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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-01-28 20:56:41 +0100 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-01-28 20:57:58 +0100 |
commit | 264be2108c51837fa92085f6c839e66aebbcfc9e (patch) | |
tree | e1f535d4cda5f399e5e622f6154690a0a4e08c4b /src/net/tmwa/playerhandler.cpp | |
parent | d86a1df562e00a6e930683534b9d001f45a951ff (diff) | |
download | mana-264be2108c51837fa92085f6c839e66aebbcfc9e.tar.gz mana-264be2108c51837fa92085f6c839e66aebbcfc9e.tar.bz2 mana-264be2108c51837fa92085f6c839e66aebbcfc9e.tar.xz mana-264be2108c51837fa92085f6c839e66aebbcfc9e.zip |
Added support for map/layer mask
A custom "Mask" property on a layer or a "foregroundXmask" property on a
map can now be used in combination with the SMSG_MAP_MASK to dynamically
disable certain map layers from the server.
Feature previously seen on ManaPlus and implemented for Mana client for
compatibility.
Also added a ResourceRef class for automating the Resource reference
counting.
Closes #44
Diffstat (limited to 'src/net/tmwa/playerhandler.cpp')
-rw-r--r-- | src/net/tmwa/playerhandler.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 6ef669e4..5c57b8aa 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -152,6 +152,7 @@ PlayerHandler::PlayerHandler() SMSG_PLAYER_STAT_UPDATE_5, SMSG_PLAYER_STAT_UPDATE_6, SMSG_PLAYER_ARROW_MESSAGE, + SMSG_MAP_MASK, 0 }; handledMessages = _messages; @@ -512,6 +513,15 @@ void PlayerHandler::handleMessage(MessageIn &msg) } } break; + + case SMSG_MAP_MASK: + { + const int mask = msg.readInt32(); + msg.readInt32(); // unused + if (Map *map = Game::instance()->getCurrentMap()) + map->setMask(mask); + } + break; } } |