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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-02-26 21:29:49 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-02-26 21:29:49 +0100 |
commit | 3008805eea4b972265597ba196ab05ce64c69965 (patch) | |
tree | d3195600e956e496b6b21f200fc04e5b08cab368 /src/being.cpp | |
parent | 3ad6ac47d4967870a54fddd66aa9996724115b94 (diff) | |
parent | 6b0cff837b7adae56dc90d12e9c0e256e6aab134 (diff) | |
download | mana-3008805eea4b972265597ba196ab05ce64c69965.tar.gz mana-3008805eea4b972265597ba196ab05ce64c69965.tar.bz2 mana-3008805eea4b972265597ba196ab05ce64c69965.tar.xz mana-3008805eea4b972265597ba196ab05ce64c69965.zip |
Merge branch 'aethyra/master'
Conflicts:
data/graphics/images/login_wallpaper.png
src/being.cpp
src/beingmanager.cpp
src/engine.cpp
src/game.cpp
src/gui/buysell.cpp
src/gui/buysell.h
src/gui/gui.h
src/gui/npc_text.cpp
src/gui/npc_text.h
src/gui/npcintegerdialog.cpp
src/gui/npclistdialog.cpp
src/gui/npclistdialog.h
src/gui/npcstringdialog.cpp
src/gui/sell.cpp
src/gui/shop.cpp
src/gui/table.cpp
src/net/beinghandler.cpp
src/net/npchandler.cpp
src/net/playerhandler.cpp
src/npc.cpp
src/npc.h
src/shopitem.cpp
src/shopitem.h
src/utils/stringutils.cpp
src/utils/stringutils.h
src/utils/trim.h
Diffstat (limited to 'src/being.cpp')
-rw-r--r-- | src/being.cpp | 26 |
1 files changed, 21 insertions, 5 deletions
diff --git a/src/being.cpp b/src/being.cpp index 43480eba..902bd4e1 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -232,20 +232,36 @@ void Being::takeDamage(int amount) gcn::Font *font; std::string damage = amount ? toString(amount) : "miss"; + int red, green, blue; + + font = gui->getInfoParticleFont(); + // Selecting the right color if (damage == "miss") - font = hitYellowFont; + { + red = 255; + green = 255; + blue = 0; + } else { if (getType() == MONSTER) - font = hitBlueFont; + { + red = 0; + green = 100; + blue = 255; + } else - font = hitRedFont; + { + red = 255; + green = 50; + blue = 50; + } } // Show damage number - particleEngine->addTextSplashEffect(damage, 255, 255, 255, font, - mPx + 16, mPy + 16); + particleEngine->addTextSplashEffect(damage, red, green, blue, font, + mPx + 16, mPy + 16, true); effectManager->trigger(26, this); } |