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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-25 23:04:58 +0200 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-25 23:04:58 +0200 |
commit | a36909f5c3408153c9b5f9477adde9b27d8c7482 (patch) | |
tree | 0acd7721cd2bb2b27878d20027d0510458581515 /src/net/ea/maphandler.cpp | |
parent | 4e18e7619e9a8c909dea3374a2a7aa39befe0c16 (diff) | |
download | mana-a36909f5c3408153c9b5f9477adde9b27d8c7482.tar.gz mana-a36909f5c3408153c9b5f9477adde9b27d8c7482.tar.bz2 mana-a36909f5c3408153c9b5f9477adde9b27d8c7482.tar.xz mana-a36909f5c3408153c9b5f9477adde9b27d8c7482.zip |
Handle map not found gracefully
Instead of shutting down, the client will now draw a gray background.
This allows the player to still contact a GM in order to be helped out
of the situation.
It also helps me warp out of the non-existing map I accidentally warped
myself onto. ;)
Diffstat (limited to 'src/net/ea/maphandler.cpp')
-rw-r--r-- | src/net/ea/maphandler.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/net/ea/maphandler.cpp b/src/net/ea/maphandler.cpp index c7ff0ec7..6f8a9827 100644 --- a/src/net/ea/maphandler.cpp +++ b/src/net/ea/maphandler.cpp @@ -103,7 +103,6 @@ void MapHandler::mapLoaded(const std::string &mapName) void MapHandler::who() { - } void MapHandler::quit() |