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authorRoderic Morris <roderic@ccs.neu.edu>2008-06-03 16:29:11 +0000
committerRoderic Morris <roderic@ccs.neu.edu>2008-06-03 16:29:11 +0000
commit0fdbf1d62c1add8800ffc7171a1911e1e243ac2a (patch)
treec22e6d658d908d3050cfe3dd5970f356e28aa465 /src/net
parentd4e8401e55c7bc3f5c8545b66167e8c3bf3cd380 (diff)
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channel announcements and leave / enter messages, chat code refactoring
Diffstat (limited to 'src/net')
-rw-r--r--src/net/chathandler.cpp311
-rw-r--r--src/net/chathandler.h56
-rw-r--r--src/net/guildhandler.cpp8
-rw-r--r--src/net/protocol.h17
4 files changed, 274 insertions, 118 deletions
diff --git a/src/net/chathandler.cpp b/src/net/chathandler.cpp
index 824d6e8c..aa090d64 100644
--- a/src/net/chathandler.cpp
+++ b/src/net/chathandler.cpp
@@ -33,6 +33,8 @@
#include "../being.h"
#include "../beingmanager.h"
#include "../game.h"
+#include "../channel.h"
+#include "../channelmanager.h"
#include "../gui/chat.h"
#include "../gui/guildwindow.h"
@@ -53,6 +55,7 @@ ChatHandler::ChatHandler()
CPMSG_PRIVMSG,
CPMSG_QUIT_CHANNEL_RESPONSE,
CPMSG_LIST_CHANNELUSERS_RESPONSE,
+ CPMSG_CHANNEL_EVENT,
0
};
handledMessages = _messages;
@@ -60,146 +63,224 @@ ChatHandler::ChatHandler()
void ChatHandler::handleMessage(MessageIn &msg)
{
- Being *being;
- std::string chatMsg;
- short channelId;
- short id;
- std::string userNick;
- std::string channelName;
- short error = -1;
-
switch (msg.getId())
{
case GPMSG_SAY:
- id = msg.readInt16();
- chatMsg = msg.readString();
- if (id == 0)
- {
- chatWindow->chatLog(chatMsg, BY_SERVER);
- break;
- }
- being = beingManager->findBeing(id);
- if (being)
- {
- chatWindow->chatLog(being->getName() + " : " + chatMsg, being == player_node ? BY_PLAYER : BY_OTHER);
- being->setSpeech(chatMsg, SPEECH_TIME);
- }
- else
- {
- chatWindow->chatLog("Unknown : " + chatMsg, BY_OTHER);
- }
+ handleGameChatMessage(msg);
break;
+
case CPMSG_REGISTER_CHANNEL_RESPONSE:
- error = msg.readInt8();
- if(error == ERRMSG_OK)
- {
- channelId = msg.readInt16();
- std::string channelName = msg.readString();
- chatWindow->chatLog("Registered Channel " + channelName, BY_SERVER);
- chatWindow->addChannel(channelId, channelName);
- chatWindow->createNewChannelTab(channelName);
- }
- else
- {
- if (error == ERRMSG_INVALID_ARGUMENT)
- {
- chatWindow->chatLog("Error registering channel - Invalid Channel Name given", BY_SERVER);
- }
- else
- {
- chatWindow->chatLog("Error registering channel", BY_SERVER);
- }
- }
+ handleRegisterChannelResponse(msg);
break;
+
case CPMSG_ENTER_CHANNEL_RESPONSE:
- if(msg.readInt8() == ERRMSG_OK)
- {
- channelId = msg.readInt16();
- channelName = msg.readString();
- std::string announcement = msg.readString();
- std::vector<std::string> userList;
- std::string user;
- while(msg.getUnreadLength())
- {
- user = msg.readString();
- if (user == "")
- break;
- userList.push_back(user);
- }
- chatWindow->addChannel(channelId, channelName);
- chatWindow->createNewChannelTab(channelName);
- chatWindow->chatLog(announcement, BY_SERVER, channelName);
- }
- else
- {
- chatWindow->chatLog("Error joining channel", BY_SERVER);
- }
+ handleEnterChannelResponse(msg);
break;
case CPMSG_LIST_CHANNELS_RESPONSE:
- chatWindow->chatLog("Listing Channels", BY_SERVER);
- while(msg.getUnreadLength())
- {
- channelName = msg.readString();
- if (channelName == "")
- break;
- std::ostringstream numUsers;
- numUsers << msg.readInt16();
- if(channelName != "")
- {
- channelName += " - ";
- channelName += numUsers.str();
- chatWindow->chatLog(channelName, BY_SERVER);
- }
- }
- chatWindow->chatLog("End of channel list", BY_SERVER);
+ handleListChannelsResponse(msg);
break;
case CPMSG_PRIVMSG:
- userNick = msg.readString();
- chatMsg = msg.readString();
-
- if (!chatWindow->tabExists(userNick))
- {
- chatWindow->createNewChannelTab(userNick);
-
- }
- chatWindow->chatLog(userNick + ": " + chatMsg, BY_OTHER, userNick);
+ handlePrivateMessage(msg);
break;
case CPMSG_ANNOUNCEMENT:
- chatMsg = msg.readString();
- chatWindow->chatLog(chatMsg, BY_GM);
+ handleAnnouncement(msg);
break;
case CPMSG_PUBMSG:
- channelId = msg.readInt16();
- userNick = msg.readString();
- chatMsg = msg.readString();
-
- chatWindow->sendToChannel(channelId, userNick, chatMsg);
+ handleChatMessage(msg);
break;
case CPMSG_QUIT_CHANNEL_RESPONSE:
- if(msg.readInt8() == ERRMSG_OK)
- {
- channelId = msg.readInt16();
- // remove the chat tab
- chatWindow->removeChannel(channelId);
- }
+ handleQuitChannelResponse(msg);
break;
case CPMSG_LIST_CHANNELUSERS_RESPONSE:
- channelName = msg.readString();
- while(msg.getUnreadLength())
- {
- userNick = msg.readString();
- if (userNick == "")
- {
- break;
- }
- guildWindow->setOnline(channelName, userNick, true);
- }
+ handleListChannelUsersResponse(msg);
+ break;
+
+ case CPMSG_CHANNEL_EVENT:
+ handleChannelEvent(msg);
+ }
+}
+
+void ChatHandler::handleGameChatMessage(MessageIn &msg)
+{
+ short id = msg.readInt16();
+ std::string chatMsg = msg.readString();
+
+ if (id == 0)
+ {
+ chatWindow->chatLog(chatMsg, BY_SERVER);
+ return;
+ }
+
+ Being *being = beingManager->findBeing(id);
+
+ if (being)
+ {
+ chatWindow->chatLog(being->getName() + " : " + chatMsg,
+ being == player_node ? BY_PLAYER : BY_OTHER);
+ being->setSpeech(chatMsg, SPEECH_TIME);
+ }
+ else
+ {
+ chatWindow->chatLog("Unknown : " + chatMsg, BY_OTHER);
+ }
+}
+
+void ChatHandler::handleRegisterChannelResponse(MessageIn &msg)
+{
+ char error = msg.readInt8();
+ if(error == ERRMSG_OK)
+ {
+ short channelId = msg.readInt16();
+ std::string channelName = msg.readString();
+ std::string channelAnnouncement = msg.readString();
+ chatWindow->chatLog("Registered Channel " + channelName, BY_SERVER);
+ channelManager->addChannel(new Channel(channelId,
+ channelName,
+ channelAnnouncement));
+ chatWindow->createNewChannelTab(channelName);
+ }
+ else
+ {
+ if (error == ERRMSG_INVALID_ARGUMENT)
+ {
+ chatWindow->chatLog("Error registering channel - Invalid Channel Name given", BY_SERVER);
+ }
+ else
+ {
+ chatWindow->chatLog("Error registering channel", BY_SERVER);
+ }
+ }
+}
+
+void ChatHandler::handleEnterChannelResponse(MessageIn &msg)
+{
+ if(msg.readInt8() == ERRMSG_OK)
+ {
+ short channelId = msg.readInt16();
+ std::string channelName = msg.readString();
+ std::string announcement = msg.readString();
+ Channel *channel = new Channel(channelId, channelName, announcement);
+ std::string user;
+ while(msg.getUnreadLength())
+ {
+ user = msg.readString();
+ if (user == "")
+ return;
+ channel->addUser(user);
+ }
+ channelManager->addChannel(channel);
+ chatWindow->createNewChannelTab(channelName);
+ chatWindow->chatLog(announcement, BY_SERVER, channelName);
+ }
+ else
+ {
+ chatWindow->chatLog("Error joining channel", BY_SERVER);
+ }
+}
+
+void ChatHandler::handleListChannelsResponse(MessageIn &msg)
+{
+ chatWindow->chatLog("Listing Channels", BY_SERVER);
+ while(msg.getUnreadLength())
+ {
+ std::string channelName = msg.readString();
+ if (channelName == "")
+ return;
+ std::ostringstream numUsers;
+ numUsers << msg.readInt16();
+ if(channelName != "")
+ {
+ channelName += " - ";
+ channelName += numUsers.str();
+ chatWindow->chatLog(channelName, BY_SERVER);
+ }
+ }
+ chatWindow->chatLog("End of channel list", BY_SERVER);
+}
+
+void ChatHandler::handlePrivateMessage(MessageIn &msg)
+{
+ std::string userNick = msg.readString();
+ std::string chatMsg = msg.readString();
+
+ if (!chatWindow->tabExists(userNick))
+ {
+ chatWindow->createNewChannelTab(userNick);
+
+ }
+ chatWindow->chatLog(userNick + ": " + chatMsg, BY_OTHER, userNick);
+}
+
+void ChatHandler::handleAnnouncement(MessageIn &msg)
+{
+ std::string chatMsg = msg.readString();
+ chatWindow->chatLog(chatMsg, BY_GM);
+}
+
+void ChatHandler::handleChatMessage(MessageIn &msg)
+{
+ short channelId = msg.readInt16();
+ std::string userNick = msg.readString();
+ std::string chatMsg = msg.readString();
+
+ chatWindow->sendToChannel(channelId, userNick, chatMsg);
+}
+
+void ChatHandler::handleQuitChannelResponse(MessageIn &msg)
+{
+ if(msg.readInt8() == ERRMSG_OK)
+ {
+ short channelId = msg.readInt16();
+ // remove the chat tab
+ chatWindow->removeChannel(channelId);
+ }
+}
+
+void ChatHandler::handleListChannelUsersResponse(MessageIn &msg)
+{
+ std::string channelName = msg.readString();
+ std::string userNick;
+ while(msg.getUnreadLength())
+ {
+ userNick = msg.readString();
+ if (userNick == "")
+ {
break;
+ }
+ guildWindow->setOnline(channelName, userNick, true);
}
}
+
+void ChatHandler::handleChannelEvent(MessageIn &msg)
+{
+ short channelId = msg.readInt16();
+ char eventId = msg.readInt8();
+ std::string line = msg.readString();
+ Channel *channel = channelManager->findById(channelId);
+
+ if(channel)
+ {
+ switch(eventId)
+ {
+ case CHAT_EVENT_NEW_PLAYER:
+ line += " entered the channel.";
+ break;
+
+ case CHAT_EVENT_LEAVING_PLAYER:
+ line += " left the channel.";
+ break;
+
+ default:
+ line = "Unknown channel event.";
+ }
+
+ chatWindow->chatLog(line, BY_SERVER, channel->getName());
+ }
+}
+
diff --git a/src/net/chathandler.h b/src/net/chathandler.h
index e9db3575..874998d9 100644
--- a/src/net/chathandler.h
+++ b/src/net/chathandler.h
@@ -30,8 +30,62 @@ class ChatHandler : public MessageHandler
{
public:
ChatHandler();
-
+
+ /**
+ * Handle the given message appropriately.
+ */
void handleMessage(MessageIn &msg);
+
+ private:
+ /**
+ * Handle chat messages sent from the game server.
+ */
+ void handleGameChatMessage(MessageIn &msg);
+
+ /**
+ * Handle channel registration responses.
+ */
+ void handleRegisterChannelResponse(MessageIn &msg);
+
+ /**
+ * Handle channel entry responses.
+ */
+ void handleEnterChannelResponse(MessageIn &msg);
+
+ /**
+ * Handle list channels responses.
+ */
+ void handleListChannelsResponse(MessageIn &msg);
+
+ /**
+ * Handle private messages.
+ */
+ void handlePrivateMessage(MessageIn &msg);
+
+ /**
+ * Handle announcements.
+ */
+ void handleAnnouncement(MessageIn &msg);
+
+ /**
+ * Handle chat messages.
+ */
+ void handleChatMessage(MessageIn &msg);
+
+ /**
+ * Handle quit channel responses.
+ */
+ void handleQuitChannelResponse(MessageIn &msg);
+
+ /**
+ * Handle list channel users responses.
+ */
+ void handleListChannelUsersResponse(MessageIn &msg);
+
+ /**
+ * Handle channel events.
+ */
+ void handleChannelEvent(MessageIn &msg);
};
#endif
diff --git a/src/net/guildhandler.cpp b/src/net/guildhandler.cpp
index 459c5ac4..10da5075 100644
--- a/src/net/guildhandler.cpp
+++ b/src/net/guildhandler.cpp
@@ -35,6 +35,8 @@
#include "../guild.h"
#include "../log.h"
#include "../localplayer.h"
+#include "../channel.h"
+#include "../channelmanager.h"
GuildHandler::GuildHandler()
{
@@ -181,6 +183,7 @@ void GuildHandler::joinedGuild(MessageIn &msg)
short guildId = msg.readInt16();
bool leader = msg.readInt8();
short channelId = msg.readInt16();
+ std::string announcement = msg.readString();
// Add guild to player and create new guild tab
Guild *guild = player_node->addGuild(guildId, leader);
@@ -190,7 +193,8 @@ void GuildHandler::joinedGuild(MessageIn &msg)
// Automatically create the guild channel
// COMMENT: Should this go here??
- chatWindow->addChannel(channelId, guildName);
+ Channel *channel = new Channel(channelId, guildName, announcement);
+ channelManager->addChannel(channel);
chatWindow->createNewChannelTab(guildName);
- chatWindow->chatLog("Guild Channel", BY_SERVER, guildName);
+ chatWindow->chatLog(announcement, BY_SERVER, guildName);
}
diff --git a/src/net/protocol.h b/src/net/protocol.h
index d2d5937d..87577942 100644
--- a/src/net/protocol.h
+++ b/src/net/protocol.h
@@ -252,4 +252,21 @@ enum {
MOVING_DESTINATION = 2
};
+// Email change specific return values
+enum {
+ EMAILCHG_EXISTS_EMAIL = 0x40
+};
+
+// Chat errors return values
+enum {
+ CHAT_USING_BAD_WORDS = 0x40,
+ CHAT_UNHANDLED_COMMAND
+};
+
+// Chat channels event values
+enum {
+ CHAT_EVENT_NEW_PLAYER = 0,
+ CHAT_EVENT_LEAVING_PLAYER
+};
+
#endif