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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-01-30 01:34:16 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-02-09 20:00:07 +0100
commit1b1050da1c7b84cc72b7efbb2229294975be9e10 (patch)
tree68d15ccb015d58aeb5797ffd06efca3e55997c24 /src/gui/viewport.cpp
parent0d4142a891cd228da24ee3aa3bbd7dc622da5b75 (diff)
parent955a7613d1fe116fe5e1da07a222b6849b3c885c (diff)
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Merged with Aethyra master as of 2009-01-27
Conflicts: Almost everywhere.
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r--src/gui/viewport.cpp235
1 files changed, 65 insertions, 170 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index ff0883f7..326a7189 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -19,17 +19,18 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include "viewport.h"
+#include <cassert>
#include "gui.h"
-#include "popupmenu.h"
#include "ministatus.h"
+#include "popupmenu.h"
+#include "viewport.h"
-#include "../simpleanimation.h"
#include "../beingmanager.h"
#include "../configuration.h"
#include "../flooritemmanager.h"
#include "../graphics.h"
+#include "../keyboardconfig.h"
#include "../localplayer.h"
#include "../map.h"
#include "../monster.h"
@@ -37,15 +38,13 @@
#include "../textmanager.h"
#include "../resources/animation.h"
-#include "../resources/monsterinfo.h"
-#include "../resources/resourcemanager.h"
#include "../resources/image.h"
#include "../resources/imageset.h"
+#include "../resources/monsterinfo.h"
+#include "../resources/resourcemanager.h"
#include "../utils/tostring.h"
-#include <cassert>
-
extern volatile int tick_time;
Viewport::Viewport():
@@ -70,76 +69,21 @@ Viewport::Viewport():
config.addListener("ScrollRadius", this);
mPopupMenu = new PopupMenu();
-
- // Load target cursors
- loadTargetCursor("graphics/gui/target-cursor-blue-s.png", 44, 35,
- false, Being::TC_SMALL);
- loadTargetCursor("graphics/gui/target-cursor-red-s.png", 44, 35,
- true, Being::TC_SMALL);
- loadTargetCursor("graphics/gui/target-cursor-blue-m.png", 62, 44,
- false, Being::TC_MEDIUM);
- loadTargetCursor("graphics/gui/target-cursor-red-m.png", 62, 44,
- true, Being::TC_MEDIUM);
- loadTargetCursor("graphics/gui/target-cursor-blue-l.png", 82, 60,
- false, Being::TC_LARGE);
- loadTargetCursor("graphics/gui/target-cursor-red-l.png", 82, 60,
- true, Being::TC_LARGE);
-}
-
-void
-Viewport::loadTargetCursor(std::string filename, int width, int height,
- bool outRange, Being::TargetCursorSize size)
-{
- assert(size > -1);
- assert(size < 3);
-
- ImageSet* currentImageSet;
- SimpleAnimation* currentCursor;
-
- ResourceManager *resman = ResourceManager::getInstance();
-
- currentImageSet = resman->getImageSet(filename, width, height);
- Animation *anim = new Animation();
- for (unsigned int i = 0; i < currentImageSet->size(); ++i)
- {
- anim->addFrame(currentImageSet->get(i), 75, 0, 0);
- }
- currentCursor = new SimpleAnimation(anim);
-
- if (outRange)
- {
- mOutRangeImages[size] = currentImageSet;
- mTargetCursorOutRange[size] = currentCursor;
- }
- else {
- mInRangeImages[size] = currentImageSet;
- mTargetCursorInRange[size] = currentCursor;
- }
}
Viewport::~Viewport()
{
delete mPopupMenu;
-
- for (int i = Being::TC_SMALL; i < Being::NUM_TC; i++)
- {
- delete mTargetCursorInRange[i];
- delete mTargetCursorOutRange[i];
- mInRangeImages[i]->decRef();
- mOutRangeImages[i]->decRef();
- }
}
-void
-Viewport::setMap(Map *map)
+void Viewport::setMap(Map *map)
{
mMap = map;
}
extern MiniStatusWindow *miniStatusWindow;
-void
-Viewport::draw(gcn::Graphics *gcnGraphics)
+void Viewport::draw(gcn::Graphics *gcnGraphics)
{
static int lastTick = tick_time;
@@ -148,6 +92,10 @@ Viewport::draw(gcn::Graphics *gcnGraphics)
Graphics *graphics = static_cast<Graphics*>(gcnGraphics);
+ // Ensure the client doesn't freak out if a feature localplayer uses
+ // is dependent on a map.
+ player_node->mMapInitialized = true;
+
// Avoid freaking out when tick_time overflows
if (tick_time < lastTick)
{
@@ -225,37 +173,39 @@ Viewport::draw(gcn::Graphics *gcnGraphics)
if (mMap)
{
mMap->draw(graphics, (int) mPixelViewX, (int) mPixelViewY);
- drawTargetCursor(graphics); // TODO: Draw the cursor with the sprite
- }
- // Find a path from the player to the mouse, and draw it. This is for debug
- // purposes.
- if (mShowDebugPath && mMap)
- {
- // Get the current mouse position
- int mouseX, mouseY;
- SDL_GetMouseState(&mouseX, &mouseY);
+ // Find a path from the player to the mouse, and draw it. This is for debug
+ // purposes.
+ if (mShowDebugPath)
+ {
+ // Get the current mouse position
+ int mouseX, mouseY;
+ SDL_GetMouseState(&mouseX, &mouseY);
- int mouseTileX = mouseX / 32 + mTileViewX;
- int mouseTileY = mouseY / 32 + mTileViewY;
+ int mouseTileX = mouseX / 32 + mTileViewX;
+ int mouseTileY = mouseY / 32 + mTileViewY;
- Path debugPath = mMap->findPath(
- player_node->mX, player_node->mY,
- mouseTileX, mouseTileY);
+ Path debugPath = mMap->findPath(player_node->mX, player_node->mY, mouseTileX, mouseTileY);
- graphics->setColor(gcn::Color(255, 0, 0));
- for (PathIterator i = debugPath.begin(); i != debugPath.end(); i++)
- {
- int squareX = i->x * 32 - (int) mPixelViewX + 12;
- int squareY = i->y * 32 - (int) mPixelViewY + 12;
+ graphics->setColor(gcn::Color(255, 0, 0));
+ for (PathIterator i = debugPath.begin(); i != debugPath.end(); i++)
+ {
+ int squareX = i->x * 32 - (int) mPixelViewX + 12;
+ int squareY = i->y * 32 - (int) mPixelViewY + 12;
- graphics->fillRectangle(gcn::Rectangle(squareX, squareY, 8, 8));
- graphics->drawText(
- toString(mMap->getMetaTile(i->x, i->y)->Gcost),
- squareX + 4, squareY + 12, gcn::Graphics::CENTER);
+ graphics->fillRectangle(gcn::Rectangle(squareX, squareY, 8, 8));
+ graphics->drawText(toString(mMap->getMetaTile(i->x, i->y)->Gcost), squareX + 4, squareY + 12, gcn::Graphics::CENTER);
+ }
}
}
+ if (player_node->mUpdateName)
+ {
+ player_node->mUpdateName = false;
+ player_node->setName(player_node->getName());
+ }
+
+
// Draw text
if (textManager)
{
@@ -266,6 +216,7 @@ Viewport::draw(gcn::Graphics *gcnGraphics)
Beings &beings = beingManager->getAll();
for (BeingIterator i = beings.begin(); i != beings.end(); i++)
{
+ (*i)->drawSpeech(graphics, -(int) mPixelViewX, -(int) mPixelViewY);
(*i)->drawEmotion(graphics, -(int) mPixelViewX, -(int) mPixelViewY);
}
@@ -276,8 +227,7 @@ Viewport::draw(gcn::Graphics *gcnGraphics)
WindowContainer::draw(gcnGraphics);
}
-void
-Viewport::logic()
+void Viewport::logic()
{
WindowContainer::logic();
@@ -294,49 +244,9 @@ Viewport::logic()
mouseY / 32 + mTileViewY);
mWalkTime = player_node->mWalkTime;
}
-
- for (int i = 0; i < 3; i++)
- {
- mTargetCursorInRange[i]->update(10);
- mTargetCursorOutRange[i]->update(10);
- }
}
-void
-Viewport::drawTargetCursor(Graphics *graphics)
-{
- // Draw target marker if needed
- Being *target = player_node->getTarget();
- if (target)
- {
- // Calculate target circle position
-
- // Find whether target is in range
- int rangeX = abs(target->mX - player_node->mX);
- int rangeY = abs(target->mY - player_node->mY);
- int attackRange = player_node->getAttackRange();
-
- // Get the correct target cursors graphic
- Being::TargetCursorSize cursorSize = target->getTargetCursorSize();
- Image* targetCursor;
- if (rangeX > attackRange || rangeY > attackRange)
- {
- targetCursor = mTargetCursorOutRange[cursorSize]->getCurrentImage();
- }
- else {
- targetCursor = mTargetCursorInRange[cursorSize]->getCurrentImage();
- }
-
- // Draw the target cursor at the correct position
- int posX = target->getPixelX() + 16 - targetCursor->getWidth() / 2 - (int) mPixelViewX;
- int posY = target->getPixelY() + 16 - targetCursor->getHeight() / 2 - (int) mPixelViewY;
-
- graphics->drawImage(targetCursor, posX, posY);
- }
-}
-
-void
-Viewport::mousePressed(gcn::MouseEvent &event)
+void Viewport::mousePressed(gcn::MouseEvent &event)
{
// Check if we are alive and kickin'
if (!mMap || !player_node || player_node->mAction == Being::DEAD)
@@ -348,8 +258,10 @@ Viewport::mousePressed(gcn::MouseEvent &event)
mPlayerFollowMouse = false;
- int tilex = event.getX() / 32 + mTileViewX;
- int tiley = event.getY() / 32 + mTileViewY;
+ const int tilex = event.getX() / 32 + mTileViewX;
+ const int tiley = event.getY() / 32 + mTileViewY;
+ const int x = (int)((float) event.getX() + mPixelViewX);
+ const int y = (int)((float) event.getY() + mPixelViewY);
// Right click might open a popup
if (event.getButton() == gcn::MouseEvent::RIGHT)
@@ -357,11 +269,11 @@ Viewport::mousePressed(gcn::MouseEvent &event)
Being *being;
FloorItem *floorItem;
- if ((being = beingManager->findBeing(tilex, tiley)) &&
- being != player_node)
+ if ((being = beingManager->findBeingByPixel(x, y)) &&
+ being != player_node)
{
- mPopupMenu->showPopup(event.getX(), event.getY(), being);
- return;
+ mPopupMenu->showPopup(event.getX(), event.getY(), being);
+ return;
}
else if((floorItem = floorItemManager->findByCoordinates(tilex, tiley)))
{
@@ -382,11 +294,9 @@ Viewport::mousePressed(gcn::MouseEvent &event)
{
Being *being;
FloorItem *item;
-
+
// Interact with some being
-// if ((being = beingManager->findBeing(tilex, tiley))
- int x = (int)((float) event.getX() + mPixelViewX);
- int y = (int)((float) event.getY() + mPixelViewY);
+// if ((being = beingManager->findBeing(tilex, tiley)))
if ((being = beingManager->findBeingByPixel(x, y)))
{
switch (being->getType())
@@ -400,59 +310,47 @@ Viewport::mousePressed(gcn::MouseEvent &event)
if (being->mAction == Being::DEAD)
break;
- if (player_node->withinAttackRange(being))
+ if (player_node->withinAttackRange(being) || keyboard.isKeyActive(keyboard.KEY_ATTACK))
{
- player_node->attack(being, true);
+ player_node->setGotoTarget(being);
+ player_node->attack(being, !keyboard.isKeyActive(keyboard.KEY_TARGET));
}
else
{
- Uint8 *keys = SDL_GetKeyState(NULL);
- if (!(keys[SDLK_LSHIFT] || keys[SDLK_RSHIFT]))
- {
- player_node->stopAttack();
- player_node->setGotoTarget(being);
- }
+ player_node->setDestination(tilex, tiley);
}
break;
default:
break;
- }
+ }
}
// Pick up some item
else if ((item = floorItemManager->findByCoordinates(tilex, tiley)))
{
- player_node->pickUp(item);
+ player_node->pickUp(item);
}
// Just walk around
else
{
- // XXX XXX XXX REALLY UGLY!
- Uint8 *keys = SDL_GetKeyState(NULL);
- if (!(keys[SDLK_LSHIFT] || keys[SDLK_RSHIFT]))
- {
- player_node->setDestination(tilex, tiley);
- player_node->stopAttack();
- }
+ player_node->stopAttack();
+ player_node->setDestination(tilex, tiley);
mPlayerFollowMouse = true;
}
}
else if (event.getButton() == gcn::MouseEvent::MIDDLE)
{
// Find the being nearest to the clicked position
- Being *target = beingManager->findNearestLivingBeing(
- tilex, tiley,
- 20, Being::MONSTER);
-
+ Being *target = beingManager->findBeingByPixel(x, y);
+
if (target)
{
- player_node->setTarget(target);
+ player_node->setTarget(target);
}
}
}
-void
-Viewport::mouseDragged(gcn::MouseEvent &event)
+void Viewport::mouseDragged(gcn::MouseEvent &event)
{
if (!mMap || !player_node)
return;
@@ -465,20 +363,17 @@ Viewport::mouseDragged(gcn::MouseEvent &event)
}
}
-void
-Viewport::mouseReleased(gcn::MouseEvent &event)
+void Viewport::mouseReleased(gcn::MouseEvent &event)
{
mPlayerFollowMouse = false;
}
-void
-Viewport::showPopup(int x, int y, Item *item)
+void Viewport::showPopup(int x, int y, Item *item)
{
mPopupMenu->showPopup(x, y, item);
}
-void
-Viewport::optionChanged(const std::string &name)
+void Viewport::optionChanged(const std::string &name)
{
mScrollLaziness = (int) config.getValue("ScrollLaziness", 32);
mScrollRadius = (int) config.getValue("ScrollRadius", 32);