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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-03 17:00:07 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-03 17:00:07 +0000 |
commit | 061b9e817ffe73acca163510b276e6ca7dd8f6c2 (patch) | |
tree | c1488381a9a62520f94cdb353bd5bd12ebc1b699 /src/gui/char_select.cpp | |
parent | 092bf185fc056338bcde2749a304e576edf342fd (diff) | |
download | mana-061b9e817ffe73acca163510b276e6ca7dd8f6c2.tar.gz mana-061b9e817ffe73acca163510b276e6ca7dd8f6c2.tar.bz2 mana-061b9e817ffe73acca163510b276e6ca7dd8f6c2.tar.xz mana-061b9e817ffe73acca163510b276e6ca7dd8f6c2.zip |
Made NPC names visible. Windows are now invisible by default.
Diffstat (limited to 'src/gui/char_select.cpp')
-rw-r--r-- | src/gui/char_select.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index fa4c0241..d91019e3 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -121,8 +121,9 @@ CharSelectDialog::CharSelectDialog(Network *network, add(mJobLevelLabel); add(mMoneyLabel); - mSelectButton->requestFocus(); setLocationRelativeTo(getParent()); + setVisible(true); + mSelectButton->requestFocus(); updatePlayerInfo(); } @@ -309,6 +310,7 @@ CharCreateDialog::CharCreateDialog(Window *parent, int slot, Network *network, add(mCancelButton); setLocationRelativeTo(getParent()); + setVisible(true); } void CharCreateDialog::action(const std::string& eventId, gcn::Widget* widget) |