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authorPhilipp Sehmisch <tmw@crushnet.org>2008-07-01 14:51:23 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-07-01 14:51:23 +0000
commitd3ccf6a0b97ce4189eef4fde606cf5b5f93fac14 (patch)
treef4c4e5b1cc87b34d0a3946c3409882ba222e2ad7 /src/gui/window.h
parent59c17d5f465ddcf1956e8cdf1aae1dbda0a1431f (diff)
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Ported some GUI improvements from Legend of Mazeroth (GUI skinning via XML files, item descriptions on mouse-over, map names in minimap window, speech bubbles)
Diffstat (limited to 'src/gui/window.h')
-rw-r--r--src/gui/window.h10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/gui/window.h b/src/gui/window.h
index 9f5969f0..5c81ba6d 100644
--- a/src/gui/window.h
+++ b/src/gui/window.h
@@ -251,6 +251,11 @@ class Window : public gcn::Window, gcn::WidgetListener
*/
ContainerPlacer getPlacer(int x, int y);
+ /**
+ * Loads a window skin
+ */
+ void Window::loadSkin(const std::string filename);
+
private:
/**
* Determines if the mouse is in a resize area and returns appropriate
@@ -285,7 +290,10 @@ class Window : public gcn::Window, gcn::WidgetListener
static int mouseResize; /**< Active resize handles */
static int instances; /**< Number of Window instances */
- static ImageRect border; /**< The window border and background */
+
+ void setGuiAlpha();
+ static bool mAlphaChanged;
+ Image *border[9];
static Image *closeImage; /**< Close Button Image */
/**