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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-11-20 10:50:00 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-11-20 10:50:00 +0000
commit5a7abdafdac8f6ddd7972cadbc7e20563a0a29fc (patch)
tree95684590a32266b28f046475cfa1926c99f67e52 /src/monster.cpp
parentcf36850d2bdda67cb472d938ed58053a92fa6935 (diff)
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Merged revisions 3629-3630 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........
Diffstat (limited to 'src/monster.cpp')
-rw-r--r--src/monster.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/monster.cpp b/src/monster.cpp
index 230c72ad..40b36849 100644
--- a/src/monster.cpp
+++ b/src/monster.cpp
@@ -35,7 +35,7 @@
Monster::Monster(Uint32 id, Uint16 job, Map *map):
Being(id, job, map)
{
- mSprites[BASE_SPRITE] = new AnimatedSprite(
+ mSprites[BASE_SPRITE] = AnimatedSprite::load(
"graphics/sprites/" + MonsterDB::get(job - 1002).getSprite());
}