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author | Aaron Marks <nymacro@gmail.com> | 2005-05-05 09:18:49 +0000 |
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committer | Aaron Marks <nymacro@gmail.com> | 2005-05-05 09:18:49 +0000 |
commit | 27c42e6505a99a0464361aca0fb6e23dce9b863e (patch) | |
tree | 8fe77671450a7dde25872685d35e78b7eb9759f2 /src/gui/inventory.h | |
parent | 974678ef41977c899c2d9229c0aae905e019ecdd (diff) | |
download | mana-27c42e6505a99a0464361aca0fb6e23dce9b863e.tar.gz mana-27c42e6505a99a0464361aca0fb6e23dce9b863e.tar.bz2 mana-27c42e6505a99a0464361aca0fb6e23dce9b863e.tar.xz mana-27c42e6505a99a0464361aca0fb6e23dce9b863e.zip |
- Equipped items now listed in inventory as "Eq.".
- Depending on whether selected inventory is equipment or item the button
which was previously only labeled "Use" will be labelled either: "Use",
"Equip" or "Unequip".
Diffstat (limited to 'src/gui/inventory.h')
-rw-r--r-- | src/gui/inventory.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/inventory.h b/src/gui/inventory.h index f4e814f0..89262d52 100644 --- a/src/gui/inventory.h +++ b/src/gui/inventory.h @@ -88,6 +88,7 @@ class InventoryWindow : public Window, gcn::ActionListener { int dropItem(int index, int quantity); + void mouseClick(int x, int y, int button, int count); void mouseMotion(int mx, int my); ItemContainer *items; |