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authorMateusz Kaduk <mateusz.kaduk@gmail.com>2004-12-12 17:51:50 +0000
committerMateusz Kaduk <mateusz.kaduk@gmail.com>2004-12-12 17:51:50 +0000
commit812e679c9befbfe98cc311723b8296df0384515e (patch)
treefe349e783efc0ee70ab60bcce866bdc4f9b67752 /src/graphic/graphic.cpp
parent197b684831c9701635fd140bbb06a6c2b3f0fcc7 (diff)
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Created setup class and changed to use guichan
Diffstat (limited to 'src/graphic/graphic.cpp')
-rw-r--r--src/graphic/graphic.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp
index 184ede63..efc0637f 100644
--- a/src/graphic/graphic.cpp
+++ b/src/graphic/graphic.cpp
@@ -54,6 +54,8 @@ bool show_skill_list_dialog = false;
char npc_button[10] = "Close";
gcn::TextField *chatInput;
+Setup *setup;
+extern bool show_setup;
void ChatListener::action(const std::string& eventId)
{
@@ -224,7 +226,7 @@ void init_graphic() {
clear_to_color(chat_background, makecol(0,0,0));
// Initialize gui
-
+
// Create chat input field
chatInput = new gcn::TextField();
chatInput->setPosition(0, SCREEN_H - chatInput->getHeight());
@@ -245,7 +247,6 @@ void init_graphic() {
sell_player = init_dialog(sell_dialog, -1);
skill_list_player = init_dialog(skill_list_dialog, -1);
npc_list_player = init_dialog(npc_list_dialog, -1);
- init_setup();
//gui_bitmap = vpage[page_num];
alfont_text_mode(-1);
inventory.create(100, 100);
@@ -587,8 +588,6 @@ new_tileset->spriteset[0]->draw(vbuffer, 0, 0);
// character status display
update_stats_dialog();
gui_update(stats_player);
- update_setup();
-
draw_sprite(vpage[page_num], mouse_sprite, mouse_x, mouse_y);
#ifdef WIN32