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author | Ira Rice <irarice@gmail.com> | 2009-02-25 10:32:49 -0700 |
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committer | Ira Rice <irarice@gmail.com> | 2009-02-25 10:32:49 -0700 |
commit | 6cd131052c78af04e794409189a0d7e16dcc0c51 (patch) | |
tree | 7c0825b948fe67d0597ac39a3c20d57856377545 /src/net | |
parent | 543166b9d50ebf06bfc83a32fb2bab3b366eb871 (diff) | |
download | mana-6cd131052c78af04e794409189a0d7e16dcc0c51.tar.gz mana-6cd131052c78af04e794409189a0d7e16dcc0c51.tar.bz2 mana-6cd131052c78af04e794409189a0d7e16dcc0c51.tar.xz mana-6cd131052c78af04e794409189a0d7e16dcc0c51.zip |
Added method for resetting npc integer dialogs in the last commit, but
forgot to use it.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/playerhandler.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp index 0637d784..f18c5d82 100644 --- a/src/net/playerhandler.cpp +++ b/src/net/playerhandler.cpp @@ -81,6 +81,7 @@ namespace { { player_node->revive(); deathNotice = NULL; + npcIntegerDialog->reset(); npcIntegerDialog->setVisible(false); npcListDialog->reset(); npcListDialog->setVisible(false); |