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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-10-05 21:45:27 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-10-05 21:45:27 +0000
commit4a43cb1c6e5ba304d70df7066c61c52718a5f249 (patch)
treed8aca0414b771cb2b7532d6f4f9d2ed87f77d703 /src/main.cpp
parent8415f7791ea8dc84148c65d04c288d8d12eb50bf (diff)
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Fixed some resource cleanup and memory leaks. Also changed the way dangling
references to resources are reported to be more informative.
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp
index a6fef07c..31a1b232 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -271,6 +271,9 @@ void init_engine()
playerset = new Spriteset(playerImg, 64, 64);
hairset = new Spriteset(hairImg, 40, 40);
+ playerImg->decRef();
+ hairImg->decRef();
+
gui = new Gui(graphics);
state = UPDATE_STATE; /**< Initial game state */