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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-08 19:23:14 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-08 19:23:14 +0000
commit9e89ccb915fbc6cb73a5f48fcaf2fa10f64e6f24 (patch)
tree53a68a255161bb45ff17a181251a67650c4327fd /src/gui/playerbox.cpp
parent2c2222a442165fd091cc80ab2d198e3539e1cdd4 (diff)
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Added new hair style by Frode Lindeijer.
Diffstat (limited to 'src/gui/playerbox.cpp')
-rw-r--r--src/gui/playerbox.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp
index c8493c79..0e9f5e0f 100644
--- a/src/gui/playerbox.cpp
+++ b/src/gui/playerbox.cpp
@@ -23,6 +23,7 @@
#include "playerbox.h"
#include "gui.h"
+#include "../being.h"
#include "../main.h"
#include "../resources/resourcemanager.h"
@@ -63,7 +64,7 @@ void PlayerBox::draw(gcn::Graphics *graphics)
// Draw his hair
if (hairColor >= 0 && hairStyle >= 0 &&
- hairColor < 10 && hairStyle < 4)
+ hairColor < NR_HAIR_COLORS && hairStyle < NR_HAIR_STYLES)
{
int hf = hairColor + 40 * (hairStyle);
if (hf >= 0 && hf < (int)hairset->spriteset.size()) {