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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-07-13 09:50:11 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-07-13 09:50:11 +0000
commit360408fc4c04a72750ecfece7539260129b765ab (patch)
treed01bdddafa4dd0aa2cab4f3995dda1d0748cccee /src
parent6eb84fcfaf55c7e4baf13bfdff8f0a16a5b97d76 (diff)
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- Adding the wonderful new font by Bjorn to speech and player names
- Way to system cursor (now you can choose the original sdl cursor in config)
Diffstat (limited to 'src')
-rw-r--r--src/being.cpp1
-rw-r--r--src/engine.cpp4
-rw-r--r--src/graphics.cpp45
-rw-r--r--src/graphics.h2
-rw-r--r--src/gui/gui.cpp25
-rw-r--r--src/gui/gui.h4
-rw-r--r--src/main.cpp54
-rw-r--r--src/main.h6
8 files changed, 86 insertions, 55 deletions
diff --git a/src/being.cpp b/src/being.cpp
index d6d16b21..a6d700ea 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -346,6 +346,7 @@ void Being::drawSpeech(Graphics *graphics)
{
// Draw speech above this being
if (showSpeech) {
+ graphics->setFont(speechFont);
graphics->drawText(speech,
text_x + 20, text_y - 60,
gcn::Graphics::CENTER);
diff --git a/src/engine.cpp b/src/engine.cpp
index 85837235..11e653b7 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -431,10 +431,12 @@ void Engine::draw()
sx * 32 + 5 + get_x_offset(being) - offset_x,
sy * 32 - 65 + get_y_offset(being) - offset_y);
}
-
+
+ graphics->setFont(speechFont);
graphics->drawText(being->name,
being->text_x + 15, being->text_y + 30,
gcn::Graphics::CENTER);
+ graphics->setFont(gui->getFont());
}
// Draw a warp
diff --git a/src/graphics.cpp b/src/graphics.cpp
index 42c9bddc..5fbea504 100644
--- a/src/graphics.cpp
+++ b/src/graphics.cpp
@@ -34,7 +34,6 @@ SDL_Surface *screen;
Graphics::Graphics():
mouseCursor(NULL)
{
-#ifdef USE_OPENGL
if (useOpenGL) {
// Setup OpenGL
glViewport(0, 0, 800, 600);
@@ -43,23 +42,27 @@ Graphics::Graphics():
SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &gotDoubleBuffer);
logger->log("Using OpenGL %s double buffering.",
(gotDoubleBuffer ? "with" : "without"));
+ #ifdef USE_OPENGL
+ setTargetPlane(800, 600);
+ #endif
}
-#endif
-
-#ifdef USE_OPENGL
- setTargetPlane(800, 600);
-#else
- setTarget(SDL_GetVideoSurface());
-#endif
-
- // Hide the system mouse cursor
- SDL_ShowCursor(SDL_DISABLE);
-
- // Load the mouse cursor
- ResourceManager *resman = ResourceManager::getInstance();
- mouseCursor = resman->getImage("graphics/gui/mouse.png");
- if (!mouseCursor) {
- logger->error("Unable to load mouse cursor.");
+ else {
+ #ifndef USE_OPENGL
+ setTarget(SDL_GetVideoSurface());
+ #endif
+ }
+
+ if (config.getValue("cursor", 1)==1)
+ {
+ // Hide the system mouse cursor
+ SDL_ShowCursor(SDL_DISABLE);
+
+ // Load the mouse cursor
+ ResourceManager *resman = ResourceManager::getInstance();
+ mouseCursor = resman->getImage("graphics/gui/mouse.png");
+ if (!mouseCursor) {
+ logger->error("Unable to load mouse cursor.");
+ }
}
// Initialize for drawing
@@ -142,10 +145,11 @@ void Graphics::updateScreen()
if (SDL_GetAppState() & SDL_APPMOUSEFOCUS || button & SDL_BUTTON(1))
{
// Draw mouse before flipping
- mouseCursor->draw(screen, mouseX - 5, mouseY - 2);
+ if (mouseCursor != NULL) {
+ mouseCursor->draw(screen, mouseX - 5, mouseY - 2);
+ }
}
-#ifdef USE_OPENGL
if (useOpenGL) {
glFlush();
glFinish();
@@ -154,9 +158,6 @@ void Graphics::updateScreen()
else {
SDL_Flip(screen);
}
-#else
- SDL_Flip(screen);
-#endif
// Decrement frame counter when using framerate limiting
if (framesToDraw > 1) framesToDraw--;
diff --git a/src/graphics.h b/src/graphics.h
index 78d4a3e6..279a611a 100644
--- a/src/graphics.h
+++ b/src/graphics.h
@@ -26,10 +26,8 @@
#include <guichan/sdl.hpp>
#include <SDL.h>
-#ifdef USE_OPENGL
#include <guichan/opengl.hpp>
#include <SDL_opengl.h>
-#endif
#include "resources/image.h"
extern SDL_Surface *screen;
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index 7643c01f..81e6c5df 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -43,6 +43,8 @@ WindowContainer *guiTop; // The top container
gcn::ImageFont *hitRedFont;
gcn::ImageFont *hitBlueFont;
gcn::ImageFont *hitYellowFont;
+// Font used to display speech and player names
+gcn::ImageFont *speechFont;
Gui::Gui(Graphics *graphics)
{
@@ -104,6 +106,29 @@ Gui::Gui(Graphics *graphics)
logger->error("Unable to load sansserif8.png!");
}
}
+
+ // Set speech font
+ try {
+ speechFont = new gcn::ImageFont(
+ TMW_DATADIR "data/graphics/gui/rpgfont_wider.png",
+ " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
+ "0123456789.,!?-+/():;%&`'*#=[]\"<>{}^~|_@&\\"
+ );
+ }
+ catch (gcn::Exception e)
+ {
+ try {
+ guiFont = new gcn::ImageFont(
+ "data/graphics/gui/rpgfont_wider.png",
+ " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
+ "0123456789.,!?-+/():;%&`'*#=[]\"<>{}^~|_@&\\"
+ );
+ }
+ catch (gcn::Exception e)
+ {
+ logger->error("Unable to load rpgfont_wider.png!");
+ }
+ }
gcn::Widget::setGlobalFont(guiFont);
diff --git a/src/gui/gui.h b/src/gui/gui.h
index 42334ca1..dfd72ec7 100644
--- a/src/gui/gui.h
+++ b/src/gui/gui.h
@@ -95,5 +95,9 @@ extern gcn::SDLInput *guiInput; /**< GUI input */
extern gcn::ImageFont *hitRedFont;
extern gcn::ImageFont *hitBlueFont;
extern gcn::ImageFont *hitYellowFont;
+/**
+ * Font used to display speech and player names
+ */
+extern gcn::ImageFont *speechFont;
#endif
diff --git a/src/main.cpp b/src/main.cpp
index 2009be96..5fb543fc 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -393,33 +393,37 @@ int download(const char *location)
std::cout << "Downloading '" << location << "'" << std::endl;
// init curl
- curl_global_init(CURL_GLOBAL_ALL);
+ curl_global_init(CURL_GLOBAL_WIN32);
// download file
CURL *curl = curl_easy_init();
-
- curl_easy_setopt(curl, CURLOPT_URL, location);
- //curl_easy_setopt(curl, CURLOPT_NOPROGRESS, false);
- //curl_easy_setopt(curl, CURLOPT_PROGRESSFUNCTION, progressCallback);
- //curl_easy_setopt(curl, CURLOPT_PROGRESSDATA, NULL);
-
- //curl_easy_setopt(curl, CURLOPT_WRITEDATA, fp);
+ int ret = 0;
+ if (curl)
+ {
+ curl_easy_setopt(curl, CURLOPT_URL, "curl.haxx.se");
+ std::cout << "Debug: setopt" << std::endl;
+ /*curl_easy_setopt(curl, CURLOPT_NOPROGRESS, false);
+ curl_easy_setopt(curl, CURLOPT_PROGRESSFUNCTION, progressCallback);
+ curl_easy_setopt(curl, CURLOPT_PROGRESSDATA, NULL);
+ curl_easy_setopt(curl, CURLOPT_WRITEDATA, fp);*/
- //int ret = curl_easy_perform(curl);
-
- curl_easy_cleanup(curl);
-
-
+ //ret = curl_easy_perform(curl);
+ std::cout << "Debug: perform" << std::endl;
+ curl_easy_cleanup(curl);
+ std::cout << "Debug: cleanup" << std::endl;
+ }
+ else {
+ ret = 1;
+ }
+
// cleanup curl
curl_global_cleanup();
-
fclose(fp);
-
- //if (ret != 0)
+
+ if (ret != 0)
std::cout << "Failed!" << std::endl;
- //std::cout << " (" << ret << ")" << std::endl;
+ std::cout << " (" << ret << ")" << std::endl;
- //return (ret == CURLE_OK) ? true : false;
- return true;
+ return (ret == CURLE_OK) ? true : false;
}
/** Check to see if a file exists */
@@ -470,10 +474,8 @@ void update()
std::cout << "Opening " << fullName << std::endl;
- std::ifstream *in;
-
- in = new std::ifstream(fullName.c_str());
- if (in!=NULL && !in->is_open())
+ std::ifstream in(fullName.c_str());
+ if (!in.is_open())
{
std::cout << "Error opening" << std::endl;
delete updaterWindow;
@@ -482,9 +484,9 @@ void update()
std::string line;
- while (!in->eof())
+ while (!in.eof())
{
- getline(*in, line);
+ getline(in, line);
// check for XML tag (if it is XML tag it is error)
if (line[0] == '<') {
@@ -510,7 +512,7 @@ void update()
PHYSFS_addToSearchPath(fullName.c_str(), 1);
}
}
- in->close();
+ in.close();
guiTop->remove(updaterWindow);
delete updaterWindow;
}
diff --git a/src/main.h b/src/main.h
index 3cd3f05a..dcee297a 100644
--- a/src/main.h
+++ b/src/main.h
@@ -26,6 +26,7 @@
#include "graphic/spriteset.h"
#include "resources/image.h"
+#include "configuration.h"
#include "sound.h"
#include <stdio.h>
#include <memory>
@@ -57,10 +58,6 @@ enum {
#define LEN_USERNAME 25
#define LEN_PASSWORD 25
-#define N_SKILLS 100 // skill count constant value
-#define XP_CONSTANT 1.2 // the exponent which determines skill exp curve
-
-
extern Image *login_wallpaper;
extern Spriteset *hairset, *playerset;
extern char username[25];
@@ -75,5 +72,6 @@ extern Sound sound;
extern int screenW, screenH, bitDepth, displayFlags;
extern bool useOpenGL;
extern char *homeDir;
+extern Configuration config;
#endif