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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2010-05-21 21:56:41 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2010-05-21 21:56:41 +0200
commit63b4c9869b6256ed7644113cd23305b07cf9df03 (patch)
treeaff0d99f5b58cbaf4195ac755ecfb79f97bf7b65 /src
parent8c4c5a58c256cce7beb21b68c8a7d6b6ff5c4a3a (diff)
parent2953a3f92c5097bd99ff21f4536fe167a32d90c5 (diff)
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Merge branch '1.0'
Conflicts: src/beingmanager.cpp src/beingmanager.h src/client.cpp src/localplayer.cpp
Diffstat (limited to 'src')
-rw-r--r--src/CMakeLists.txt4
-rw-r--r--src/Makefile.am2
-rw-r--r--src/beingmanager.cpp11
-rw-r--r--src/beingmanager.h6
-rw-r--r--src/client.cpp10
-rw-r--r--src/client.h8
-rw-r--r--src/gui/inventorywindow.cpp30
-rw-r--r--src/gui/inventorywindow.h2
-rw-r--r--src/gui/itempopup.cpp47
-rw-r--r--src/gui/itempopup.h4
-rw-r--r--src/gui/serverdialog.cpp2
-rw-r--r--src/gui/setup_video.cpp34
-rw-r--r--src/gui/socialwindow.cpp21
-rw-r--r--src/gui/socialwindow.h2
-rw-r--r--src/gui/statuswindow.cpp3
-rw-r--r--src/gui/statuswindow.h3
-rw-r--r--src/gui/updatewindow.cpp32
-rw-r--r--src/gui/widgets/emoteshortcutcontainer.cpp3
-rw-r--r--src/gui/widgets/icon.cpp10
-rw-r--r--src/gui/widgets/itemlinkhandler.cpp5
-rw-r--r--src/gui/widgets/itemshortcutcontainer.cpp12
-rw-r--r--src/gui/widgets/window.h6
-rw-r--r--src/item.h2
-rw-r--r--src/localplayer.cpp15
-rw-r--r--src/net/manaserv/beinghandler.cpp2
-rw-r--r--src/net/manaserv/charhandler.cpp6
-rw-r--r--src/net/manaserv/generalhandler.cpp27
-rw-r--r--src/net/manaserv/loginhandler.cpp8
-rw-r--r--src/net/manaserv/npchandler.cpp5
-rw-r--r--src/net/manaserv/npchandler.h2
-rw-r--r--src/net/manaserv/playerhandler.cpp5
-rw-r--r--src/net/manaserv/protocol.h115
-rw-r--r--src/net/manaserv/stats.cpp202
-rw-r--r--src/net/manaserv/stats.h36
-rw-r--r--src/net/tmwa/generalhandler.cpp40
-rw-r--r--src/net/tmwa/npchandler.cpp5
-rw-r--r--src/net/tmwa/npchandler.h2
-rw-r--r--src/net/tmwa/playerhandler.cpp5
-rw-r--r--src/particlecontainer.cpp9
-rw-r--r--src/resources/ambientlayer.cpp1
-rw-r--r--src/resources/mapreader.cpp2
-rw-r--r--src/resources/resourcemanager.cpp6
-rw-r--r--src/statuseffect.cpp2
43 files changed, 605 insertions, 149 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 5f8fd3ff..b287ec5e 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -41,6 +41,8 @@ ENDIF()
IF (WIN32)
SET(EXTRA_LIBRARIES ws2_32 winmm)
FIND_PACKAGE(LibIntl REQUIRED)
+ELSEIF (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
+ FIND_PACKAGE(LibIntl REQUIRED)
ELSEIF (CMAKE_SYSTEM_NAME STREQUAL SunOS)
# explicit linking to libintl is required on Solaris
SET(EXTRA_LIBRARIES intl)
@@ -603,6 +605,8 @@ SET(SRCS_MANA
net/manaserv/protocol.h
net/manaserv/specialhandler.cpp
net/manaserv/specialhandler.h
+ net/manaserv/stats.cpp
+ net/manaserv/stats.h
net/manaserv/tradehandler.cpp
net/manaserv/tradehandler.h
)
diff --git a/src/Makefile.am b/src/Makefile.am
index a34678a4..2b36250c 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -455,6 +455,8 @@ mana_SOURCES += \
net/manaserv/protocol.h \
net/manaserv/specialhandler.cpp \
net/manaserv/specialhandler.h \
+ net/manaserv/stats.cpp \
+ net/manaserv/stats.h \
net/manaserv/tradehandler.cpp \
net/manaserv/tradehandler.h
diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp
index 631aadab..a92e3faf 100644
--- a/src/beingmanager.cpp
+++ b/src/beingmanager.cpp
@@ -193,7 +193,8 @@ void BeingManager::clear()
Being *BeingManager::findNearestLivingBeing(int x, int y,
int maxTileDist,
- ActorSprite::Type type) const
+ ActorSprite::Type type,
+ Being *excluded) const
{
Being *closestBeing = 0;
int dist = 0;
@@ -210,8 +211,9 @@ Being *BeingManager::findNearestLivingBeing(int x, int y,
int d = abs(((int) pos.x) - x) + abs(((int) pos.y) - y);
if ((being->getType() == type || type == ActorSprite::UNKNOWN)
- && (d < dist || !closestBeing) // it is closer
- && being->isAlive()) // no dead beings
+ && (d < dist || !closestBeing) // it is closer
+ && being->isAlive() // no dead beings
+ && being != excluded)
{
dist = d;
closestBeing = being;
@@ -225,7 +227,8 @@ Being *BeingManager::findNearestLivingBeing(Being *aroundBeing, int maxDist,
ActorSprite::Type type) const
{
const Vector &pos = aroundBeing->getPosition();
- return findNearestLivingBeing((int)pos.x, (int)pos.y, maxDist, type);
+ return findNearestLivingBeing((int)pos.x, (int)pos.y, maxDist, type,
+ aroundBeing);
}
bool BeingManager::hasBeing(Being *being) const
diff --git a/src/beingmanager.h b/src/beingmanager.h
index 1d9cc459..00575041 100644
--- a/src/beingmanager.h
+++ b/src/beingmanager.h
@@ -76,9 +76,11 @@ class BeingManager
* @param maxTileDist Maximal distance in tiles. If minimal distance is
* larger, no being is returned.
* @param type The type of being to look for.
+ * @param excluded The being to exclude from the search.
*/
Being *findNearestLivingBeing(int x, int y, int maxTileDist,
- ActorSprite::Type type = Being::UNKNOWN) const;
+ ActorSprite::Type type = Being::UNKNOWN,
+ Being *excluded = 0) const;
/**
* Returns a being nearest to another being.
@@ -89,7 +91,7 @@ class BeingManager
* @param type The type of being to look for.
*/
Being *findNearestLivingBeing(Being *aroundBeing, int maxTileDist,
- ActorSprite::Type type = Being::UNKNOWN) const;
+ ActorSprite::Type type = Being::UNKNOWN) const;
/**
* Finds a being by name and (optionally) by type.
diff --git a/src/client.cpp b/src/client.cpp
index 75b24cc8..323d5b49 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -397,7 +397,7 @@ Client::Client(const Options &options):
if (mCurrentServer.hostname.empty())
{
mCurrentServer.hostname = branding.getValue("defaultServer",
- "server.themanaworld.org").c_str();
+ "").c_str();
}
if (mCurrentServer.port == 0)
@@ -405,7 +405,7 @@ Client::Client(const Options &options):
mCurrentServer.port = (short) branding.getValue("defaultPort",
DEFAULT_PORT);
mCurrentServer.type = ServerInfo::parseType(
- branding.getValue("defaultServerType", "eathena"));
+ branding.getValue("defaultServerType", "tmwathena"));
}
if (chatLogger)
@@ -1113,8 +1113,7 @@ void Client::initConfiguration()
config.setValue("sfxVolume", 100);
config.setValue("musicVolume", 60);
config.setValue("fpslimit", 60);
- std::string defaultUpdateHost = branding.getValue("defaultUpdateHost",
- "http://updates.themanaworld.org");
+ std::string defaultUpdateHost = branding.getValue("defaultUpdateHost", "");
config.setValue("updatehost", defaultUpdateHost);
config.setValue("customcursor", true);
config.setValue("useScreenshotDirectorySuffix", true);
@@ -1157,8 +1156,7 @@ void Client::initUpdatesDir()
// If updatesHost is currently empty, fill it from config file
if (mUpdateHost.empty())
{
- mUpdateHost =
- config.getValue("updatehost", "http://updates.themanaworld.org/");
+ mUpdateHost = config.getValue("updatehost", "");
}
// Remove any trailing slash at the end of the update host
diff --git a/src/client.h b/src/client.h
index 7a3648f4..836ac3f8 100644
--- a/src/client.h
+++ b/src/client.h
@@ -22,17 +22,17 @@
#ifndef CLIENT_H
#define CLIENT_H
-#include "net/serverinfo.h"
-
#include "configlistener.h"
-#include <guichan/actionlistener.hpp>
+#include "net/serverinfo.h"
-#include <string>
+#include <guichan/actionlistener.hpp>
#include <SDL.h>
#include <SDL_framerate.h>
+#include <string>
+
class Button;
class Desktop;
class LoginData;
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index f214fde5..591ebd2f 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -60,7 +60,7 @@ InventoryWindow::InventoryWindow(Inventory *inventory):
mInventory(inventory),
mSplit(false)
{
- setWindowName(inventory->isMainInventory() ? "Inventory" : "Storage");
+ setWindowName(isMainInventory() ? "Inventory" : "Storage");
setupWindow->registerWindowForReset(this);
setResizable(true);
setCloseButton(true);
@@ -80,7 +80,7 @@ InventoryWindow::InventoryWindow(Inventory *inventory):
mSlotsLabel = new Label(_("Slots:"));
mSlotsBar = new ProgressBar(0.0f, 100, 20, Theme::PROG_INVY_SLOTS);
- if (inventory->isMainInventory())
+ if (isMainInventory())
{
std::string equip = _("Equip");
std::string use = _("Use");
@@ -137,7 +137,7 @@ InventoryWindow::InventoryWindow(Inventory *inventory):
loadWindowState();
slotsChanged(mInventory);
- if (!inventory->isMainInventory())
+ if (!isMainInventory())
setVisible(true);
}
@@ -158,6 +158,17 @@ void InventoryWindow::action(const gcn::ActionEvent &event)
outfitWindow->requestMoveToTop();
}
}
+ else if (event.getId() == "store")
+ {
+ if (!inventoryWindow->isVisible()) return;
+
+ Item *item = inventoryWindow->getSelectedItem();
+
+ if (!item)
+ return;
+
+ ItemAmountWindow::showWindow(ItemAmountWindow::StoreAdd, this, item);
+ }
Item *item = mItems->getSelectedItem();
@@ -185,17 +196,6 @@ void InventoryWindow::action(const gcn::ActionEvent &event)
ItemAmountWindow::showWindow(ItemAmountWindow::ItemSplit, this, item,
(item->getQuantity() - 1));
}
- else if (event.getId() == "store")
- {
- if (!inventoryWindow->isVisible()) return;
-
- Item *item = inventoryWindow->getSelectedItem();
-
- if (!item)
- return;
-
- ItemAmountWindow::showWindow(ItemAmountWindow::StoreAdd, this, item);
- }
else if (event.getId() == "retrieve")
{
Item *item = mItems->getSelectedItem();
@@ -229,7 +229,7 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event)
*/
const int mx = event.getX() + getX();
const int my = event.getY() + getY();
- viewport->showPopup(this, mx, my, item);
+ viewport->showPopup(this, mx, my, item, isMainInventory());
}
if (event.getButton() == gcn::MouseEvent::LEFT)
diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h
index 948482f5..f611e934 100644
--- a/src/gui/inventorywindow.h
+++ b/src/gui/inventorywindow.h
@@ -108,6 +108,8 @@ class InventoryWindow : public Window,
void slotsChanged(Inventory* inventory);
+ bool isMainInventory() { return mInventory->isMainInventory(); }
+
/**
* Returns true if any instances exist.
*/
diff --git a/src/gui/itempopup.cpp b/src/gui/itempopup.cpp
index 3f22c442..2618810b 100644
--- a/src/gui/itempopup.cpp
+++ b/src/gui/itempopup.cpp
@@ -28,17 +28,22 @@
#include "gui/gui.h"
#include "gui/theme.h"
+#include "gui/widgets/icon.h"
#include "gui/widgets/textbox.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
+#include "resources/image.h"
+#include "resources/resourcemanager.h"
+
#include <guichan/font.hpp>
#include <guichan/widgets/label.hpp>
ItemPopup::ItemPopup():
- Popup("ItemPopup")
+ Popup("ItemPopup"),
+ mIcon(0)
{
// Item Name
mItemName = new gcn::Label;
@@ -62,28 +67,62 @@ ItemPopup::ItemPopup():
mItemWeight->setEditable(false);
mItemWeight->setPosition(getPadding(), 3 * fontHeight + 4 * getPadding());
+ mIcon = new Icon(0);
+
add(mItemName);
add(mItemDesc);
add(mItemEffect);
add(mItemWeight);
+ add(mIcon);
addMouseListener(this);
}
ItemPopup::~ItemPopup()
{
+ if (mIcon)
+ {
+ Image *image = mIcon->getImage();
+ if (image)
+ image->decRef();
+ }
}
-void ItemPopup::setItem(const ItemInfo &item)
+void ItemPopup::setItem(const ItemInfo &item, bool showImage)
{
if (item.getName() == mItemName->getCaption())
return;
+ int space = 0;
+
+ Image *oldImage = mIcon->getImage();
+ if (oldImage)
+ oldImage->decRef();
+
+ if (showImage)
+ {
+ ResourceManager *resman = ResourceManager::getInstance();
+ Image *image = resman->getImage("graphics/items/" + item.getImageName());
+ mIcon->setImage(image);
+ if (image)
+ {
+ int x = getPadding();
+ int y = getPadding();
+ mIcon->setPosition(x, y);
+ space = mIcon->getWidth();
+ }
+ }
+ else
+ {
+ mIcon->setImage(0);
+ }
+
mItemType = item.getType();
mItemName->setCaption(item.getName());
mItemName->adjustSize();
mItemName->setForegroundColor(getColor(mItemType));
+ mItemName->setPosition(getPadding() + space, getPadding());
mItemDesc->setTextWrapped(item.getDescription(), 196);
mItemEffect->setTextWrapped(item.getEffect(), 196);
@@ -91,7 +130,7 @@ void ItemPopup::setItem(const ItemInfo &item)
Units::formatWeight(item.getWeight()).c_str()),
196);
- int minWidth = mItemName->getWidth();
+ int minWidth = mItemName->getWidth() + space;
if (mItemDesc->getMinWidth() > minWidth)
minWidth = mItemDesc->getMinWidth();
@@ -127,6 +166,7 @@ void ItemPopup::setItem(const ItemInfo &item)
mItemDesc->setPosition(getPadding(), 2 * height);
mItemEffect->setPosition(getPadding(), (numRowsDesc + getPadding()) * height);
+
}
gcn::Color ItemPopup::getColor(ItemType type)
@@ -171,3 +211,4 @@ void ItemPopup::mouseMoved(gcn::MouseEvent &event)
// When the mouse moved on top of the popup, hide it
setVisible(false);
}
+
diff --git a/src/gui/itempopup.h b/src/gui/itempopup.h
index 67d1eb2f..a3976a11 100644
--- a/src/gui/itempopup.h
+++ b/src/gui/itempopup.h
@@ -29,6 +29,7 @@
#include <guichan/mouselistener.hpp>
+class Icon;
class TextBox;
/**
@@ -50,7 +51,7 @@ class ItemPopup : public Popup
/**
* Sets the info to be displayed given a particular item.
*/
- void setItem(const ItemInfo &item);
+ void setItem(const ItemInfo &item, bool showImage = false);
void mouseMoved(gcn::MouseEvent &mouseEvent);
@@ -60,6 +61,7 @@ class ItemPopup : public Popup
TextBox *mItemEffect;
TextBox *mItemWeight;
ItemType mItemType;
+ Icon *mIcon;
static gcn::Color getColor(ItemType type);
};
diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp
index 3eeb6f9c..25725a80 100644
--- a/src/gui/serverdialog.cpp
+++ b/src/gui/serverdialog.cpp
@@ -220,6 +220,8 @@ ServerDialog::ServerDialog(ServerInfo *serverInfo, const std::string &dir):
mTypeListModel = new TypeListModel();
mTypeField = new DropDown(mTypeListModel);
+ mTypeField->setSelected((serverInfo->type == ServerInfo::MANASERV) ?
+ 1 : 0);
mDescription = new Label(std::string());
diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp
index 8ce6eebd..ebe53261 100644
--- a/src/gui/setup_video.cpp
+++ b/src/gui/setup_video.cpp
@@ -81,6 +81,13 @@ class ModeListModel : public gcn::ListModel
*/
std::string getElementAt(int i) { return mVideoModes[i]; }
+ /**
+ * Returns the index corresponding to the given video mode.
+ * E.g.: "800x600".
+ * or -1 if not found.
+ */
+ int getIndexOf(const std::string &widthXHeightMode);
+
private:
std::vector<std::string> mVideoModes;
};
@@ -108,6 +115,20 @@ ModeListModel::ModeListModel()
}
}
+int ModeListModel::getIndexOf(const std::string &widthXHeightMode)
+{
+ std::string currentMode = "";
+ for (int i = 0; i < getNumberOfElements(); i++)
+ {
+ currentMode = getElementAt(i);
+ if (currentMode == widthXHeightMode)
+ {
+ return i;
+ }
+ }
+ return -1;
+}
+
const char *SIZE_NAME[4] =
{
N_("Tiny"),
@@ -256,6 +277,11 @@ Setup_Video::Setup_Video():
mFpsSlider->setEnabled(mFps > 0);
mFpsCheckBox->setSelected(mFps > 0);
+ // Pre-select the current video mode.
+ std::string videoMode = toString(graphics->getWidth()) + "x"
+ + toString(graphics->getHeight());
+ mModeList->setSelected(mModeListModel->getIndexOf(videoMode));
+
mModeList->setActionEventId("videomode");
mCustomCursorCheckBox->setActionEventId("customcursor");
mShowMonsterDamageCheckBox->setActionEventId("monsterdamage");
@@ -462,6 +488,14 @@ void Setup_Video::cancel()
mFpsLabel->setCaption(text);
config.setValue("screen", mFullScreenEnabled);
+
+ // Set back to the current video mode.
+ std::string videoMode = toString(graphics->getWidth()) + "x"
+ + toString(graphics->getHeight());
+ mModeList->setSelected(mModeListModel->getIndexOf(videoMode));
+ config.setValue("screenwidth", graphics->getWidth());
+ config.setValue("screenheight", graphics->getHeight());
+
config.setValue("customcursor", mCustomCursorEnabled);
config.setValue("showMonstersTakedDamage", mShowMonsterDamageEnabled);
config.setValue("visiblenames", mVisibleNamesEnabled);
diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp
index 8d833123..2043da52 100644
--- a/src/gui/socialwindow.cpp
+++ b/src/gui/socialwindow.cpp
@@ -326,6 +326,8 @@ SocialWindow::SocialWindow() :
{
addTab(player_node->getParty());
}
+ else
+ updateButtons();
}
SocialWindow::~SocialWindow()
@@ -360,6 +362,8 @@ bool SocialWindow::addTab(Guild *guild)
mTabs->addTab(tab, tab->mScroll);
+ updateButtons();
+
return true;
}
@@ -373,6 +377,8 @@ bool SocialWindow::removeTab(Guild *guild)
delete it->second;
mGuilds.erase(it);
+ updateButtons();
+
return true;
}
@@ -386,6 +392,8 @@ bool SocialWindow::addTab(Party *party)
mTabs->addTab(tab, tab->mScroll);
+ updateButtons();
+
return true;
}
@@ -399,6 +407,8 @@ bool SocialWindow::removeTab(Party *party)
delete it->second;
mParties.erase(it);
+ updateButtons();
+
return true;
}
@@ -451,11 +461,11 @@ void SocialWindow::action(const gcn::ActionEvent &event)
else
showPartyCreate();
}
- else if (event.getId() == "invite")
+ else if (event.getId() == "invite" && mTabs->getSelectedTabIndex() > -1)
{
static_cast<SocialTab*>(mTabs->getSelectedTab())->invite();
}
- else if (event.getId() == "leave")
+ else if (event.getId() == "leave" && mTabs->getSelectedTabIndex() > -1)
{
static_cast<SocialTab*>(mTabs->getSelectedTab())->leave();
}
@@ -594,3 +604,10 @@ void SocialWindow::showPartyCreate()
mPartyCreateDialog->setActionEventId("create party");
mPartyCreateDialog->addActionListener(this);
}
+
+void SocialWindow::updateButtons()
+{
+ bool hasTabs = mTabs->getNumberOfTabs() > 0;
+ mInviteButton->setEnabled(hasTabs);
+ mLeaveButton->setEnabled(hasTabs);
+}
diff --git a/src/gui/socialwindow.h b/src/gui/socialwindow.h
index d3e69cc5..885c0e54 100644
--- a/src/gui/socialwindow.h
+++ b/src/gui/socialwindow.h
@@ -77,6 +77,8 @@ public:
protected:
friend class SocialTab;
+ void updateButtons();
+
int mGuildInvited;
ConfirmDialog *mGuildAcceptDialog;
TextDialog *mGuildCreateDialog;
diff --git a/src/gui/statuswindow.cpp b/src/gui/statuswindow.cpp
index 498a4523..2439a213 100644
--- a/src/gui/statuswindow.cpp
+++ b/src/gui/statuswindow.cpp
@@ -283,7 +283,8 @@ void StatusWindow::setPointsNeeded(int id, int needed)
}
void StatusWindow::addAttribute(int id, const std::string &name,
- bool modifiable)
+ bool modifiable,
+ const std::string &description)
{
AttrDisplay *disp;
diff --git a/src/gui/statuswindow.h b/src/gui/statuswindow.h
index 13ee9a68..a1fc4b4b 100644
--- a/src/gui/statuswindow.h
+++ b/src/gui/statuswindow.h
@@ -61,7 +61,8 @@ class StatusWindow : public Window
void setPointsNeeded(int id, int needed);
- void addAttribute(int id, const std::string &name, bool modifiable);
+ void addAttribute(int id, const std::string &name, bool modifiable,
+ const std::string &description);
static void updateHPBar(ProgressBar *bar, bool showMax = false);
static void updateMPBar(ProgressBar *bar, bool showMax = false);
diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp
index 975fdcff..7448a102 100644
--- a/src/gui/updatewindow.cpp
+++ b/src/gui/updatewindow.cpp
@@ -45,6 +45,9 @@
#include <iostream>
#include <fstream>
+const std::string xmlUpdateFile = "resources.xml";
+const std::string txtUpdateFile = "resources2.txt";
+
/**
* Load the given file into a vector of updateFiles.
*/
@@ -72,13 +75,10 @@ std::vector<updateFile> loadXMLFile(const std::string &fileName)
file.type = XML::getProperty(fileNode, "type", "data");
file.desc = XML::getProperty(fileNode, "description", "");
if (XML::getProperty(fileNode, "required", "yes") == "yes")
- {
file.required = true;
- }
else
- {
file.required = false;
- }
+
files.push_back(file);
}
@@ -344,7 +344,8 @@ void UpdaterWindow::download()
{
if (mDownloadStatus == UPDATE_RESOURCES)
{
- mDownload->setFile(mUpdatesDir + "/" + mCurrentFile, mCurrentChecksum);
+ mDownload->setFile(mUpdatesDir + "/" + mCurrentFile,
+ mCurrentChecksum);
}
else
{
@@ -353,9 +354,7 @@ void UpdaterWindow::download()
}
if (mDownloadStatus != UPDATE_RESOURCES)
- {
mDownload->noCache();
- }
setLabel(mCurrentFile + " (0%)");
mDownloadComplete = false;
@@ -368,9 +367,22 @@ void UpdaterWindow::loadUpdates()
{
ResourceManager *resman = ResourceManager::getInstance();
+ if (!mUpdateFiles.size())
+ { // updates not downloaded
+ mUpdateFiles = loadXMLFile(mUpdatesDir + "/" + xmlUpdateFile);
+ if (!mUpdateFiles.size())
+ {
+ logger->log("Warning this server does not have a"
+ " %s file falling back to %s", xmlUpdateFile.c_str(),
+ txtUpdateFile.c_str());
+ mUpdateFiles = loadTxtFile(mUpdatesDir + "/" + txtUpdateFile);
+ }
+ }
+
for (mUpdateIndex = 0; mUpdateIndex < mUpdateFiles.size(); mUpdateIndex++)
{
- resman->addToSearchPath(mUpdatesDir + "/" + mUpdateFiles[mUpdateIndex].name, false);
+ resman->addToSearchPath(mUpdatesDir + "/"
+ + mUpdateFiles[mUpdateIndex].name, false);
}
}
@@ -433,7 +445,9 @@ void UpdaterWindow::logic()
mUpdateFiles = loadXMLFile(mUpdatesDir + "/" + xmlUpdateFile);
if (mUpdateFiles.size() == 0)
{
- logger->log("Warning this server does not have a %s file falling back to %s",xmlUpdateFile.c_str(),txtUpdateFile.c_str());
+ logger->log("Warning this server does not have a %s"
+ " file falling back to %s",
+ xmlUpdateFile.c_str(), txtUpdateFile.c_str());
// If the resources.xml file fails, fall back onto a older version
mCurrentFile = txtUpdateFile;
diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp
index 2b07ad1e..82fb9f8d 100644
--- a/src/gui/widgets/emoteshortcutcontainer.cpp
+++ b/src/gui/widgets/emoteshortcutcontainer.cpp
@@ -124,11 +124,12 @@ void EmoteShortcutContainer::mouseDragged(gcn::MouseEvent &event)
if (!mEmoteMoved && mEmoteClicked)
{
const int index = getIndexFromGrid(event.getX(), event.getY());
- const int emoteId = emoteShortcut->getEmote(index);
if (index == -1)
return;
+ const int emoteId = emoteShortcut->getEmote(index);
+
if (emoteId)
{
mEmoteMoved = emoteId;
diff --git a/src/gui/widgets/icon.cpp b/src/gui/widgets/icon.cpp
index ef22c37d..4e590212 100644
--- a/src/gui/widgets/icon.cpp
+++ b/src/gui/widgets/icon.cpp
@@ -30,20 +30,22 @@ Icon::Icon(const std::string &file)
: mImage(0)
{
mImage = ResourceManager::getInstance()->getImage(file);
- setSize(mImage->getWidth(), mImage->getHeight());
-
+ if (mImage)
+ setSize(mImage->getWidth(), mImage->getHeight());
}
Icon::Icon(Image *image)
: mImage(image)
{
- setSize(mImage->getWidth(), mImage->getHeight());
+ if (mImage)
+ setSize(mImage->getWidth(), mImage->getHeight());
}
void Icon::setImage(Image *image)
{
mImage = image;
- setSize(mImage->getWidth(), mImage->getHeight());
+ if (mImage)
+ setSize(mImage->getWidth(), mImage->getHeight());
}
void Icon::draw(gcn::Graphics *g)
diff --git a/src/gui/widgets/itemlinkhandler.cpp b/src/gui/widgets/itemlinkhandler.cpp
index 0c51aeb3..b7341084 100644
--- a/src/gui/widgets/itemlinkhandler.cpp
+++ b/src/gui/widgets/itemlinkhandler.cpp
@@ -49,9 +49,8 @@ void ItemLinkHandler::handleLink(const std::string &link)
if (id > 0)
{
- const ItemInfo &iteminfo = ItemDB::get(id);
-
- mItemPopup->setItem(iteminfo);
+ const ItemInfo &itemInfo = ItemDB::get(id);
+ mItemPopup->setItem(itemInfo, true);
if (mItemPopup->isVisible())
mItemPopup->setVisible(false);
diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp
index 92e3e2e5..83efd4d4 100644
--- a/src/gui/widgets/itemshortcutcontainer.cpp
+++ b/src/gui/widgets/itemshortcutcontainer.cpp
@@ -142,9 +142,13 @@ void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event)
if (!mItemMoved && mItemClicked)
{
const int index = getIndexFromGrid(event.getX(), event.getY());
+
+ if (index == -1)
+ return;
+
const int itemId = itemShortcut->getItem(index);
- if (index == -1 || itemId < 0)
+ if (itemId < 0)
return;
Item *item = player_node->getInventory()->findItem(itemId);
@@ -227,9 +231,13 @@ void ItemShortcutContainer::mouseReleased(gcn::MouseEvent &event)
void ItemShortcutContainer::mouseMoved(gcn::MouseEvent &event)
{
const int index = getIndexFromGrid(event.getX(), event.getY());
+
+ if (index == -1)
+ return;
+
const int itemId = itemShortcut->getItem(index);
- if (index == -1 || itemId < 0)
+ if (itemId < 0)
return;
Item *item = player_node->getInventory()->findItem(itemId);
diff --git a/src/gui/widgets/window.h b/src/gui/widgets/window.h
index a8eb4e62..e62f4d92 100644
--- a/src/gui/widgets/window.h
+++ b/src/gui/widgets/window.h
@@ -180,12 +180,12 @@ class Window : public gcn::Window, gcn::WidgetListener
void setVisible(bool visible, bool forceSticky);
/**
- * Returns whether the window will save it's visibility.
+ * Returns whether the window is visible by default.
*/
bool isDefaultVisible() const { return mDefaultVisible; }
/**
- * Returns whether the window will save it's visibility.
+ * Sets whether the window is visible by default.
*/
void setDefaultVisible(bool save) { mDefaultVisible = save; }
@@ -195,7 +195,7 @@ class Window : public gcn::Window, gcn::WidgetListener
bool willSaveVisible() const { return mSaveVisible; }
/**
- * Returns whether the window will save it's visibility.
+ * Sets whether the window will save it's visibility.
*/
void setSaveVisible(bool save) { mSaveVisible = save; }
diff --git a/src/item.h b/src/item.h
index 89b8e59e..17be8f04 100644
--- a/src/item.h
+++ b/src/item.h
@@ -41,7 +41,7 @@ class Item
/**
* Destructor.
*/
- ~Item();
+ virtual ~Item();
/**
* Sets the item id, identifying the item type.
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 17384a1f..40592f59 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -121,6 +121,9 @@ LocalPlayer::~LocalPlayer()
delete mInventory;
config.removeListener("showownname", this);
+
+ delete mAwayDialog;
+ delete mAwayListener;
}
void LocalPlayer::logic()
@@ -1275,13 +1278,11 @@ bool LocalPlayer::withinAttackRange(Being *target)
}
else
{
- int dist_x = abs(target->getTileX() - getTileY());
- int dist_y = abs(target->getTileY() - getTileX());
+ int dist_x = abs(target->getTileX() - getTileX());
+ int dist_y = abs(target->getTileY() - getTileY());
if (dist_x > getAttackRange() || dist_y > getAttackRange())
- {
return false;
- }
return true;
}
@@ -1377,10 +1378,8 @@ void LocalPlayer::changeAwayMode()
config.getValue("afkMessage", "I am away from keyboard"));
mAwayDialog->addActionListener(mAwayListener);
}
- else
- {
- mAwayDialog = 0;
- }
+
+ mAwayDialog = 0;
}
void LocalPlayer::setAway(const std::string &message)
diff --git a/src/net/manaserv/beinghandler.cpp b/src/net/manaserv/beinghandler.cpp
index 8d3ed21b..705074c1 100644
--- a/src/net/manaserv/beinghandler.cpp
+++ b/src/net/manaserv/beinghandler.cpp
@@ -159,7 +159,7 @@ void BeingHandler::handleBeingEnterMessage(Net::MessageIn &msg)
switch (type)
{
- case OBJECT_PLAYER:
+ case OBJECT_CHARACTER:
{
std::string name = msg.readString();
if (player_node->getName() == name)
diff --git a/src/net/manaserv/charhandler.cpp b/src/net/manaserv/charhandler.cpp
index f8a1ac89..721780d2 100644
--- a/src/net/manaserv/charhandler.cpp
+++ b/src/net/manaserv/charhandler.cpp
@@ -150,13 +150,13 @@ void CharHandler::handleCharacterCreateResponse(Net::MessageIn &msg)
case CREATE_INVALID_GENDER:
errorMessage = _("Invalid gender.");
break;
- case CREATE_RAW_STATS_TOO_HIGH:
+ case CREATE_ATTRIBUTES_TOO_HIGH:
errorMessage = _("Character's stats are too high.");
break;
- case CREATE_RAW_STATS_TOO_LOW:
+ case CREATE_ATTRIBUTES_TOO_LOW:
errorMessage = _("Character's stats are too low.");
break;
- case CREATE_RAW_STATS_EQUAL_TO_ZERO:
+ case CREATE_ATTRIBUTES_EQUAL_TO_ZERO:
errorMessage = _("One stat is zero.");
break;
default:
diff --git a/src/net/manaserv/generalhandler.cpp b/src/net/manaserv/generalhandler.cpp
index 454052f7..09f68c1e 100644
--- a/src/net/manaserv/generalhandler.cpp
+++ b/src/net/manaserv/generalhandler.cpp
@@ -29,7 +29,6 @@
#include "gui/register.h"
#include "gui/skilldialog.h"
#include "gui/specialswindow.h"
-#include "gui/statuswindow.h"
#include "net/manaserv/beinghandler.h"
#include "net/manaserv/buysellhandler.h"
@@ -47,6 +46,7 @@
#include "net/manaserv/partyhandler.h"
#include "net/manaserv/playerhandler.h"
#include "net/manaserv/specialhandler.h"
+#include "net/manaserv/stats.h"
#include "net/manaserv/tradehandler.h"
#include "utils/gettext.h"
@@ -90,16 +90,6 @@ GeneralHandler::GeneralHandler():
chatServerConnection = getConnection();
generalHandler = this;
-
- std::list<ItemDB::Stat> stats;
- stats.push_back(ItemDB::Stat("str", N_("Strength %+d")));
- stats.push_back(ItemDB::Stat("agi", N_("Agility %+d")));
- stats.push_back(ItemDB::Stat("dex", N_("Dexterity %+d")));
- stats.push_back(ItemDB::Stat("vit", N_("Vitality %+d")));
- stats.push_back(ItemDB::Stat("int", N_("Intelligence %+d")));
- stats.push_back(ItemDB::Stat("will", N_("Willpower %+d")));
-
- ItemDB::setStatsList(stats);
}
void GeneralHandler::load()
@@ -118,6 +108,9 @@ void GeneralHandler::load()
registerHandler(mPartyHandler.get());
registerHandler(mPlayerHandler.get());
registerHandler(mTradeHandler.get());
+
+ Stats::load();
+ Stats::informItemDB();
}
void GeneralHandler::reload()
@@ -136,6 +129,10 @@ void GeneralHandler::reload()
netToken.clear();
gameServer.clear();
chatServer.clear();
+
+ Stats::unload();
+ Stats::load();
+ Stats::informItemDB();
}
void GeneralHandler::unload()
@@ -153,6 +150,7 @@ void GeneralHandler::unload()
delete gameServerConnection;
delete chatServerConnection;
+ Stats::unload();
finalize();
}
@@ -176,12 +174,7 @@ void GeneralHandler::guiWindowsLoaded()
player_node->setExpNeeded(100);
- statusWindow->addAttribute(16, _("Strength"), true);
- statusWindow->addAttribute(17, _("Agility"), true);
- statusWindow->addAttribute(18, _("Dexterity"), true);
- statusWindow->addAttribute(19, _("Vitality"), true);
- statusWindow->addAttribute(20, _("Intelligence"), true);
- statusWindow->addAttribute(21, _("Willpower"), true);
+ Stats::informStatusWindow();
}
void GeneralHandler::guiWindowsUnloaded()
diff --git a/src/net/manaserv/loginhandler.cpp b/src/net/manaserv/loginhandler.cpp
index e51aef6f..cb25f584 100644
--- a/src/net/manaserv/loginhandler.cpp
+++ b/src/net/manaserv/loginhandler.cpp
@@ -89,8 +89,8 @@ void LoginHandler::handleMessage(Net::MessageIn &msg)
case ERRMSG_FAILURE:
errorMessage = _("Already logged in.");
break;
- case LOGIN_SERVER_FULL:
- errorMessage = _("Server is full.");
+ case LOGIN_BANNED:
+ errorMessage = _("Account banned.");
break;
default:
errorMessage = _("Unknown error.");
@@ -268,8 +268,8 @@ void LoginHandler::handleLoginResponse(Net::MessageIn &msg)
case ERRMSG_FAILURE:
errorMessage = _("Already logged in.");
break;
- case LOGIN_SERVER_FULL:
- errorMessage = _("Server is full.");
+ case LOGIN_BANNED:
+ errorMessage = _("Account banned");
break;
case LOGIN_INVALID_TIME:
errorMessage = _("Login attempt too soon after previous "
diff --git a/src/net/manaserv/npchandler.cpp b/src/net/manaserv/npchandler.cpp
index cb8aef4c..6c4a2706 100644
--- a/src/net/manaserv/npchandler.cpp
+++ b/src/net/manaserv/npchandler.cpp
@@ -224,4 +224,9 @@ void NpcHandler::endShopping(int beingId)
// TODO
}
+void NpcHandler::clearDialogs()
+{
+ mNpcDialogs.clear();
+}
+
} // namespace ManaServ
diff --git a/src/net/manaserv/npchandler.h b/src/net/manaserv/npchandler.h
index 7f48c738..689fdc1d 100644
--- a/src/net/manaserv/npchandler.h
+++ b/src/net/manaserv/npchandler.h
@@ -66,6 +66,8 @@ class NpcHandler : public MessageHandler, public Net::NpcHandler
void endShopping(int beingId);
+ void clearDialogs();
+
private:
typedef struct {
NpcDialog* dialog;
diff --git a/src/net/manaserv/playerhandler.cpp b/src/net/manaserv/playerhandler.cpp
index 4514366a..60fa5b29 100644
--- a/src/net/manaserv/playerhandler.cpp
+++ b/src/net/manaserv/playerhandler.cpp
@@ -39,6 +39,7 @@
#include "net/manaserv/connection.h"
#include "net/manaserv/messagein.h"
#include "net/manaserv/messageout.h"
+#include "net/manaserv/npchandler.h"
#include "net/manaserv/protocol.h"
/**
@@ -56,6 +57,10 @@ namespace ManaServ {
void RespawnRequestListener::action(const gcn::ActionEvent &event)
{
Net::getPlayerHandler()->respawn();
+
+ ManaServ::NpcHandler *handler =
+ static_cast<ManaServ::NpcHandler*>(Net::getNpcHandler());
+ handler->clearDialogs();
}
extern Connection *gameServerConnection;
diff --git a/src/net/manaserv/protocol.h b/src/net/manaserv/protocol.h
index dc120fa2..226a27a0 100644
--- a/src/net/manaserv/protocol.h
+++ b/src/net/manaserv/protocol.h
@@ -31,23 +31,26 @@
* - CPMSG_*: from chat server to client
* - PGMSG_*: from client to game server
* - GPMSG_*: from game server to client
+ * - GAMSG_*: from game server to account server
*
* Components: B byte, W word, D double word, S variable-size string
* C tile-based coordinates (B*3)
*
* Hosts: P (player's client), A (account server), C (char server),
* G (game server)
+ *
+ * TODO - Document specific error codes for each packet
*/
enum {
// Login/Register
- PAMSG_REGISTER = 0x0000, // L version, S username, S password, S email, S captcha response
- APMSG_REGISTER_RESPONSE = 0x0002, // B error [, S updatehost]
- PAMSG_UNREGISTER = 0x0003, // -
+ PAMSG_REGISTER = 0x0000, // D version, S username, S password, S email, S captcha response
+ APMSG_REGISTER_RESPONSE = 0x0002, // B error, [S updatehost]
+ PAMSG_UNREGISTER = 0x0003, // S username, S password
APMSG_UNREGISTER_RESPONSE = 0x0004, // B error
PAMSG_REQUEST_REGISTER_INFO = 0x0005, //
- APMSG_REGISTER_INFO_RESPONSE = 0x0006, // B byte registrationAllowed, byte minNameLength, byte maxNameLength, string captchaURL, string captchaInstructions
- PAMSG_LOGIN = 0x0010, // L version, S username, S password
- APMSG_LOGIN_RESPONSE = 0x0012, // B error [, S updatehost]
+ APMSG_REGISTER_INFO_RESPONSE = 0x0006, // B byte registration Allowed, byte minNameLength, byte maxNameLength, string captchaURL, string captchaInstructions
+ PAMSG_LOGIN = 0x0010, // D version, S username, S password
+ APMSG_LOGIN_RESPONSE = 0x0012, // B error, [S updatehost]
PAMSG_LOGOUT = 0x0013, // -
APMSG_LOGOUT_RESPONSE = 0x0014, // B error
PAMSG_CHAR_CREATE = 0x0020, // S name, B hair style, B hair color, B gender, W*6 stats
@@ -87,7 +90,7 @@ enum {
GPMSG_INVENTORY_FULL = 0x0121, // { B slot, W item id [, B amount] }*
GPMSG_PLAYER_ATTRIBUTE_CHANGE = 0x0130, // { W attribute, W base value, W modified value }*
GPMSG_PLAYER_EXP_CHANGE = 0x0140, // { W skill, D exp got, D exp needed }*
- GPMSG_LEVELUP = 0x0150, // W new level
+ GPMSG_LEVELUP = 0x0150, // W new level, W character points, W correction points
GPMSG_LEVEL_PROGRESS = 0x0151, // B percent completed to next levelup
PGMSG_RAISE_ATTRIBUTE = 0x0160, // B attribute
GPMSG_RAISE_ATTRIBUTE_RESPONSE = 0x0161, // B error, B attribute
@@ -95,7 +98,7 @@ enum {
GPMSG_LOWER_ATTRIBUTE_RESPONSE = 0x0171, // B error, B attribute
PGMSG_RESPAWN = 0x0180, // -
GPMSG_BEING_ENTER = 0x0200, // B type, W being id, B action, W*2 position
- // player: S name, B hair style, B hair color, B gender, B item bitmask, { W item id }*
+ // character: S name, B hair style, B hair color, B gender, B item bitmask, { W item id }*
// monster: W type id
// npc: W type id
GPMSG_BEING_LEAVE = 0x0201, // W being id
@@ -106,12 +109,13 @@ enum {
GPMSG_BEING_ACTION_CHANGE = 0x0271, // W being id, B action
PGMSG_DIRECTION_CHANGE = 0x0272, // B Direction
GPMSG_BEING_DIR_CHANGE = 0x0273, // W being id, B direction
+ GPMSG_BEING_HEALTH_CHANGE = 0x0274, // W being id, W health
GPMSG_BEINGS_MOVE = 0x0280, // { W being id, B flags [, W*2 position, B speed] }*
GPMSG_ITEMS = 0x0281, // { W item id, W*2 position }*
PGMSG_ATTACK = 0x0290, // W being id
- GPMSG_BEING_ATTACK = 0x0291, // W being id
+ GPMSG_BEING_ATTACK = 0x0291, // W being id, B direction, B attacktype
PGMSG_USE_SPECIAL = 0x0292, // B specialID
- GPMSG_SPECIAL_STATUS = 0x0293, // { B specialID, L current, L max, L recharge }
+ GPMSG_SPECIAL_STATUS = 0x0293, // { B specialID, D current, D max, D recharge }
PGMSG_SAY = 0x02A0, // S text
GPMSG_SAY = 0x02A1, // W being id, S text
GPMSG_NPC_CHOICE = 0x02B0, // W being id, { S text }*
@@ -125,11 +129,11 @@ enum {
GPMSG_NPC_ERROR = 0x02B8, // B error
GPMSG_NPC_CLOSE = 0x02B9, // W being id
GPMSG_NPC_POST = 0x02D0, // W being id
- PGMSG_NPC_POST_SEND = 0x02D1, // S name, S text, W item id
+ PGMSG_NPC_POST_SEND = 0x02D1, // W being id, { S name, S text, W item id }
GPMSG_NPC_POST_GET = 0x02D2, // W being id, { S name, S text, W item id }
- PGMSG_NPC_NUMBER = 0x02D3, // W being id, L number
+ PGMSG_NPC_NUMBER = 0x02D3, // W being id, D number
PGMSG_NPC_STRING = 0x02D4, // W being id, S string
- GPMSG_NPC_NUMBER = 0x02D5, // W being id, L max, L min, L default
+ GPMSG_NPC_NUMBER = 0x02D5, // W being id, D max, D min, D default
GPMSG_NPC_STRING = 0x02D6, // W being id
PGMSG_TRADE_REQUEST = 0x02C0, // W being id
GPMSG_TRADE_REQUEST = 0x02C1, // W being id
@@ -143,8 +147,8 @@ enum {
GPMSG_TRADE_CONFIRM = 0x02C9, // -
PGMSG_TRADE_ADD_ITEM = 0x02CA, // B slot, B amount
GPMSG_TRADE_ADD_ITEM = 0x02CB, // W item id, B amount
- PGMSG_TRADE_SET_MONEY = 0x02CC, // L amount
- GPMSG_TRADE_SET_MONEY = 0x02CD, // L amount
+ PGMSG_TRADE_SET_MONEY = 0x02CC, // D amount
+ GPMSG_TRADE_SET_MONEY = 0x02CD, // D amount
GPMSG_TRADE_BOTH_CONFIRM = 0x02CE, // -
PGMSG_USE_ITEM = 0x0300, // B slot
GPMSG_USE_RESPONSE = 0x0301, // B error
@@ -174,7 +178,7 @@ enum {
// Party
PCMSG_PARTY_INVITE = 0x03A0, // S name
- CPMSG_PARTY_INVITE_RESPONSE = 0x03A1, // B error
+ CPMSG_PARTY_INVITE_RESPONSE = 0x03A1, // B error, S name
CPMSG_PARTY_INVITED = 0x03A2, // S name
PCMSG_PARTY_ACCEPT_INVITE = 0x03A5, // S name
CPMSG_PARTY_ACCEPT_INVITE_RESPONSE = 0x03A6, // B error, { S name }
@@ -207,10 +211,34 @@ enum {
PCMSG_LIST_CHANNELUSERS = 0x0460, // S channel
CPMSG_LIST_CHANNELUSERS_RESPONSE = 0x0461, // S channel, { S user, B mode }
PCMSG_TOPIC_CHANGE = 0x0462, // W channel id, S topic
- // -- User mode
+ // -- User modes
PCMSG_USER_MODE = 0x0465, // W channel id, S name, B mode
PCMSG_KICK_USER = 0x0466, // W channel id, S name
+ // Inter-server
+ GAMSG_REGISTER = 0x0500, // S address, W port, S password, D items db revision, { W map id }*
+ AGMSG_REGISTER_RESPONSE = 0x0501, // C item version, C password response
+ AGMSG_ACTIVE_MAP = 0x0502, // W map id
+ AGMSG_PLAYER_ENTER = 0x0510, // B*32 token, D id, S name, serialised character data
+ GAMSG_PLAYER_DATA = 0x0520, // D id, serialised character data
+ GAMSG_REDIRECT = 0x0530, // D id
+ AGMSG_REDIRECT_RESPONSE = 0x0531, // D id, B*32 token, S game address, W game port
+ GAMSG_PLAYER_RECONNECT = 0x0532, // D id, B*32 token
+ GAMSG_PLAYER_SYNC = 0x0533, // serialised sync data
+ GAMSG_SET_QUEST = 0x0540, // D id, S name, S value
+ GAMSG_GET_QUEST = 0x0541, // D id, S name
+ AGMSG_GET_QUEST_RESPONSE = 0x0542, // D id, S name, S value
+ GAMSG_BAN_PLAYER = 0x0550, // D id, W duration
+ GAMSG_CHANGE_PLAYER_LEVEL = 0x0555, // D id, W level
+ GAMSG_CHANGE_ACCOUNT_LEVEL = 0x0556, // D id, W level
+ GAMSG_STATISTICS = 0x0560, // { W map id, W thing nb, W monster nb, W player nb, { D character id }* }*
+ CGMSG_CHANGED_PARTY = 0x0590, // D character id, D party id
+ GCMSG_REQUEST_POST = 0x05A0, // D character id
+ CGMSG_POST_RESPONSE = 0x05A1, // D receiver id, { S sender name, S letter, W num attachments { W attachment item id, W quantity } }
+ GCMSG_STORE_POST = 0x05A5, // D sender id, S receiver name, S letter, { W attachment item id, W quantity }
+ CGMSG_STORE_POST_RESPONSE = 0x05A6, // D id, B error
+ GAMSG_TRANSACTION = 0x0600, // D character id, D action, S message
+
XXMSG_INVALID = 0x7FFF
};
@@ -226,14 +254,35 @@ enum {
ERRMSG_EMAIL_ALREADY_EXISTS, // The Email Address already exists
ERRMSG_ALREADY_TAKEN, // name used was already taken
ERRMSG_SERVER_FULL, // the server is overloaded
- ERRMSG_TIME_OUT // data failed to arrive in due time
+ ERRMSG_TIME_OUT, // data failed to arrive in due time
+ ERRMSG_LIMIT_REACHED // limit reached
+};
+
+// used in AGMSG_REGISTER_RESPONSE to show state of item db
+enum {
+ DATA_VERSION_OK = 0x00,
+ DATA_VERSION_OUTDATED = 0x01
+};
+
+// used in AGMSG_REGISTER_RESPNSE to show if password was accepted
+enum {
+ PASSWORD_OK = 0x00,
+ PASSWORD_BAD = 0x01
+};
+
+// used to identify part of sync message
+enum {
+ SYNC_CHARACTER_POINTS = 0x01, // D charId, D charPoints, D corrPoints, B attribute id, D attribute value
+ SYNC_CHARACTER_SKILL = 0x02, // D charId, B skillId, D skill value
+ SYNC_ONLINE_STATUS = 0x03, // D charId, B 0x00 = offline, 0x01 = online
+ SYNC_END_OF_BUFFER = 0xFF // shows, that the buffer ends here.
};
// Login specific return values
enum {
LOGIN_INVALID_VERSION = 0x40, // the user is using an incompatible protocol
LOGIN_INVALID_TIME = 0x50, // the user tried logging in too fast
- LOGIN_SERVER_FULL // the server is overloaded
+ LOGIN_BANNED // the user is currently banned
};
// Account register specific return values
@@ -249,9 +298,9 @@ enum {
CREATE_INVALID_HAIRSTYLE = 0x40,
CREATE_INVALID_HAIRCOLOR,
CREATE_INVALID_GENDER,
- CREATE_RAW_STATS_TOO_HIGH,
- CREATE_RAW_STATS_TOO_LOW,
- CREATE_RAW_STATS_EQUAL_TO_ZERO,
+ CREATE_ATTRIBUTES_TOO_HIGH,
+ CREATE_ATTRIBUTES_TOO_LOW,
+ CREATE_ATTRIBUTES_EQUAL_TO_ZERO,
CREATE_EXISTS_NAME,
CREATE_TOO_MUCH_CHARACTERS
};
@@ -263,18 +312,26 @@ enum AttribmodResponseCode {
ATTRIBMOD_NO_POINTS_LEFT,
ATTRIBMOD_DENIED
};
+
// Object type enumeration
-enum {
- // A simple item
+enum ThingType
+{
+ // A simple item.
OBJECT_ITEM = 0,
- // An item that can be activated (doors, switchs, sign, ...)
+ // An item that toggle map/quest actions (doors, switchs, ...)
+ // and can speak (map panels).
OBJECT_ACTOR,
- // Non-Playable-Character is an actor capable of movement and maybe actions
+ // Non-Playable-Character is an actor capable of movement and maybe actions.
OBJECT_NPC,
- // A monster (moving actor with AI. able to toggle map/quest actions, too)
+ // A monster (moving actor with AI. Should be able to toggle map/quest
+ // actions, too).
OBJECT_MONSTER,
- // A player
- OBJECT_PLAYER
+ // A normal being.
+ OBJECT_CHARACTER,
+ // A effect to be shown.
+ OBJECT_EFFECT,
+ // Server-only object.
+ OBJECT_OTHER
};
// Moving object flags
diff --git a/src/net/manaserv/stats.cpp b/src/net/manaserv/stats.cpp
new file mode 100644
index 00000000..b79b1fd9
--- /dev/null
+++ b/src/net/manaserv/stats.cpp
@@ -0,0 +1,202 @@
+/*
+ * The Mana Client
+ * Copyright (C) 2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/manaserv/stats.h"
+
+#include "log.h"
+
+#include "gui/statuswindow.h"
+
+#include "resources/itemdb.h"
+
+#include "utils/gettext.h"
+#include "utils/xml.h"
+
+#include <list>
+#include <map>
+
+namespace ManaServ {
+namespace Stats {
+ typedef struct {
+ unsigned int id;
+ std::string name;
+ std::string tag;
+ std::string effect;
+ std::string description;
+ bool modifiable;
+ } Stat;
+
+ typedef std::map<unsigned int, Stat> StatMap;
+ StatMap stats;
+
+ static void loadBuiltins()
+ {
+ {
+ Stat s;
+ s.id = 16;
+ s.name = _("Strength");
+ s.tag = "str";
+ s.effect = _("Strength %+d");
+ s.description = "";
+ s.modifiable = true;
+
+ stats[s.id] = s;
+ }
+
+ {
+ Stat s;
+ s.id = 17;
+ s.name = _("Agility");
+ s.tag = "agi";
+ s.effect = _("Agility %+d");
+ s.description = "";
+ s.modifiable = true;
+
+ stats[s.id] = s;
+ }
+
+ {
+ Stat s;
+ s.id = 18;
+ s.name = _("Dexterity");
+ s.tag = "dex";
+ s.effect = _("Dexterity %+d");
+ s.description = "";
+ s.modifiable = true;
+
+ stats[s.id] = s;
+ }
+
+ {
+ Stat s;
+ s.id = 19;
+ s.name = _("Vitality");
+ s.tag = "vit";
+ s.effect = _("Vitality %+d");
+ s.description = "";
+ s.modifiable = true;
+
+ stats[s.id] = s;
+ }
+
+ {
+ Stat s;
+ s.id = 20;
+ s.name = _("Intelligence");
+ s.tag = "int";
+ s.effect = _("Intelligence %+d");
+ s.description = "";
+ s.modifiable = true;
+
+ stats[s.id] = s;
+ }
+
+ {
+ Stat s;
+ s.id = 21;
+ s.name = _("Willpower");
+ s.tag = "will";
+ s.effect = _("Willpower %+d");
+ s.description = "";
+ s.modifiable = true;
+
+ stats[s.id] = s;
+ }
+ }
+
+ void load()
+ {
+ XML::Document doc("stats.xml");
+ xmlNodePtr rootNode = doc.rootNode();
+
+ if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "stats"))
+ {
+ logger->log("Stats: Error while loading stats.xml!");
+ loadBuiltins();
+ return;
+ }
+
+ for_each_xml_child_node(node, rootNode)
+ {
+ if (!xmlStrEqual(node->name, BAD_CAST "stat"))
+ continue;
+
+ int id = XML::getProperty(node, "id", 0);
+
+ if (id == 0)
+ {
+ logger->log("Stats: Invalid or missing stat ID in stats.xml!");
+ continue;
+ }
+ else if (stats.find(id) != stats.end())
+ {
+ logger->log("Stats: Redefinition of stat ID %d", id);
+ }
+
+ std::string name = XML::getProperty(node, "name", "");
+
+ if (name.empty())
+ {
+ logger->log("Stats: Invalid or missing stat name in "
+ "stats.xml!");
+ continue;
+ }
+
+ Stat s;
+ s.id = id;
+ s.name = name;
+ s.tag = XML::getProperty(node, "tag", "");
+ s.effect = XML::getProperty(node, "effect", "");
+ s.description = XML::getProperty(node, "desc", "");
+ s.modifiable = XML::getProperty(node, "modifiable", "false")
+ == "true";
+
+ stats[id] = s;
+ }
+ }
+
+ void unload()
+ {
+ stats.clear();
+ }
+
+ void informItemDB()
+ {
+ std::list<ItemDB::Stat> dbStats;
+
+ StatMap::const_iterator it, it_end;
+ for (it = stats.begin(), it_end = stats.end(); it != it_end; it++)
+ if (!it->second.tag.empty())
+ dbStats.push_back(ItemDB::Stat(it->second.tag,
+ it->second.effect));
+
+ ItemDB::setStatsList(dbStats);
+ }
+
+ void informStatusWindow()
+ {
+ StatMap::const_iterator it, it_end;
+ for (it = stats.begin(), it_end = stats.end(); it != it_end; it++)
+ statusWindow->addAttribute(it->second.id, it->second.name,
+ it->second.modifiable,
+ it->second.description);
+ }
+} // namespace Stats
+} // namespace ManaServ
diff --git a/src/net/manaserv/stats.h b/src/net/manaserv/stats.h
new file mode 100644
index 00000000..c4afbd79
--- /dev/null
+++ b/src/net/manaserv/stats.h
@@ -0,0 +1,36 @@
+/*
+ * The Mana Client
+ * Copyright (C) 2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_MANASERV_STATS_H
+#define NET_MANASERV_STATS_H
+
+namespace ManaServ {
+namespace Stats {
+ void load();
+
+ void unload();
+
+ void informItemDB();
+
+ void informStatusWindow();
+} // namespace Stats
+} // namespace ManaServ
+
+#endif // NET_MANASERV_STATS_H
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index a975abe8..14f48055 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -98,12 +98,12 @@ GeneralHandler::GeneralHandler():
generalHandler = this;
std::list<ItemDB::Stat> stats;
- stats.push_back(ItemDB::Stat("str", N_("Strength %+d")));
- stats.push_back(ItemDB::Stat("agi", N_("Agility %+d")));
- stats.push_back(ItemDB::Stat("vit", N_("Vitality %+d")));
- stats.push_back(ItemDB::Stat("int", N_("Intelligence %+d")));
- stats.push_back(ItemDB::Stat("dex", N_("Dexterity %+d")));
- stats.push_back(ItemDB::Stat("luck", N_("Luck %+d")));
+ stats.push_back(ItemDB::Stat("str", _("Strength %+d")));
+ stats.push_back(ItemDB::Stat("agi", _("Agility %+d")));
+ stats.push_back(ItemDB::Stat("vit", _("Vitality %+d")));
+ stats.push_back(ItemDB::Stat("int", _("Intelligence %+d")));
+ stats.push_back(ItemDB::Stat("dex", _("Dexterity %+d")));
+ stats.push_back(ItemDB::Stat("luck", _("Luck %+d")));
ItemDB::setStatsList(stats);
}
@@ -214,20 +214,20 @@ void GeneralHandler::guiWindowsLoaded()
inventoryWindow->setSplitAllowed(false);
skillDialog->loadSkills("ea-skills.xml");
- statusWindow->addAttribute(STR, _("Strength"), true);
- statusWindow->addAttribute(AGI, _("Agility"), true);
- statusWindow->addAttribute(VIT, _("Vitality"), true);
- statusWindow->addAttribute(INT, _("Intelligence"), true);
- statusWindow->addAttribute(DEX, _("Dexterity"), true);
- statusWindow->addAttribute(LUK, _("Luck"), true);
-
- statusWindow->addAttribute(ATK, _("Attack"), false);
- statusWindow->addAttribute(DEF, _("Defense"), false);
- statusWindow->addAttribute(MATK, _("M.Attack"), false);
- statusWindow->addAttribute(MDEF, _("M.Defense"), false);
- statusWindow->addAttribute(HIT, _("% Accuracy"), false);
- statusWindow->addAttribute(FLEE, _("% Evade"), false);
- statusWindow->addAttribute(CRIT, _("% Critical"), false);
+ statusWindow->addAttribute(STR, _("Strength"), true, "");
+ statusWindow->addAttribute(AGI, _("Agility"), true, "");
+ statusWindow->addAttribute(VIT, _("Vitality"), true, "");
+ statusWindow->addAttribute(INT, _("Intelligence"), true, "");
+ statusWindow->addAttribute(DEX, _("Dexterity"), true, "");
+ statusWindow->addAttribute(LUK, _("Luck"), true, "");
+
+ statusWindow->addAttribute(ATK, _("Attack"), false, "");
+ statusWindow->addAttribute(DEF, _("Defense"), false, "");
+ statusWindow->addAttribute(MATK, _("M.Attack"), false, "");
+ statusWindow->addAttribute(MDEF, _("M.Defense"), false, "");
+ statusWindow->addAttribute(HIT, _("% Accuracy"), false, "");
+ statusWindow->addAttribute(FLEE, _("% Evade"), false, "");
+ statusWindow->addAttribute(CRIT, _("% Critical"), false, "");
}
void GeneralHandler::guiWindowsUnloaded()
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp
index 9d7e72ea..b54a0ba7 100644
--- a/src/net/tmwa/npchandler.cpp
+++ b/src/net/tmwa/npchandler.cpp
@@ -222,4 +222,9 @@ void NpcHandler::endShopping(int beingId)
// TODO
}
+void NpcHandler::clearDialogs()
+{
+ mNpcDialogs.clear();
+}
+
} // namespace TmwAthena
diff --git a/src/net/tmwa/npchandler.h b/src/net/tmwa/npchandler.h
index a40371a6..bd696bdd 100644
--- a/src/net/tmwa/npchandler.h
+++ b/src/net/tmwa/npchandler.h
@@ -67,6 +67,8 @@ class NpcHandler : public MessageHandler, public Net::NpcHandler
void endShopping(int beingId);
+ void clearDialogs();
+
private:
typedef struct {
NpcDialog* dialog;
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 62cdc168..84fcdeee 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -41,6 +41,7 @@
#include "net/messageout.h"
#include "net/tmwa/protocol.h"
+#include "net/tmwa/npchandler.h"
#include "utils/stringutils.h"
#include "utils/gettext.h"
@@ -85,6 +86,10 @@ namespace {
SellDialog::closeAll();
viewport->closePopupMenu();
+
+ TmwAthena::NpcHandler *handler =
+ static_cast<TmwAthena::NpcHandler*>(Net::getNpcHandler());
+ handler->clearDialogs();
}
} deathListener;
diff --git a/src/particlecontainer.cpp b/src/particlecontainer.cpp
index 175c1e87..6900539d 100644
--- a/src/particlecontainer.cpp
+++ b/src/particlecontainer.cpp
@@ -71,14 +71,17 @@ void ParticleList::addLocally(Particle *particle)
void ParticleList::removeLocally(Particle *particle)
{
- for (std::list<Particle *>::iterator it = mElements.begin();
- it != mElements.end(); it++)
+ std::list<Particle *>::iterator it, it_end;
+ for (it = mElements.begin(), it_end = mElements.end();
+ it != it_end;)
{
if (*it == particle)
{
(*it)->kill();
- mElements.erase(it);
+ it = mElements.erase(it);
}
+ else
+ it++;
}
}
diff --git a/src/resources/ambientlayer.cpp b/src/resources/ambientlayer.cpp
index 780baf00..50fe8bd9 100644
--- a/src/resources/ambientlayer.cpp
+++ b/src/resources/ambientlayer.cpp
@@ -51,6 +51,7 @@ AmbientLayer::AmbientLayer(Image *img, float parallax,
std::string idPath = mImage->getIdPath() + "_rescaled";
ResourceManager::getInstance()->addResource(idPath, rescaledOverlay);
mImage = rescaledOverlay;
+ rescaledOverlay->incRef();
}
else
mImage->incRef();
diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp
index 219eb317..e8a2bd20 100644
--- a/src/resources/mapreader.cpp
+++ b/src/resources/mapreader.cpp
@@ -369,7 +369,7 @@ static void setTile(Map *map, MapLayer *layer, int x, int y, int gid)
else
{
// Set collision tile
- if (set && (gid - set->getFirstGid() != 0))
+ if (set && (gid - set->getFirstGid() == 1))
map->blockTile(x, y, Map::BLOCKTYPE_WALL);
}
}
diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp
index 3d23edcd..3013f20b 100644
--- a/src/resources/resourcemanager.cpp
+++ b/src/resources/resourcemanager.cpp
@@ -318,7 +318,11 @@ struct DyedImageLoader
}
int fileSize;
void *buffer = l->manager->loadFile(path, fileSize);
- if (!buffer) return NULL;
+ if (!buffer)
+ {
+ delete d;
+ return NULL;
+ }
Resource *res = d ? Image::load(buffer, fileSize, *d)
: Image::load(buffer, fileSize);
free(buffer);
diff --git a/src/statuseffect.cpp b/src/statuseffect.cpp
index 66e8010d..49619f8a 100644
--- a/src/statuseffect.cpp
+++ b/src/statuseffect.cpp
@@ -169,6 +169,8 @@ void unloadMap(std::map<int, StatusEffect *> map)
for (it = map.begin(); it != map.end(); it++)
delete (*it).second;
+
+ map.clear();
}
void StatusEffect::unload()