisible(bool isVisible) mTmpVisible = false; } -void -ChatWindow::party(const std::string &command, const std::string &rest) +void ChatWindow::party(const std::string & command, const std::string & rest) { - if (command == "prefix") - { - if (rest == "") - { - char temp[2] = "."; - *temp = mPartyPrefix; - chatLog("The current party prefix is " + std::string(temp), - BY_SERVER); - return; - } - if (rest.length() != 1) - { - chatLog("Party prefix must be one character long.", BY_SERVER); - } - else - { - if (rest == "/") - { - chatLog("Cannot use a '/' as the prefix.", BY_SERVER); - } - else - { - mPartyPrefix = rest.at(0); - chatLog("Changing prefix to " + rest, BY_SERVER); - } - } - return; + if (command == "prefix") { + if (rest == "") { + char temp[2] = "."; + *temp = mPartyPrefix; + chatLog("The current party prefix is " + std::string(temp), + BY_SERVER); + return; + } + if (rest.length() != 1) { + chatLog("Party prefix must be one character long.", BY_SERVER); + } else { + if (rest == "/") { + chatLog("Cannot use a '/' as the prefix.", BY_SERVER); + } else { + mPartyPrefix = rest.at(0); + chatLog("Changing prefix to " + rest, BY_SERVER); + } + } + return; } mParty->respond(command, rest); } -void -ChatWindow::help(const std::string &msg1, const std::string &msg2) +void ChatWindow::help(const std::string & msg1, const std::string & msg2) { chatLog("-- Help --", BY_SERVER); - if (msg1 == "") - { - chatLog("/announce: Global announcement (GM only)", BY_SERVER); - chatLog("/clear: Clears this window", BY_SERVER); - chatLog("/help: Display this help.", BY_SERVER); - mParty->help(); - chatLog("/present: Get list of players present", BY_SERVER); - mRecorder->help(); - chatLog("/toggle: Determine whether <return> toggles the chat log.", - BY_SERVER); - chatLog("/where: Display map name", BY_SERVER); - chatLog("/whisper <nick> <message>: Sends a private <message>" - " to <nick>", BY_SERVER); - chatLog("/who: Display number of online users", BY_SERVER); - chatLog("For more information, type /help <command>", BY_SERVER); - return; - } - if (msg1 == "announce") - { - chatLog("Command: /announce <msg>", BY_SERVER); - chatLog("*** only available to a GM ***", BY_SERVER); - chatLog("This command sends the message <msg> to " - "all players currently online.", BY_SERVER); - return; - } - if (msg1 == "clear") - { - chatLog("Command: /clear", BY_SERVER); - chatLog("This command clears the chat log of previous chat.", - BY_SERVER); - return; - } - if (msg1 == "help") - { + if (msg1 == "") { + chatLog("/announce: Global announcement (GM only)", BY_SERVER); + chatLog("/clear: Clears this window", BY_SERVER); + chatLog("/help: Display this help.", BY_SERVER); + mParty->help(); + chatLog("/present: Get list of players present", BY_SERVER); + mRecorder->help(); + chatLog("/toggle: Determine whether <return> toggles the chat log.", + BY_SERVER); + chatLog("/where: Display map name", BY_SERVER); + chatLog("/whisper <nick> <message>: Sends a private <message>" + " to <nick>", BY_SERVER); + chatLog("/who: Display number of online users", BY_SERVER); + chatLog("For more information, type /help <command>", BY_SERVER); + return; + } + if (msg1 == "announce") { + chatLog("Command: /announce <msg>", BY_SERVER); + chatLog("*** only available to a GM ***", BY_SERVER); + chatLog("This command sends the message <msg> to " + "all players currently online.", BY_SERVER); + return; + } + if (msg1 == "clear") { + chatLog("Command: /clear", BY_SERVER); + chatLog("This command clears the chat log of previous chat.", + BY_SERVER); + return; + } + if (msg1 == "help") { chatLog("Command: /help", BY_SERVER); chatLog("This command displays a list of all commands available.", BY_SERVER); @@ -717,58 +671,51 @@ ChatWindow::help(const std::string &msg1, const std::string &msg2) chatLog("This command displays help on <command>.", BY_SERVER); return; } - if (msg1 == "party") - { + if (msg1 == "party") { mParty->help(msg2); - return; - } - if (msg1 == "present") - { - chatLog("Command: /present", BY_SERVER); - chatLog("This command gets a list of players within hearing " - "and sends it to either the record log if recording, or the " - "chat log otherwise.", BY_SERVER); - return; - } - if (msg1 == "record") - { + return; + } + if (msg1 == "present") { + chatLog("Command: /present", BY_SERVER); + chatLog("This command gets a list of players within hearing " + "and sends it to either the record log if recording, or the " + "chat log otherwise.", BY_SERVER); + return; + } + if (msg1 == "record") { mRecorder->help(msg2); - return; - } - if (msg1 == "toggle") - { - chatLog("Command: /toggle <state>", BY_SERVER); - chatLog("This command sets whether the return key should toggle the " - "chat log, or whether the chat log turns off automatically.", - BY_SERVER); - chatLog("<state> can be one of \"1\", \"yes\", \"true\" to turn " - "the toggle on, or \"0\", \"no\", \"false\" to turn the " - "toggle off.", BY_SERVER); - chatLog("Command: /toggle", BY_SERVER); - chatLog("This command displays the return toggle status.", BY_SERVER); - return; - } - if (msg1 == "where") - { - chatLog("Command: /where", BY_SERVER); - chatLog("This command displays the name of the current map.", - BY_SERVER); - return; - } - if (msg1 == "whisper") - { - chatLog("Command: /whisper <nick> <msg>", BY_SERVER); - chatLog("This command sends the message <msg> to <nick.", BY_SERVER); - chatLog("If the <nick> has spaces in it, enclose it in " - "double quotes (\").", BY_SERVER); - return; - } - if (msg1 == "who") - { - chatLog("Command: /who", BY_SERVER); - chatLog("This command displays the number of players currently " - "online.", BY_SERVER); - return; + return; + } + if (msg1 == "toggle") { + chatLog("Command: /toggle <state>", BY_SERVER); + chatLog("This command sets whether the return key should toggle the " + "chat log, or whether the chat log turns off automatically.", + BY_SERVER); + chatLog("<state> can be one of \"1\", \"yes\", \"true\" to turn " + "the toggle on, or \"0\", \"no\", \"false\" to turn the " + "toggle off.", BY_SERVER); + chatLog("Command: /toggle", BY_SERVER); + chatLog("This command displays the return toggle status.", BY_SERVER); + return; + } + if (msg1 == "where") { + chatLog("Command: /where", BY_SERVER); + chatLog("This command displays the name of the current map.", + BY_SERVER); + return; + } + if (msg1 == "whisper") { + chatLog("Command: /whisper <nick> <msg>", BY_SERVER); + chatLog("This command sends the message <msg> to <nick.", BY_SERVER); + chatLog("If the <nick> has spaces in it, enclose it in " + "double quotes (\").", BY_SERVER); + return; + } + if (msg1 == "who") { + chatLog("Command: /who", BY_SERVER); + chatLog("This command displays the number of players currently " + "online.", BY_SERVER); + return; } chatLog("Unknown command.", BY_SERVER); chatLog("Type /help for a list of commands.", BY_SERVER); diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index b53fa43b..8866515f 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -57,7 +57,7 @@ InventoryWindow::InventoryWindow(): mUseButton = new Button("Use", "use", this); mDropButton = new Button("Drop", "drop", this); - mItems = new ItemContainer(player_node->getInventory()); + mItems = new ItemContainer(player_node->getInventory(), 2); mItems->addSelectionListener(this); mInvenScroll = new ScrollArea(mItems); @@ -94,8 +94,8 @@ void InventoryWindow::logic() // Update weight information mWeightLabel->setCaption( - "Total Weight: " + toString(player_node->mTotalWeight) + " - " - "Maximum Weight: " + toString(player_node->mMaxWeight)); + "Total Weight: " + toString(player_node->mTotalWeight) + " - " + + "Maximum Weight: " + toString(player_node->mMaxWeight)); } void InventoryWindow::action(const gcn::ActionEvent &event) diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index ce7337d2..186a2da6 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -31,6 +31,7 @@ #include "../item.h" #include "../itemshortcut.h" #include "../log.h" +#include "../localplayer.h" #include "../resources/image.h" #include "../resources/iteminfo.h" @@ -41,9 +42,10 @@ const int ItemContainer::gridWidth = 36; // item icon width + 4 const int ItemContainer::gridHeight = 42; // item icon height + 10 -ItemContainer::ItemContainer(Inventory *inventory): +ItemContainer::ItemContainer(Inventory *inventory, int offset): mInventory(inventory), - mSelectedItem(NULL) + mSelectedItem(NULL), + mOffset(offset) { ResourceManager *resman = ResourceManager::getInstance(); @@ -94,10 +96,11 @@ ItemContainer::draw(gcn::Graphics *graphics) } /* - * eAthena seems to start inventory from the 3rd slot. Still a mystery to - * us why, make sure not to copy this oddity to our own server. + * mOffset is used to compensate for some weirdness that eAthena inherited from + * Ragnarok Online. Inventory slots and cart slots are +2 from their actual index, + * while storage slots are +1. */ - for (int i = 2; i < INVENTORY_SIZE; i++) + for (int i = mOffset; i < mInventory->getSize(); i++) { Item *item = mInventory->getItem(i); @@ -194,7 +197,7 @@ ItemContainer::mousePressed(gcn::MouseEvent &event) int columns = getWidth() / gridWidth; int mx = event.getX(); int my = event.getY(); - int index = mx / gridWidth + ((my / gridHeight) * columns) + 2; + int index = mx / gridWidth + ((my / gridHeight) * columns) + mOffset; itemShortcut->setItemSelected(-1); // Fix for old server, it should be: if (index >= mMaxItems) diff --git a/src/gui/itemcontainer.h b/src/gui/itemcontainer.h index 353ac51d..78301669 100644 --- a/src/gui/itemcontainer.h +++ b/src/gui/itemcontainer.h @@ -50,7 +50,7 @@ class ItemContainer : public gcn::Widget, public gcn::MouseListener, /** * Constructor. Initializes the graphic. */ - ItemContainer(Inventory *inventory); + ItemContainer(Inventory *inventory, int offset); /** * Destructor. @@ -126,6 +126,7 @@ class ItemContainer : public gcn::Widget, public gcn::MouseListener, Item *mSelectedItem; int mMaxItems; + int mOffset; std::list<gcn::SelectionListener*> mListeners; diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp index 54544250..2831fc46 100644 --- a/src/gui/trade.cpp +++ b/src/gui/trade.cpp @@ -37,6 +37,7 @@ #include "../inventory.h" #include "../item.h" +#include "../localplayer.h" #include "../net/messageout.h" #include "../net/protocol.h" @@ -48,8 +49,8 @@ TradeWindow::TradeWindow(Network *network): Window("Trade: You"), mNetwork(network), - mMyInventory(new Inventory()), - mPartnerInventory(new Inventory()) + mMyInventory(new Inventory(INVENTORY_SIZE)), + mPartnerInventory(new Inventory(INVENTORY_SIZE)) { setWindowName("Trade"); setDefaultSize(115, 197, 332, 209); @@ -59,14 +60,14 @@ TradeWindow::TradeWindow(Network *network): mCancelButton = new Button("Cancel", "cancel", this); mTradeButton = new Button("Trade", "trade", this); - mMyItemContainer = new ItemContainer(mMyInventory.get()); + mMyItemContainer = new ItemContainer(mMyInventory.get(), 2); mMyItemContainer->addSelectionListener(this); mMyItemContainer->setPosition(2, 2); mMyScroll = new ScrollArea(mMyItemContainer); mMyScroll->setPosition(8, 8); - mPartnerItemContainer = new ItemContainer(mPartnerInventory.get()); + mPartnerItemContainer = new ItemContainer(mPartnerInventory.get(), 2); mPartnerItemContainer->addSelectionListener(this); mPartnerItemContainer->setPosition(2, 58); diff --git a/src/inventory.cpp b/src/inventory.cpp index 20958c44..0b1b9613 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -36,15 +36,16 @@ struct SlotUsed : public std::unary_function<Item*, bool> } }; -Inventory::Inventory() +Inventory::Inventory(int size): + mSize(size) { - mItems = new Item*[INVENTORY_SIZE]; - std::fill_n(mItems, INVENTORY_SIZE, (Item*) 0); + mItems = new Item*[mSize]; + std::fill_n(mItems, mSize, (Item*) 0); } Inventory::~Inventory() { - for (int i = 0; i < INVENTORY_SIZE; i++) + for (int i = 0; i < mSize; i++) delete mItems[i]; delete [] mItems; @@ -52,7 +53,7 @@ Inventory::~Inventory() Item* Inventory::getItem(int index) const { - if (index < 0 || index >= INVENTORY_SIZE) + if (index < 0 || index >= mSize) return 0; return mItems[index]; @@ -60,7 +61,7 @@ Item* Inventory::getItem(int index) const Item* Inventory::findItem(int itemId) const { - for (int i = 0; i < INVENTORY_SIZE; i++) + for (int i = 0; i < mSize; i++) { if (mItems[i] && mItems[i]->getId() == itemId) return mItems[i]; @@ -75,7 +76,7 @@ void Inventory::addItem(int id, int quantity, bool equipment) void Inventory::setItem(int index, int id, int quantity, bool equipment) { - if (index < 0 || index >= INVENTORY_SIZE) { + if (index < 0 || index >= mSize) { logger->log("Warning: invalid inventory index: %d", index); return; } @@ -95,14 +96,14 @@ void Inventory::setItem(int index, int id, int quantity, bool equipment) void Inventory::clear() { - for (int i = 0; i < INVENTORY_SIZE; i++) { + for (int i = 0; i < mSize; i++) { removeItemAt(i); } } void Inventory::removeItem(int id) { - for (int i = 0; i < INVENTORY_SIZE; i++) { + for (int i = 0; i < mSize; i++) { if (mItems[i] && mItems[i]->getId() == id) { removeItemAt(i); } @@ -117,7 +118,7 @@ void Inventory::removeItemAt(int index) bool Inventory::contains(Item *item) const { - for (int i = 0; i < INVENTORY_SIZE; i++) { + for (int i = 0; i < mSize; i++) { if (mItems[i] && mItems[i]->getId() == item->getId()) { return true; } @@ -128,19 +129,19 @@ bool Inventory::contains(Item *item) const int Inventory::getFreeSlot() { - Item **i = std::find_if(mItems + 2, mItems + INVENTORY_SIZE, + Item **i = std::find_if(mItems + 2, mItems + mSize, std::not1(SlotUsed())); - return (i == mItems + INVENTORY_SIZE) ? -1 : (i - mItems); + return (i == mItems + mSize) ? -1 : (i - mItems); } int Inventory::getNumberOfSlotsUsed() { - return count_if(mItems, mItems + INVENTORY_SIZE, SlotUsed()); + return count_if(mItems, mItems + mSize, SlotUsed()); } int Inventory::getLastUsedSlot() { - for (int i = INVENTORY_SIZE - 1; i >= 0; i--) { + for (int i = mSize - 1; i >= 0; i--) { if (SlotUsed()(mItems[i])) { return i; } diff --git a/src/inventory.h b/src/inventory.h index 2e0dd792..42b0d86a 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -26,15 +26,13 @@ class Item; -#define INVENTORY_SIZE 102 - class Inventory { public: /** * Constructor. */ - Inventory(); + Inventory(int size); /** * Destructor. @@ -42,6 +40,11 @@ class Inventory ~Inventory(); /** + * Returns the size that this instance is configured for + */ + int getSize() { return mSize; } + + /** * Returns the item at the specified index. */ Item* getItem(int index) const; @@ -101,6 +104,7 @@ class Inventory protected: Item **mItems; /**< The holder of items */ + int mSize; /**< The max number of inventory items */ }; #endif diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 7b0c2b8b..554c52a6 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -48,16 +48,18 @@ LocalPlayer::LocalPlayer(Uint32 id, Uint16 job, Map *map): mAttackRange(0), mXp(0), mNetwork(0), mTarget(NULL), mPickUpTarget(NULL), - mTrading(false), mGoingToTarget(false), - mLastAction(-1), + mTrading(false), mInStorage(false), + mGoingToTarget(false), mLastAction(-1), mWalkingDir(0), mDestX(0), mDestY(0), - mInventory(new Inventory) + mInventory(new Inventory(INVENTORY_SIZE)), + mStorage(new Inventory(STORAGE_SIZE)) { } LocalPlayer::~LocalPlayer() { delete mInventory; + delete mStorage; } void LocalPlayer::logic() diff --git a/src/localplayer.h b/src/localplayer.h index 64e6c5ad..1d865824 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -29,6 +29,9 @@ // TODO move into some sane place... #define MAX_SLOT 2 +#define INVENTORY_SIZE 102 +#define STORAGE_SIZE 301 + class FloorItem; class Inventory; class Item; @@ -71,6 +74,11 @@ class LocalPlayer : public Player Inventory* getInventory() const { return mInventory; } /** + * Returns the player's storage + */ + Inventory* getStorage() const { return mStorage; } + + /** * Equips an item. */ void equipItem(Item *item); @@ -166,6 +174,12 @@ class LocalPlayer : public Player void revive(); /** + * Accessors for mInStorage + */ + bool getInStorage() { return mInStorage; } + void setInStorage(bool inStorage) { mInStorage = inStorage; } + + /** * Sets the amount of XP. Shows XP gaining effect if the player is on * a map. */ @@ -210,6 +224,7 @@ class LocalPlayer : public Player FloorItem *mPickUpTarget; bool mTrading; + bool mInStorage; /**< Whether storage is currently accessible */ bool mGoingToTarget; int mLastAction; /**< Time stamp of the last action, -1 if none. */ int mWalkingDir; /**< The direction the player is walking in. */ @@ -217,6 +232,7 @@ class LocalPlayer : public Player int mDestY; /**< Y coordinate of destination. */ Inventory *mInventory; + Inventory *mStorage; }; extern LocalPlayer *player_node; diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp index d3ad0d92..2af3fe07 100644 --- a/src/net/charserverhandler.cpp +++ b/src/net/charserverhandler.cpp @@ -32,10 +32,16 @@ #include "../log.h" #include "../logindata.h" #include "../main.h" +#include "../extensions.h" #include "../gui/ok_dialog.h" #include "../gui/char_select.h" +/* + * Yeah, this is a global. Get over it. + */ +struct EXTENSIONS extensions; + CharServerHandler::CharServerHandler(): mCharCreateDialog(0) { @@ -56,6 +62,7 @@ CharServerHandler::CharServerHandler(): void CharServerHandler::handleMessage(MessageIn *msg) { int slot; + int flags; LocalPlayer *tempPlayer; logger->log("CharServerHandler: Packet ID: %x, Length: %d", @@ -63,8 +70,13 @@ void CharServerHandler::handleMessage(MessageIn *msg) switch (msg->getId()) { case 0x006b: - // Skip length word and an additional mysterious 20 bytes - msg->skip(2 + 20); + msg->skip(2); // Length word + flags = msg->readInt32(); // Aethyra extensions flags + logger->log("Server flags are: %x", flags); + extensions.aethyra_inventory = (bool)(flags & 0x01); + extensions.aethyra_spells = (bool)(flags & 0x02); + extensions.aethyra_misc = (bool)(flags & 0x04); + msg->skip(16); // Unused // Derive number of characters from message length n_character = (msg->getLength() - 24) / 106; diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp index 37ae5fb9..44a3256e 100644 --- a/src/net/inventoryhandler.cpp +++ b/src/net/inventoryhandler.cpp @@ -47,6 +47,12 @@ InventoryHandler::InventoryHandler() SMSG_PLAYER_INVENTORY_REMOVE, SMSG_PLAYER_INVENTORY_USE, SMSG_ITEM_USE_RESPONSE, + SMSG_PLAYER_STORAGE_ITEMS, + SMSG_PLAYER_STORAGE_EQUIP, + SMSG_PLAYER_STORAGE_STATUS, + SMSG_PLAYER_STORAGE_ADD, + SMSG_PLAYER_STORAGE_REMOVE, + SMSG_PLAYER_STORAGE_CLOSE, 0 }; handledMessages = _messages; @@ -56,32 +62,68 @@ void InventoryHandler::handleMessage(MessageIn *msg) { Sint32 number; Sint16 index, amount, itemId, equipType, arrow; + Sint16 identified, cards[4], itemType; Inventory *inventory = player_node->getInventory(); + Inventory *storage = player_node->getStorage(); switch (msg->getId()) { case SMSG_PLAYER_INVENTORY: - // Only called on map load / warp. First reset all items - // to not load them twice on map change. - inventory->clear(); + case SMSG_PLAYER_STORAGE_ITEMS: + case SMSG_PLAYER_STORAGE_EQUIP: + switch (msg->getId()) { + case SMSG_PLAYER_INVENTORY: + // Clear inventory - this will be a complete refresh + inventory->clear(); + break; + case SMSG_PLAYER_STORAGE_ITEMS: + /* + * This packet will always be followed by a + * SMSG_PLAYER_STORAGE_EQUIP packet. The two packets + * together comprise a complete refresh of storage, so + * clear storage here + */ + storage->clear(); + logger->log("Received SMSG_PLAYER_STORAGE_ITEMS"); + break; + default: + logger->log("Received SMSG_PLAYER_STORAGE_EQUIP"); + break; + } msg->readInt16(); // length number = (msg->getLength() - 4) / 18; for (int loop = 0; loop < number; loop++) { index = msg->readInt16(); itemId = msg->readInt16(); - msg->readInt8(); // type - msg->readInt8(); // identify flag - amount = msg->readInt16(); + itemType = msg->readInt8(); + identified = msg->readInt8(); + if (msg->getId() == SMSG_PLAYER_STORAGE_EQUIP) { + amount = 1; + msg->readInt16(); // Equip Point? + } else { + amount = msg->readInt16(); + } arrow = msg->readInt16(); - msg->skip(8); // card (4 shorts) + if (msg->getId() == SMSG_PLAYER_STORAGE_EQUIP) { + msg->readInt8(); // Attribute (broken) + msg->readInt8(); // Refine level + } + for (int i = 0; i < 4; i++) + cards[i] = msg->readInt16(); - inventory->setItem(index, itemId, amount, false); + if (msg->getId() == SMSG_PLAYER_INVENTORY) { + inventory->setItem(index, itemId, amount, false); - // Trick because arrows are not considered equipment - if (arrow & 0x8000) { - if (Item *item = inventory->getItem(index)) - item->setEquipment(true); + // Trick because arrows are not considered equipment + if (arrow & 0x8000) { + if (Item *item = inventory->getItem(index)) + item->setEquipment(true); + } + } else { + logger->log("Index:%d, ID:%d, Type:%d, Identified:%d, Qty:%d, Cards:%d, %d, %d, %d", + index, itemId, itemType, identified, amount, cards[0], cards[1], cards[2], cards[3]); + storage->setItem(index, itemId, amount, false); } } break; @@ -90,12 +132,13 @@ void InventoryHandler::handleMessage(MessageIn *msg) index = msg->readInt16(); amount = msg->readInt16(); itemId = msg->readInt16(); - msg->readInt8(); // identify flag + identified = msg->readInt8(); msg->readInt8(); // attribute msg->readInt8(); // refine - msg->skip(8); // card + for (int i = 0; i < 4; i++) + cards[i] = msg->readInt16(); equipType = msg->readInt16(); - msg->readInt8(); // type + itemType = msg->readInt8(); if (msg->readInt8() > 0) { chatWindow->chatLog("Unable to pick up item", BY_SERVER); @@ -147,5 +190,38 @@ void InventoryHandler::handleMessage(MessageIn *msg) item->setQuantity(amount); } break; + + case SMSG_PLAYER_STORAGE_STATUS: + /* + * Basic slots used vs total slots info + * We don't really need this information, but this is + * the closest we get to an "Open Storage" packet + * from the server. It always comes after the two + * SMSG_PLAYER_STORAGE_... packets that update + * storage contents. + */ + logger->log("Received SMSG_PLAYER_STORAGE_STATUS"); + player_node->setInStorage(true); + break; + + case SMSG_PLAYER_STORAGE_ADD: + /* + * Move an item into storage + */ + break; + + case SMSG_PLAYER_STORAGE_REMOVE: + /* + * Move an item out of storage + */ + break; + + case SMSG_PLAYER_STORAGE_CLOSE: + /* + * Storage access has been closed + */ + player_node->setInStorage(false); + logger->log("Received SMSG_PLAYER_STORAGE_CLOSE"); + break; } } diff --git a/src/net/protocol.h b/src/net/protocol.h index 53f245b5..7d5edf94 100644 --- a/src/net/protocol.h +++ b/src/net/protocol.h @@ -24,7 +24,9 @@ #ifndef _TMW_PROTOCOL_ #define _TMW_PROTOCOL_ -// Packets from server to client +/********************************* + * Packets from server to client * + *********************************/ #define SMSG_LOGIN_SUCCESS 0x0073 /**< Contains starting location */ #define SMSG_SERVER_PING 0x007f /**< Contains server tick */ #define SMSG_PLAYER_UPDATE_1 0x01d8 @@ -104,7 +106,16 @@ #define SMSG_PARTY_UPDATE_COORDS 0x0107 #define SMSG_PARTY_MESSAGE 0x0109 -// Packets from client to server +#define SMSG_PLAYER_STORAGE_ITEMS 0x01f0 /**< Item list for storage */ +#define SMSG_PLAYER_STORAGE_EQUIP 0x00a6 /**< Equipment list for storage */ +#define SMSG_PLAYER_STORAGE_STATUS 0x00f2 /**< Slots used and total slots */ +#define SMSG_PLAYER_STORAGE_ADD 0x00f4 /**< Add item/equip to storage */ +#define SMSG_PLAYER_STORAGE_REMOVE 0x00f6 /**< Remove item/equip from storage */ +#define SMSG_PLAYER_STORAGE_CLOSE 0x00f8 /**< Storage access closed */ + +/********************************** + * Packets from client to server * + **********************************/ #define CMSG_CLIENT_PING 0x007e /**< Send to server with tick */ #define CMSG_TRADE_RESPONSE 0x00e6 #define CMSG_ITEM_PICKUP 0x009f @@ -138,6 +149,10 @@ #define CMSG_PARTY_SETTINGS 0x0101 #define CMSG_PARTY_MESSAGE 0x0108 +#define CMSG_MOVE_TO_STORAGE 0x00f3 /** Move item to storage */ +#define CSMG_MOVE_FROM_STORAGE 0x00f5 /** Remove item from storage */ +#define CMSG_CLOSE_STORAGE 0x00f7 /** Request storage close */ + /** Encodes coords and direction in 3 bytes data */ void set_coordinates(char *data, unsigned short x, unsigned short y, unsigned char direction); |