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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-02 15:23:31 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-02 15:23:31 +0000
commit40b4ecacd44bd3040d9600d6304422bdd7e2e4c4 (patch)
tree4df4181bd7f0bab6187f1f173cb94cd962eda912 /src/main.h
parente25b9848449f109487fdbab53f4e99c28b8d3214 (diff)
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Got rid of monsterset.dat. Oh and the monsters have a more realistic size now. ;)
Diffstat (limited to 'src/main.h')
-rw-r--r--src/main.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/main.h b/src/main.h
index d46953ba..59d3377d 100644
--- a/src/main.h
+++ b/src/main.h
@@ -85,7 +85,6 @@ typedef struct {
} PLAYER_INFO;
extern BITMAP *playerset, *login_wallpaper;
-extern DATAFILE *emotions;
extern char username[25];
extern char password[25];
extern int map_address, char_ID;