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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-02 15:23:31 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-02 15:23:31 +0000 |
commit | 40b4ecacd44bd3040d9600d6304422bdd7e2e4c4 (patch) | |
tree | 4df4181bd7f0bab6187f1f173cb94cd962eda912 /src/main.h | |
parent | e25b9848449f109487fdbab53f4e99c28b8d3214 (diff) | |
download | mana-40b4ecacd44bd3040d9600d6304422bdd7e2e4c4.tar.gz mana-40b4ecacd44bd3040d9600d6304422bdd7e2e4c4.tar.bz2 mana-40b4ecacd44bd3040d9600d6304422bdd7e2e4c4.tar.xz mana-40b4ecacd44bd3040d9600d6304422bdd7e2e4c4.zip |
Got rid of monsterset.dat. Oh and the monsters have a more realistic size now. ;)
Diffstat (limited to 'src/main.h')
-rw-r--r-- | src/main.h | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -85,7 +85,6 @@ typedef struct { } PLAYER_INFO; extern BITMAP *playerset, *login_wallpaper; -extern DATAFILE *emotions; extern char username[25]; extern char password[25]; extern int map_address, char_ID; |