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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-12-05 21:38:31 +0100 |
---|---|---|
committer | Ira Rice <irarice@gmail.com> | 2008-12-05 15:55:14 -0700 |
commit | 7d5bfc11b5e467b502a3b56e853200b887859808 (patch) | |
tree | 4efe49ce0b3e830911700be9d249ce678b3f99cd /src/gui/updatewindow.h | |
parent | 4eec3f17deafad4ed2fc28fae76fe1f4994e3076 (diff) | |
download | mana-7d5bfc11b5e467b502a3b56e853200b887859808.tar.gz mana-7d5bfc11b5e467b502a3b56e853200b887859808.tar.bz2 mana-7d5bfc11b5e467b502a3b56e853200b887859808.tar.xz mana-7d5bfc11b5e467b502a3b56e853200b887859808.zip |
Fix race condition with a std::string access
The downloading thread was writing to a std::string while the main
thread was trying to draw it, for example. Now access to the label
caption is guarded with a mutex.
Should fix crashes while downloading updates.
Diffstat (limited to 'src/gui/updatewindow.h')
-rw-r--r-- | src/gui/updatewindow.h | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/src/gui/updatewindow.h b/src/gui/updatewindow.h index 4c302e85..9cd3405e 100644 --- a/src/gui/updatewindow.h +++ b/src/gui/updatewindow.h @@ -31,12 +31,13 @@ #include "../guichanfwd.h" +#include "../utils/mutex.h" + class BrowserBox; class Button; class ProgressBar; class ScrollArea; -struct SDL_mutex; struct SDL_Thread; /** @@ -89,7 +90,7 @@ class UpdaterWindow : public Window, public gcn::ActionListener int updateState; - protected: +private: void download(); /** @@ -134,6 +135,12 @@ class UpdaterWindow : public Window, public gcn::ActionListener /** The file currently downloading. */ std::string mCurrentFile; + /** The new label caption to be set in the logic method. */ + std::string mNewLabelCaption; + + /** The mutex used to guard access to mNewLabelCaption. */ + Mutex mLabelMutex; + /** The Adler32 checksum of the file currently downloading. */ unsigned long mCurrentChecksum; @@ -165,7 +172,7 @@ class UpdaterWindow : public Window, public gcn::ActionListener Button *mCancelButton; /**< Button to stop the update process. */ Button *mPlayButton; /**< Button to start playing. */ ProgressBar *mProgressBar; /**< Update progress bar. */ - BrowserBox* mBrowserBox; /**< Box to display news. */ + BrowserBox *mBrowserBox; /**< Box to display news. */ ScrollArea *mScrollArea; /**< Used to scroll news box. */ }; |