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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-10-16 13:42:33 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-10-16 13:42:33 +0000
commit59167f0f02dfd2c8463b2f3d93a8ac219dcc012e (patch)
tree3dd32d4594c1a194c4cc19e1614ea01290417431 /src/net
parentd205342bb908207f7921c444e539072e006be241 (diff)
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The connection should be non-blocking now and fixed the problem with sound not being played at startup.
Diffstat (limited to 'src/net')
-rw-r--r--src/net/network.cpp131
-rw-r--r--src/net/network.h12
-rw-r--r--src/net/protocol.cpp51
-rw-r--r--src/net/protocol.h3
4 files changed, 111 insertions, 86 deletions
diff --git a/src/net/network.cpp b/src/net/network.cpp
index 6e3b6c6c..e94acee7 100644
--- a/src/net/network.cpp
+++ b/src/net/network.cpp
@@ -26,6 +26,7 @@
#include <cassert>
#include <sstream>
#include <SDL_net.h>
+#include <SDL_thread.h>
#include "messagein.h"
@@ -85,10 +86,13 @@ char *in = NULL;
char *out = NULL;
unsigned int in_size = 0;
unsigned int out_size = 0;
-bool connectionOpen = false;
+int connectionOpen = NET_IDLE;
TCPsocket sock;
SDLNet_SocketSet set;
+SDL_Thread *mThread = NULL;
+SDL_mutex *mMutex = NULL;
+IPaddress *ip = NULL;
char *iptostring(int address)
{
@@ -103,32 +107,15 @@ char *iptostring(int address)
return asciiIP;
}
-int open_session(const char* address, short port)
+int connectionThread(void *ptr)
{
- assert(!connectionOpen);
-
- // Initialize SDL_net
- if (SDLNet_Init() == -1)
- {
- logger->log("Error in SDLNet_Init(): %s", SDLNet_GetError());
- return -1;
- }
-
- IPaddress ip;
-
- // Resolve host name
- if (SDLNet_ResolveHost(&ip, address, port) == -1)
- {
- logger->log("Error in SDLNet_ResolveHost(): %s", SDLNet_GetError());
- return -1;
- }
-
// Create the socket for the current session
- sock = SDLNet_TCP_Open(&ip);
+ sock = SDLNet_TCP_Open((IPaddress *)ptr);
if (!sock)
{
logger->log("Error in SDLNet_TCP_Open(): %s", SDLNet_GetError());
- return -1;
+ connectionOpen = NET_ERROR;
+ return NET_ERROR;
}
// Create a socket set to listen to socket
@@ -136,7 +123,8 @@ int open_session(const char* address, short port)
if (!set)
{
logger->log("Error in SDLNet_AllocSocketSet(): %s", SDLNet_GetError());
- return -1;
+ connectionOpen = NET_ERROR;
+ return NET_ERROR;
}
// Add the socket to the set
@@ -144,7 +132,8 @@ int open_session(const char* address, short port)
if (ret == -1)
{
logger->log("Error in SDLNet_AddSocket(): %s", SDLNet_GetError());
- return -1;
+ connectionOpen = NET_ERROR;
+ return NET_ERROR;
}
// Init buffers
@@ -154,16 +143,98 @@ int open_session(const char* address, short port)
memset(out, '\0', buffer_size);
in_size = 0;
out_size = 0;
+
+ SDL_mutexP(mMutex);
+ logger->log("Network::Started session with %s:%i",
+ iptostring(((IPaddress *)ptr)->host),
+ ((IPaddress *)ptr)->port);
+ connectionOpen = NET_CONNECTED;
+ SDL_mutexV(mMutex);
+ return NET_CONNECTED;
+}
+
+void openConnection(const char* address, short port)
+{
+ //assert(connectionOpen <= NET_IDLE);
+
+ // Initialize SDL_net
+ if (SDLNet_Init() == -1)
+ {
+ logger->log("Error in SDLNet_Init(): %s", SDLNet_GetError());
+ connectionOpen = NET_ERROR;
+ }
- logger->log("Network::Started session with %s:%i", address, port);
- connectionOpen = true;
+ ip = new IPaddress();
- return 0;
+ // Resolve host name
+ if (SDLNet_ResolveHost(ip, address, port) == -1)
+ {
+ logger->log("Error in SDLNet_ResolveHost(): %s", SDLNet_GetError());
+ connectionOpen = NET_ERROR;
+ }
+
+ connectionOpen = NET_CONNECTING;
+ // Create the synchronization lock
+ mMutex = SDL_CreateMutex();
+ // Create the connection thread
+ mThread = SDL_CreateThread(connectionThread, ip);
+ if (mThread == NULL) {
+ logger->log("Unable to create connection thread");
+ connectionOpen = NET_ERROR;
+ }
+}
+
+int pollConnection()
+{
+ if (mMutex)
+ {
+ SDL_mutexP(mMutex);
+ }
+
+ switch (connectionOpen)
+ {
+ case NET_IDLE:
+ case NET_CONNECTING:
+ break;
+ case NET_CONNECTED:
+ case NET_ERROR:
+ SDL_WaitThread(mThread, NULL);
+ mThread = NULL;
+ SDL_DestroyMutex(mMutex);
+ mMutex = NULL;
+ break;
+ }
+
+ if (mMutex)
+ {
+ SDL_mutexV(mMutex);
+ }
+ return connectionOpen;
}
-void close_session()
+void closeConnection()
{
- assert(connectionOpen);
+ //assert(connectionOpen > );
+
+ if (connectionOpen == NET_ERROR)return;
+
+ if (mThread)
+ {
+ SDL_WaitThread(mThread, NULL);
+ mThread = NULL;
+ }
+
+ if (mMutex)
+ {
+ SDL_DestroyMutex(mMutex);
+ mMutex = NULL;
+ }
+
+ if (ip)
+ {
+ delete ip;
+ ip = NULL;
+ }
// Remove the socket from the socket set
int ret = SDLNet_TCP_DelSocket(set, sock);
@@ -199,7 +270,7 @@ void close_session()
SDLNet_Quit();
logger->log("Network::Closed session");
- connectionOpen = false;
+ connectionOpen = NET_IDLE;
}
void flush()
diff --git a/src/net/network.h b/src/net/network.h
index 47e71190..1038b954 100644
--- a/src/net/network.h
+++ b/src/net/network.h
@@ -24,16 +24,24 @@
#ifndef _TMW_NETWORK_
#define _TMW_NETWORK_
+#define NET_ERROR -1
+#define NET_CONNECTED 0
+#define NET_IDLE 1
+#define NET_CONNECTING 2
+
class MessageIn;
/** Convert an address from int format to string */
char *iptostring(int address);
/** Open a session with a server */
-int open_session(const char* address, short port);
+void openConnection(const char* address, short port);
+
+/** Returns the status of the current connection attempt. */
+int pollConnection();
/** Close a session */
-void close_session();
+void closeConnection();
/** Send and receive data waiting in the buffers */
void flush();
diff --git a/src/net/protocol.cpp b/src/net/protocol.cpp
index b56745fa..516afa59 100644
--- a/src/net/protocol.cpp
+++ b/src/net/protocol.cpp
@@ -68,57 +68,6 @@ void set_coordinates(char *data,
data[2] |= direction;
}
-void map_start()
-{
- // Connect to map server
- if (open_session(iptostring(map_address), map_port) == -1)
- {
- logger->log("Warning: Unable to connect to map server");
- throw "Unable to connect to map server";
- return;
- }
-
- // Send login infos
- MessageOut outMsg;
- outMsg.writeShort(0x0072);
- outMsg.writeLong(account_ID);
- outMsg.writeLong(char_ID);
- outMsg.writeLong(session_ID1);
- outMsg.writeLong(session_ID2);
- outMsg.writeByte(sex);
-
- // Skip a mysterious 4 bytes
- while ((in_size < 4)|| (out_size > 0)) flush();
- skip(4);
-
- MessageIn msg = get_next_message();
-
- if (msg.getId() == SMSG_LOGIN_SUCCESS)
- {
- unsigned char direction;
- msg.readLong(); // server tick
- msg.readCoordinates(startX, startY, direction);
- msg.skip(2); // unknown
- logger->log("Protocol: Player start position: (%d, %d), Direction: %d",
- startX, startY, direction);
- }
- else if (msg.getId() == 0x0081)
- {
- logger->log("Warning: Map server D/C");
- }
- else
- {
- logger->error("Unknown packet: map_start");
- }
-
- skip(msg.getLength());
-
- // Send "map loaded"
- // TODO: be able to reuse the same msg
- MessageOut newMsg;
- newMsg.writeShort(0x007d);
-}
-
void walk(unsigned short x, unsigned short y, unsigned char direction)
{
char temp[3];
diff --git a/src/net/protocol.h b/src/net/protocol.h
index 8609530a..c6e118d4 100644
--- a/src/net/protocol.h
+++ b/src/net/protocol.h
@@ -115,9 +115,6 @@ unsigned char get_dest_direction(char data);
/** Encodes coords and direction in 3 bytes data */
void set_coordinates(char *data, unsigned short x, unsigned short y, unsigned char direction);
-/** Initialize connection with map server */
-void map_start();
-
/** Requests to walk */
void walk(unsigned short x, unsigned short y, unsigned char direction);