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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-02-26 21:29:49 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-02-26 21:29:49 +0100
commit3008805eea4b972265597ba196ab05ce64c69965 (patch)
treed3195600e956e496b6b21f200fc04e5b08cab368 /src/net/npchandler.cpp
parent3ad6ac47d4967870a54fddd66aa9996724115b94 (diff)
parent6b0cff837b7adae56dc90d12e9c0e256e6aab134 (diff)
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Merge branch 'aethyra/master'
Conflicts: data/graphics/images/login_wallpaper.png src/being.cpp src/beingmanager.cpp src/engine.cpp src/game.cpp src/gui/buysell.cpp src/gui/buysell.h src/gui/gui.h src/gui/npc_text.cpp src/gui/npc_text.h src/gui/npcintegerdialog.cpp src/gui/npclistdialog.cpp src/gui/npclistdialog.h src/gui/npcstringdialog.cpp src/gui/sell.cpp src/gui/shop.cpp src/gui/table.cpp src/net/beinghandler.cpp src/net/npchandler.cpp src/net/playerhandler.cpp src/npc.cpp src/npc.h src/shopitem.cpp src/shopitem.h src/utils/stringutils.cpp src/utils/stringutils.h src/utils/trim.h
Diffstat (limited to 'src/net/npchandler.cpp')
-rw-r--r--src/net/npchandler.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp
index 405217bb..2ecd4726 100644
--- a/src/net/npchandler.cpp
+++ b/src/net/npchandler.cpp
@@ -19,6 +19,8 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+#include <SDL_types.h>
+
#include "messagein.h"
#include "npchandler.h"
#include "protocol.h"
@@ -32,11 +34,6 @@
#include "../gui/npclistdialog.h"
#include "../gui/npcstringdialog.h"
-extern NpcIntegerDialog *npcIntegerDialog;
-extern NpcListDialog *npcListDialog;
-extern NpcTextDialog *npcTextDialog;
-extern NpcStringDialog *npcStringDialog;
-
NPCHandler::NPCHandler()
{
static const Uint16 _messages[] = {
@@ -53,7 +50,7 @@ NPCHandler::NPCHandler()
void NPCHandler::handleMessage(MessageIn *msg)
{
- int id;
+ Uint32 id;
switch (msg->getId())
{
@@ -63,6 +60,7 @@ void NPCHandler::handleMessage(MessageIn *msg)
player_node->setAction(LocalPlayer::STAND);
npcListDialog->parseItems(msg->readString(msg->getLength() - 8));
npcListDialog->setVisible(true);
+ npcListDialog->requestFocus();
break;
case SMSG_NPC_MESSAGE:
@@ -70,7 +68,6 @@ void NPCHandler::handleMessage(MessageIn *msg)
current_npc = msg->readInt32();
player_node->setAction(LocalPlayer::STAND);
npcTextDialog->addText(msg->readString(msg->getLength() - 8));
- npcListDialog->setVisible(false);
npcTextDialog->setVisible(true);
break;