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authorSimon Edwardsson <simon@crossnet.se>2004-10-03 12:56:09 +0000
committerSimon Edwardsson <simon@crossnet.se>2004-10-03 12:56:09 +0000
commit0b00bf2ccff23b5f565e214b36be3ea823ab59da (patch)
tree2b43d9c1e9a72b07c26c2386633d6a80751bd25a /src/graphic/graphic.cpp
parent07af1c32d6d51a4d178ffc4dea7488a949d1e553 (diff)
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Added tmw_bar_proc, and a stat window, (I have // your stat window kth5 :) )
Diffstat (limited to 'src/graphic/graphic.cpp')
-rw-r--r--src/graphic/graphic.cpp33
1 files changed, 28 insertions, 5 deletions
diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp
index 48d1b5c7..59d10b1b 100644
--- a/src/graphic/graphic.cpp
+++ b/src/graphic/graphic.cpp
@@ -38,13 +38,16 @@ DATAFILE *tileset;
char itemCurrenyQ[10] = "0";
char page_num;
int map_x, map_y, camera_x, camera_y;
-DIALOG_PLAYER *chat_player, *npc_player, *skill_player, *buy_sell_player, *buy_player, *sell_player, *stats_player;
+DIALOG_PLAYER *chat_player, *npc_player, *skill_player, *buy_sell_player, *buy_player, *sell_player, *player_stats_player, *stats_player;
char speech[255] = "";
char npc_text[1000] = "";
TmwInventory inventory;
+char statsString[255] = "n/a";
+char statsString2[255] = "n/a";
Chat chatlog("./docs/chatlog.txt", 20);
int show_npc_dialog = 0;
bool show_skill_dialog = false;
+bool show_stats_dialog = false;
DIALOG npc_dialog[] = {
/* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */
@@ -54,6 +57,15 @@ DIALOG npc_dialog[] = {
{ NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL }
};
+DIALOG player_stats_dialog[] = {
+ /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */
+ { tmw_dialog_proc, 350, 200, 300, 45, 0, -1, 0, 0, 0, 0, statsString, NULL, NULL },
+ { tmw_text_proc, 355, 220, 180, 10, 0, 0, 0, 0, 0, 0, (char *)"Hp:", NULL, NULL },
+ { tmw_bar_proc, 375, 225, 60, 18, 0, 0, '1', 0, 1, 1, NULL, NULL, NULL },
+ { NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL }
+};
+
+
DIALOG buy_sell_dialog[] = {
/* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */
{ tmw_dialog_proc, 350, 200, 100, 105, 0, 0, 0, 0, 0, 0, (char *)"Shop", NULL, NULL },
@@ -142,9 +154,12 @@ void init_graphic() {
chat_player = init_dialog(chat_dialog, -1);
npc_player = init_dialog(npc_dialog, -1);
position_dialog(npc_dialog, 300, 200);
+
skill_player = init_dialog(skill_dialog, -1);
- stats_player = init_dialog(stats_dialog, -1);
+ //stats_player = init_dialog(stats_dialog, -1);
buy_sell_player = init_dialog(buy_sell_dialog, -1);
+ player_stats_player = init_dialog(player_stats_dialog, -1);
+ position_dialog(player_stats_dialog, 50, 5);
buy_player = init_dialog(buy_dialog, -1);
sell_player = init_dialog(sell_dialog, -1);
gui_bitmap = double_buffer;
@@ -266,7 +281,15 @@ void do_graphic(void) {
chatlog.chat_draw(double_buffer, 8, gui_font);
gui_update(chat_player);
-
+ if(show_stats_dialog)
+ {
+ sprintf(statsString,"%s Lv: %i Exp: %i",char_info->name,char_info->lv,char_info->xp);
+ player_stats_dialog[2].d1 = char_info->hp;
+ player_stats_dialog[2].d2 = char_info->max_hp;
+ dialog_message(player_stats_dialog, MSG_DRAW, 0, 0);
+ gui_update(player_stats_player);
+ }
+
switch(show_npc_dialog) {
case 1:
dialog_message(npc_dialog, MSG_DRAW, 0, 0);
@@ -339,8 +362,8 @@ void do_graphic(void) {
}
// character status display
- update_stats_dialog();
- gui_update(stats_player);
+ //update_stats_dialog();
+ //gui_update(stats_player);
alfont_textprintf(double_buffer, gui_font, 0, 0, MAKECOL_WHITE, "FPS:%i", fps);