diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-02-09 22:30:00 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-02-09 22:31:11 +0100 |
commit | 07f7d52f661a74e6d0c780ca53e724651e3dcc48 (patch) | |
tree | b55b8c0d04a1544ace42f00642adfde4ad045d94 /src/game.h | |
parent | 6c29cfa167820635ea602b5cc31dcfeb7b04478c (diff) | |
download | mana-07f7d52f661a74e6d0c780ca53e724651e3dcc48.tar.gz mana-07f7d52f661a74e6d0c780ca53e724651e3dcc48.tar.bz2 mana-07f7d52f661a74e6d0c780ca53e724651e3dcc48.tar.xz mana-07f7d52f661a74e6d0c780ca53e724651e3dcc48.zip |
Mostly whitespace fixes
Removed tab characters and trailing spaces and added spaces between
"if(", "for(", "while(" and "switch(".
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 52 |
1 files changed, 26 insertions, 26 deletions
@@ -19,8 +19,8 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#ifndef GAME_ -#define GAME_ +#ifndef GAME_H +#define GAME_H #include <iosfwd> #include <memory> @@ -40,35 +40,35 @@ extern volatile int tick_time; class Game : public ConfigListener { public: - Game(Network *network); - ~Game(); + Game(Network *network); + ~Game(); - void logic(); + void logic(); - void handleInput(); + void handleInput(); - void optionChanged(const std::string &name); + void optionChanged(const std::string &name); private: - Network *mNetwork; - - /** Used to determine whether to draw the next frame. */ - int mDrawTime; - - /** The minimum frame time (used for frame limiting). */ - int mMinFrameTime; - - typedef const std::auto_ptr<MessageHandler> MessageHandlerPtr; - MessageHandlerPtr mBeingHandler; - MessageHandlerPtr mBuySellHandler; - MessageHandlerPtr mChatHandler; - MessageHandlerPtr mEquipmentHandler; - MessageHandlerPtr mInventoryHandler; - MessageHandlerPtr mItemHandler; - MessageHandlerPtr mNpcHandler; - MessageHandlerPtr mPlayerHandler; - MessageHandlerPtr mSkillHandler; - MessageHandlerPtr mTradeHandler; + Network *mNetwork; + + /** Used to determine whether to draw the next frame. */ + int mDrawTime; + + /** The minimum frame time (used for frame limiting). */ + int mMinFrameTime; + + typedef const std::auto_ptr<MessageHandler> MessageHandlerPtr; + MessageHandlerPtr mBeingHandler; + MessageHandlerPtr mBuySellHandler; + MessageHandlerPtr mChatHandler; + MessageHandlerPtr mEquipmentHandler; + MessageHandlerPtr mInventoryHandler; + MessageHandlerPtr mItemHandler; + MessageHandlerPtr mNpcHandler; + MessageHandlerPtr mPlayerHandler; + MessageHandlerPtr mSkillHandler; + MessageHandlerPtr mTradeHandler; }; /** |