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authorYohann Ferreira <bertram@cegetel.net>2005-04-13 18:47:04 +0000
committerYohann Ferreira <bertram@cegetel.net>2005-04-13 18:47:04 +0000
commit4b7cbd2a0ade9f40714194d59dc5bc7836778344 (patch)
tree603c2622ee828c3d8765aed6b157b002918302c2 /src/gui/itemcontainer.h
parentd741206cc1751ffbbf1909271d66558572358bfc (diff)
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Now getNumberOfSlotsUsed() return the number of different items a character has.
Diffstat (limited to 'src/gui/itemcontainer.h')
-rw-r--r--src/gui/itemcontainer.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/gui/itemcontainer.h b/src/gui/itemcontainer.h
index 2cc0ed13..ed332345 100644
--- a/src/gui/itemcontainer.h
+++ b/src/gui/itemcontainer.h
@@ -106,7 +106,7 @@ class ItemContainer : public gcn::Widget
int getQuantity(int index);
/**
- * Returns id of next free slot or -1 i all occupied.
+ * Returns id of next free slot or -1 if all occupied.
*/
int getFreeSlot();
@@ -144,6 +144,11 @@ class ItemContainer : public gcn::Widget
void setEquipped(int index, bool equipped);
void setEquipment(int index, bool equipment);
+
+ /**
+ * Get the number of slots filled with an item
+ */
+ int getNumberOfSlotsUsed();
};
#endif