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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-08-22 16:07:11 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-08-22 16:07:11 +0000 |
commit | 10ebf4484985b98e9248c8de84b35af9b6e26d3a (patch) | |
tree | 29a1f79bd66505a80e4dfeda31230ed2df97798d /ChangeLog | |
parent | 353560a2829fb9b1d9d26121658ce83589c4f5ef (diff) | |
download | mana-10ebf4484985b98e9248c8de84b35af9b6e26d3a.tar.gz mana-10ebf4484985b98e9248c8de84b35af9b6e26d3a.tar.bz2 mana-10ebf4484985b98e9248c8de84b35af9b6e26d3a.tar.xz mana-10ebf4484985b98e9248c8de84b35af9b6e26d3a.zip |
Fixed an arithmetic exception in ItemShortcutContainer::draw.
Changed default sitting key back to 's'.
Fixed a problem with all equipment being interpreted as weapon sprite.
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 7 |
1 files changed, 7 insertions, 0 deletions
@@ -5,6 +5,13 @@ * data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am: Added close button and item shortcut backgrounds to files that will be installed. + * src/gui/itemshortcutcontainer.cpp: Make sure mGridWidth and + mGridHeight are initialized properly (fixes arithmetic exception in + ItemShortcutContainer::draw). + * src/keyboardconfig.cpp: Changed default sitting key back to 's'. + * src/net/equipmenthandler.cpp: Removed a line that attempted to set + the player's weapon sprite with each kind of equipment. Seems to work + fine without as well. 2007-08-22 Philipp Sehmisch <tmw@crushnet.org> |