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authorYohann Ferreira <bertram@cegetel.net>2005-09-16 22:20:59 +0000
committerYohann Ferreira <bertram@cegetel.net>2005-09-16 22:20:59 +0000
commit8d43f53bec07c39073f56fa661f456d5f31c3d5a (patch)
tree5fbf5f2359adca4bbffa6f8a269a7d41d7df26e0 /src/gui/stats.cpp
parentad33117cb10b2aca5c70547af9c1fdf3ff7bc6e9 (diff)
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This window isn't needed anymore.
Diffstat (limited to 'src/gui/stats.cpp')
-rw-r--r--src/gui/stats.cpp177
1 files changed, 0 insertions, 177 deletions
diff --git a/src/gui/stats.cpp b/src/gui/stats.cpp
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--- a/src/gui/stats.cpp
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@@ -1,177 +0,0 @@
-/*
- * The Mana World
- * Copyright 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * $Id$
- */
-
-#include "stats.h"
-
-#include <sstream>
-
-#include <guichan/widgets/label.hpp>
-
-#include "button.h"
-
-#include "../playerinfo.h"
-
-#include "../net/network.h"
-
-StatsWindow::StatsWindow():
- Window("Stats")
-{
- // New labels
- for (i = 0; i < 6; i++) {
- statsLabel[i] = new gcn::Label();
- statsDisplayLabel[i] = new gcn::Label();
- pointsLabel[i] = new gcn::Label("0");
- }
- remainingStatsPointsLabel = new gcn::Label();
-
- // New buttons
- for (i = 0; i < 6; i++) {
- statsButton[i] = new Button("+");
- }
-
- // Set button events Id
- statsButton[0]->setEventId("STR");
- statsButton[1]->setEventId("AGI");
- statsButton[2]->setEventId("VIT");
- statsButton[3]->setEventId("INT");
- statsButton[4]->setEventId("DEX");
- statsButton[5]->setEventId("LUK");
-
- // Set position
- for (i = 0; i < 6; i++) {
- statsLabel[i]->setPosition(10,(i * 23) + 10);
- statsDisplayLabel[i]->setPosition(120,(i * 23) + 10);
- statsButton[i]->setPosition(150, (i * 23) + 5);
- pointsLabel[i]->setPosition(180, (i * 23) + 10);
- }
- remainingStatsPointsLabel->setPosition(10, 156);
-
- // Assemble
- for(i = 0; i < 6; i++) {
- add(statsLabel[i]);
- add(statsDisplayLabel[i]);
- add(statsButton[i]);
- add(pointsLabel[i]);
- statsButton[i]->addActionListener(this);
- }
- add(remainingStatsPointsLabel);
-
- update();
-
- setContentSize(200, 180);
- setLocationRelativeTo(getParent());
-}
-
-void StatsWindow::update(){
- std::stringstream statsStr[6];
- std::stringstream figureStr[6];
- std::stringstream pointsStr[6];
- std::stringstream remainingStatsPointsStr;
-
- statsStr[0] << "Strength:";
- figureStr[0] << (int)player_info->STR;
- statsStr[1] << "Agility:";
- figureStr[1] << (int)player_info->AGI;
- statsStr[2] << "Vitality:";
- figureStr[2] << (int)player_info->VIT;
- statsStr[3] << "Intelligence:";
- figureStr[3] << (int)player_info->INT;
- statsStr[4] << "Dexterity:";
- figureStr[4] << (int)player_info->DEX;
- statsStr[5] << "Luck:";
- figureStr[5] << (int)player_info->LUK;
-
- int statusPoints = player_info->statsPointsToAttribute;
-
- remainingStatsPointsStr << "Remaining Status Points: " << statusPoints;
-
- pointsStr[0] << (int)player_info->STRUp;
- pointsStr[1] << (int)player_info->AGIUp;
- pointsStr[2] << (int)player_info->VITUp;
- pointsStr[3] << (int)player_info->INTUp;
- pointsStr[4] << (int)player_info->DEXUp;
- pointsStr[5] << (int)player_info->LUKUp;
-
- // Enable buttons for which there are enough status points
- statsButton[0]->setEnabled(player_info->STRUp <= statusPoints);
- statsButton[1]->setEnabled(player_info->AGIUp <= statusPoints);
- statsButton[2]->setEnabled(player_info->VITUp <= statusPoints);
- statsButton[3]->setEnabled(player_info->INTUp <= statusPoints);
- statsButton[4]->setEnabled(player_info->DEXUp <= statusPoints);
- statsButton[5]->setEnabled(player_info->LUKUp <= statusPoints);
-
- // Update labels
- for (i = 0; i < 6; i++) {
- statsLabel[i]->setCaption(statsStr[i].str());
- statsLabel[i]->adjustSize();
- statsDisplayLabel[i]->setCaption(figureStr[i].str());
- statsDisplayLabel[i]->adjustSize();
- pointsLabel[i]->setCaption(pointsStr[i].str());
- pointsLabel[i]->adjustSize();
- }
- remainingStatsPointsLabel->setCaption(remainingStatsPointsStr.str());
- remainingStatsPointsLabel->adjustSize();
-}
-
-StatsWindow::~StatsWindow() {
- for (int i = 0; i < 6; i++) {
- delete statsLabel[i];
- delete statsDisplayLabel[i];
- delete statsButton[i];
- }
- delete remainingStatsPointsLabel;
-}
-
-void StatsWindow::draw(gcn::Graphics *graphics)
-{
- update();
-
- Window::draw(graphics);
-}
-
-void StatsWindow::action(const std::string& eventId) {
- writeWord(0, 0x00bb);
-
- if (eventId == "STR") {
- writeWord(2, 0x000d);
- }
- if (eventId == "AGI") {
- writeWord(2, 0x000e);
- }
- if (eventId == "VIT") {
- writeWord(2, 0x000f);
- }
- if (eventId == "INT") {
- writeWord(2, 0x0010);
- }
- if (eventId == "DEX") {
- writeWord(2, 0x0011);
- }
- if (eventId == "LUK") {
- writeWord(2, 0x0012);
- }
-
- flush();
- writeByte(4, 1);
- writeSet(5);
-}