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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2004-12-26 19:44:58 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2004-12-26 19:44:58 +0000 |
commit | 800f8e6070f10908c446147b96d5e1424f55c729 (patch) | |
tree | c043d03e5a0294174696a3a6d23ecc12a2acdb80 /src/graphic | |
parent | a94d3a14dd0d891cf05ea0c7a4d1613560fd96c5 (diff) | |
download | mana-800f8e6070f10908c446147b96d5e1424f55c729.tar.gz mana-800f8e6070f10908c446147b96d5e1424f55c729.tar.bz2 mana-800f8e6070f10908c446147b96d5e1424f55c729.tar.xz mana-800f8e6070f10908c446147b96d5e1424f55c729.zip |
Ported the inventory dialog over to Guichan. For the moment it is not
possible to delete or use items.
Diffstat (limited to 'src/graphic')
-rw-r--r-- | src/graphic/graphic.cpp | 15 | ||||
-rw-r--r-- | src/graphic/graphic.h | 110 |
2 files changed, 61 insertions, 64 deletions
diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp index b3173881..02b23181 100644 --- a/src/graphic/graphic.cpp +++ b/src/graphic/graphic.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) */ #include "graphic.h" @@ -42,13 +40,11 @@ BITMAP *buffer, *chat_background; DATAFILE *tileset; char itemCurrenyQ[10] = "0"; -//char page_num; int map_x, map_y, camera_x, camera_y; DIALOG_PLAYER *npc_player, *skill_player, *buy_sell_player, *sell_player, *skill_list_player, *npc_list_player; char npc_text[1000] = ""; char statsString2[255] = "n/a"; char skill_points[10] = ""; -TmwInventory inventory; Chat chatlog("./docs/chatlog.txt", 20); int show_npc_dialog = 0; bool show_skill_dialog = false; @@ -56,8 +52,10 @@ bool show_skill_list_dialog = false; char npc_button[10] = "Close"; gcn::TextField *chatInput; + StatsDialog *statsDialog; BuyDialog *buyDialog; +InventoryDialog *inventoryDialog; void ChatListener::action(const std::string& eventId) { @@ -204,10 +202,12 @@ void init_graphic() { statsDialog = new StatsDialog(guiTop); statsDialog->setPosition(SCREEN_W - statsDialog->getWidth() - 10, 10); - // Create buy dialog + // Create buy and inventory dialog buyDialog = new BuyDialog(guiTop); + inventoryDialog = new InventoryDialog(guiTop); buyDialog->setVisible(false); - + inventoryDialog->setVisible(false); + inventoryDialog->setPosition(100, 100); npc_player = init_dialog(npc_dialog, -1); position_dialog(npc_dialog, 300, 200); @@ -216,7 +216,6 @@ void init_graphic() { sell_player = init_dialog(sell_dialog, -1); skill_list_player = init_dialog(skill_list_dialog, -1); npc_list_player = init_dialog(npc_list_dialog, -1); - inventory.create(100, 100); vpage[0] = NULL; vpage[1] = NULL; @@ -514,7 +513,7 @@ void do_graphic(void) { guiGraphics->setTarget(vpage[page_num]); gui_update(NULL); - inventory.draw(vpage[page_num]); + //inventory.draw(vpage[page_num]); set_trans_blender(0, 0, 0, 110); draw_trans_sprite(vpage[page_num], chat_background, 0, SCREEN_H - 125); diff --git a/src/graphic/graphic.h b/src/graphic/graphic.h index ad1d02fa..d71c5ead 100644 --- a/src/graphic/graphic.h +++ b/src/graphic/graphic.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) */ #ifndef _GRAPHIC_H @@ -47,13 +45,13 @@ extern char skill_points[10]; extern Chat chatlog; extern bool show_skill_dialog, show_skill_list_dialog; extern int show_npc_dialog; -extern TmwInventory inventory; extern int map_x, map_y, camera_x, camera_y; extern BITMAP *hairset; extern char npc_button[10]; extern StatsDialog *statsDialog; extern BuyDialog *buyDialog; +extern InventoryDialog *inventoryDialog; // The action listener for the chat field class ChatListener : public gcn::ActionListener { @@ -66,68 +64,68 @@ void init_graphic(void); void exit_graphic(void); class Surface { - public: - BITMAP *buffer; - virtual void lock() = 0; - virtual void show() = 0; - virtual void update() = 0; + public: + BITMAP *buffer; + virtual void lock() = 0; + virtual void show() = 0; + virtual void update() = 0; }; class VideoSurface : public Surface { - private: - int current_page; - BITMAP *page[2]; - public: - VideoSurface(BITMAP *page1, BITMAP *page2) { - page[0] = page1; - page[1] = page2; - current_page = 0; - } - ~VideoSurface() { - destroy_bitmap(page[0]); - destroy_bitmap(page[2]); - } - void lock() { - acquire_bitmap(buffer); - } - void show() { - release_bitmap(buffer); - show_video_bitmap(buffer); - } - void update() { - current_page++; - if (current_page == 2) { - current_page = 0; - } - buffer = page[current_page]; - } + private: + int current_page; + BITMAP *page[2]; + public: + VideoSurface(BITMAP *page1, BITMAP *page2) { + page[0] = page1; + page[1] = page2; + current_page = 0; + } + ~VideoSurface() { + destroy_bitmap(page[0]); + destroy_bitmap(page[2]); + } + void lock() { + acquire_bitmap(buffer); + } + void show() { + release_bitmap(buffer); + show_video_bitmap(buffer); + } + void update() { + current_page++; + if (current_page == 2) { + current_page = 0; + } + buffer = page[current_page]; + } }; class MemorySurface : public Surface { - public: - MemorySurface(BITMAP *buffer) { - this->buffer = buffer; - } - ~MemorySurface() { - destroy_bitmap(buffer); - } - void lock() { - } - void show() { - blit(buffer, screen, 0, 0, 0, 0, SCREEN_W, SCREEN_H); - } - void update() { - } + public: + MemorySurface(BITMAP *buffer) { + this->buffer = buffer; + } + ~MemorySurface() { + destroy_bitmap(buffer); + } + void lock() { + } + void show() { + blit(buffer, screen, 0, 0, 0, 0, SCREEN_W, SCREEN_H); + } + void update() { + } }; class GraphicEngine { - private: - Surface *surface; - Spriteset *tileset; - public: - GraphicEngine(); - ~GraphicEngine(); - void refresh(); + private: + Surface *surface; + Spriteset *tileset; + public: + GraphicEngine(); + ~GraphicEngine(); + void refresh(); }; #endif |