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authorJared Adams <jaxad0127@gmail.com>2009-02-24 20:19:34 -0700
committerJared Adams <jaxad0127@gmail.com>2009-02-24 20:19:34 -0700
commitb32ee882097905faea84ed73aa86620248fdefae (patch)
treeb7d038070911002bc2a11baf4427323f0c83647e /src/gui/npcstringdialog.h
parent9759b0bd0a4777c5645c695c119b4716e251add1 (diff)
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Small dialog visibility fix
Basically ensures that the NPC text dialog is visible before making NPC input dialogs visible
Diffstat (limited to 'src/gui/npcstringdialog.h')
-rw-r--r--src/gui/npcstringdialog.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/npcstringdialog.h b/src/gui/npcstringdialog.h
index 0faaf203..31f9c9a0 100644
--- a/src/gui/npcstringdialog.h
+++ b/src/gui/npcstringdialog.h
@@ -68,6 +68,8 @@ class NpcStringDialog : public Window, public gcn::ActionListener
*/
void requestFocus();
+ void setVisible(bool visible);
+
private:
gcn::TextField *mValueField;
std::string mDefault;