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authorEugenio Favalli <elvenprogrammer@gmail.com>2006-05-12 10:22:03 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2006-05-12 10:22:03 +0000
commit3ac438c461e66b50151579db3362cd939a41f83c (patch)
treeb47f37d30734626c4944f925adf096559661cc64 /src/localplayer.h
parent6c0e78de6eb137e75473e056eec238cd31b9e901 (diff)
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You can now see the shirt when equipping a top equipment.
Diffstat (limited to 'src/localplayer.h')
-rw-r--r--src/localplayer.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index 38e05f4f..1f8c836f 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -31,7 +31,6 @@
// TODO move into some sane place...
#define MAX_SLOT 2
-class Equipment;
class FloorItem;
class Inventory;
class Item;
@@ -144,7 +143,6 @@ class LocalPlayer : public Player
float mLastAttackTime; /**< Used to synchronize the charge dialog */
std::auto_ptr<Inventory> mInventory;
- std::auto_ptr<Equipment> mEquipment;
protected:
Network *mNetwork;