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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-22 19:45:03 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-22 19:45:56 +0100 |
commit | 0c43d04b438d41c277ae80402d4b4888db1a0b64 (patch) | |
tree | 3aaeb75ecd1bcbe85decedab5f1fa426fe0411e3 /src/gui/quitdialog.cpp | |
parent | a7f5eaeb7f643658d356533a608f0f18d85b6d32 (diff) | |
parent | 401802c1d7a1b3d659bdc53a45d9a6292fc1121e (diff) | |
download | mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.tar.gz mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.tar.bz2 mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.tar.xz mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.zip |
Merged the tmwserv client with the eAthena client
This merge involved major changes on both sides, and as such took
several weeks. Lots of things are expected to be broken now, however, we
now have a single code base to improve and extend, which can be compiled
to support either eAthena or tmwserv.
In the coming months, the plan is to work towards a client that supports
both eAthena and tmwserv, without needing to be recompiled.
Conflicts:
Everywhere!
Diffstat (limited to 'src/gui/quitdialog.cpp')
-rw-r--r-- | src/gui/quitdialog.cpp | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/src/gui/quitdialog.cpp b/src/gui/quitdialog.cpp new file mode 100644 index 00000000..563ed34a --- /dev/null +++ b/src/gui/quitdialog.cpp @@ -0,0 +1,135 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "quitdialog.h" +#include <iostream> +#include <string> + +#include <guichan/widgets/label.hpp> + +#include "../main.h" + +#include "button.h" +#include "radiobutton.h" + +#include "../utils/gettext.h" + +QuitDialog::QuitDialog(bool* quitGame, QuitDialog** pointerToMe): + Window(_("Quit"), true, NULL), mQuitGame(quitGame), mMyPointer(pointerToMe) +{ + + mLogoutQuit = new RadioButton(_("Quit"), "quitdialog"); + mForceQuit = new RadioButton(_("Quit"), "quitdialog"); + mSwitchAccountServer = new RadioButton(_("Switch server"), "quitdialog"); + mSwitchCharacter = new RadioButton(_("Switch character"), "quitdialog"); + mOkButton = new Button(_("Ok"), "ok", this); + mCancelButton = new Button(_("Cancel"), "cancel", this); + + setContentSize(200, 91); + + mLogoutQuit->setPosition(5, 5); + mForceQuit->setPosition(5, 5); + mSwitchAccountServer->setPosition(5, 14 + mLogoutQuit->getHeight()); + mSwitchCharacter->setPosition(5, + 23 + mLogoutQuit->getHeight() + mSwitchAccountServer->getHeight()); + mCancelButton->setPosition( + 200 - mCancelButton->getWidth() - 5, + 91 - mCancelButton->getHeight() - 5); + mOkButton->setPosition( + mCancelButton->getX() - mOkButton->getWidth() - 5, + 91 - mOkButton->getHeight() - 5); + + //All states, when we're not logged in to someone. + if (state == STATE_CHOOSE_SERVER || + state == STATE_CONNECT_ACCOUNT || + state == STATE_LOGIN || + state == STATE_LOGIN_ATTEMPT || + state == STATE_UPDATE) + { + mForceQuit->setSelected(true); + add(mForceQuit); + } + else + { + // Only added if we are connected to an accountserver or gameserver + mLogoutQuit->setSelected(true); + add(mLogoutQuit); + add(mSwitchAccountServer); + + // Only added if we are connected to a gameserver + if (state == STATE_GAME) add(mSwitchCharacter); + } + + add(mOkButton); + add(mCancelButton); + + setLocationRelativeTo(getParent()); + setVisible(true); + + mOkButton->requestFocus(); + +} + +QuitDialog::~QuitDialog() +{ + if (mMyPointer) *mMyPointer = NULL; + // Optional widgets, so delete them by hand. + delete mForceQuit; + delete mLogoutQuit; + delete mSwitchAccountServer; + delete mSwitchCharacter; +} + +void +QuitDialog::action(const gcn::ActionEvent &event) +{ + if (event.getId() == "ok") + { + if (mForceQuit->isSelected()) + { + state = STATE_FORCE_QUIT; + } + else if (mLogoutQuit->isSelected()) + { + if ((state == STATE_GAME) && (mQuitGame)) + { + *mQuitGame = true; + } + state = STATE_EXIT; + } + else if (mSwitchAccountServer->isSelected()) + { + if ((state == STATE_GAME) && (mQuitGame)) + { + *mQuitGame = true; + } + state = STATE_SWITCH_ACCOUNTSERVER_ATTEMPT; + } + else if (mSwitchCharacter->isSelected()) + { + if (mQuitGame) *mQuitGame = true; + + state = STATE_SWITCH_CHARACTER; + } + + } + scheduleDelete(); +} |