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author | Andrei Karas <akaras@inbox.ru> | 2010-07-28 00:06:08 +0300 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-07-27 16:00:12 -0600 |
commit | 04cefb857e2738c103b81f8ac1502f344d84c16f (patch) | |
tree | 7da1e5b6c981485f32833c262c4c136f88612bac /src/resources | |
parent | 0875b7ecb46f93e408a560f0033da392f0a4d3b2 (diff) | |
download | mana-04cefb857e2738c103b81f8ac1502f344d84c16f.tar.gz mana-04cefb857e2738c103b81f8ac1502f344d84c16f.tar.bz2 mana-04cefb857e2738c103b81f8ac1502f344d84c16f.tar.xz mana-04cefb857e2738c103b81f8ac1502f344d84c16f.zip |
Improve OpenGL speed.
Use batch commands and not selecting already selected texture.
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/image.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/resources/image.cpp b/src/resources/image.cpp index 0e7dc897..82799bce 100644 --- a/src/resources/image.cpp +++ b/src/resources/image.cpp @@ -22,6 +22,11 @@ #include "resources/image.h" #include "resources/dye.h" + +#ifdef USE_OPENGL +#include "openglgraphics.h" +#endif + #include "log.h" #include <SDL_image.h> @@ -467,7 +472,7 @@ Image *Image::_GLload(SDL_Surface *tmpImage) GLuint texture; glGenTextures(1, &texture); - glBindTexture(mTextureType, texture); + OpenGLGraphics::bindTexture(mTextureType, texture); if (SDL_MUSTLOCK(tmpImage)) SDL_LockSurface(tmpImage); |