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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2004-12-25 15:22:54 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2004-12-25 15:22:54 +0000 |
commit | 8e9952956dddf37edefeb69c009def3f0dff23eb (patch) | |
tree | 2b0c591b03e4c4542999fad3200a726fcdf962b6 | |
parent | c784dea82dbeee0133077a1b673f5652c59c2f77 (diff) | |
download | mana-8e9952956dddf37edefeb69c009def3f0dff23eb.tar.gz mana-8e9952956dddf37edefeb69c009def3f0dff23eb.tar.bz2 mana-8e9952956dddf37edefeb69c009def3f0dff23eb.tar.xz mana-8e9952956dddf37edefeb69c009def3f0dff23eb.zip |
Taking screenshot seems to work now. Another more cleanup, maybe last before
I might actually add something useful, heh.
-rw-r--r-- | src/game.cpp | 54 | ||||
-rw-r--r-- | src/graphic/graphic.cpp | 35 | ||||
-rw-r--r-- | src/graphic/graphic.h | 4 |
3 files changed, 53 insertions, 40 deletions
diff --git a/src/game.cpp b/src/game.cpp index 98d8baab..d3d34fbd 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -152,13 +152,16 @@ void do_init() { remove("./docs/packet.list"); } -/** Clean the engine */ +/** + * Clean the engine + */ void do_exit() { } -/** Check user input */ +/** + * Check user input + */ void do_input() { - if(walk_status==0) { int x = get_x(player_node->coordinates); int y = get_y(player_node->coordinates); @@ -206,28 +209,31 @@ void do_input() { } } - if(player_node->action==STAND) - if(key[KEY_LCONTROL]) { - player_node->action = ATTACK; - attack(get_x(player_node->coordinates), get_y(player_node->coordinates), get_direction(player_node->coordinates)); - player_node->tick_time = tick_time; - } + if (player_node->action == STAND) { + if (key[KEY_LCONTROL]) { + player_node->action = ATTACK; + attack(get_x(player_node->coordinates), + get_y(player_node->coordinates), + get_direction(player_node->coordinates)); + player_node->tick_time = tick_time; + } + } - if(key[KEY_F1]) { - save_bitmap("./data/graphic/screenshot.bmp", double_buffer, NULL); - } else if(key[KEY_F12]){ - sound.SetAdjVol( 1, 1, 1); - } else if(key[KEY_F11]){ - sound.SetAdjVol(-1,-1,-1); - } - if(key[KEY_F5] && action_time==true) { - if(player_node->action==STAND) - action(2, 0); - else if(player_node->action==SIT) - action(3, 0); - action_time = false; - //alert("","","","","",0,0); - } + if (key[KEY_F1]) { + save_bitmap("./data/graphic/screenshot.bmp", vpage[page_num], NULL); + } else if (key[KEY_F12]){ + sound.SetAdjVol( 1, 1, 1); + } else if (key[KEY_F11]){ + sound.SetAdjVol(-1,-1,-1); + } + if (key[KEY_F5] && action_time) { + if (player_node->action == STAND) + action(2, 0); + else if (player_node->action == SIT) + action(3, 0); + action_time = false; + //alert("","","","","",0,0); + } if(key[KEY_F10] && action_time==true) { //was 3 goes to 0 diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp index 1df06bd5..c391f75b 100644 --- a/src/graphic/graphic.cpp +++ b/src/graphic/graphic.cpp @@ -38,7 +38,7 @@ BITMAP *vbuffer, *vpage[2], *vtileset, *temp, *vnpcset, *vplayerset, *vmonsterse int page_num = 0; bool page_flipping; -BITMAP *buffer, *double_buffer, *chat_background; +BITMAP *buffer, *chat_background; DATAFILE *tileset; char itemCurrenyQ[10] = "0"; @@ -152,10 +152,6 @@ char hairtable[14][4][2] = { { { 0, 4}, {-1, 6}, {-1, 6}, {0, 6} } // SIT }; -void set_npc_dialog(int show) { - show_npc_dialog = show; -} - int get_x_offset(NODE *node) { int offset = 0; char direction = get_direction(node->coordinates); @@ -338,6 +334,7 @@ void do_graphic(void) { if (node->action == ATTACK) { int pf = node->frame + node->action + 4 * node->weapon; int wf = 16 * node->weapon + 4 * node->frame; + new_playerset->spriteset[4 * pf + dir]->draw(vbuffer, node->text_x, node->text_y); draw_rle_sprite(vbuffer, (RLE_SPRITE*)weaponset[wf + dir].dat, @@ -351,6 +348,7 @@ void do_graphic(void) { } else { int pf = node->frame + node->action; + new_playerset->spriteset[4 * pf + dir]->draw(vbuffer, node->text_x, node->text_y); masked_blit(hairset, vbuffer, @@ -396,18 +394,22 @@ void do_graphic(void) { node->text_x = sx * 16 - 22 + get_x_offset(node) - offset_x; node->text_y = sy * 16 - 25 + get_y_offset(node) - offset_y; - //int r_x = node->text_x-get_x_offset(node); - //int r_y = node->text_y-get_y_offset(node); + int sprnum = dir + 4 * (node->job - 1002); + int mf = node->frame + node->action; if (node->action == MONSTER_DEAD) { - new_monsterset->spriteset[dir + 4 * (node->job - 1002) + 8 * MONSTER_DEAD]->draw(vbuffer, node->text_x, node->text_y); + new_monsterset->spriteset[sprnum * MONSTER_DEAD]->draw(vbuffer, + node->text_x, node->text_y); } else { - new_monsterset->spriteset[dir + 4 * (node->job - 1002) + 8 * (node->frame + node->action)]->draw(vbuffer, node->text_x, node->text_y); + new_monsterset->spriteset[sprnum + 8 * mf]->draw(vbuffer, + node->text_x, node->text_y); } if (node->action != STAND) { - node->frame = (get_elapsed_time(node->tick_time) * 4) / (node->speed); + node->frame = + (get_elapsed_time(node->tick_time) * 4) / (node->speed); + if (node->frame >= 4) { if (node->action != MONSTER_DEAD && node->path) { if (node->path->next) { @@ -448,6 +450,7 @@ void do_graphic(void) { } } } + if (node->action == MONSTER_DEAD && node->frame >= 20) { NODE *temp = node; node = node->next; @@ -476,6 +479,7 @@ void do_graphic(void) { release_bitmap(vbuffer); acquire_bitmap(vpage[page_num]); + // Stretch the map buffer onto the screen if (stretch_mode == 0) { stretch_blit(vbuffer, vpage[page_num], 0, 0, 400, 300, 0, 0, 800, 600); } @@ -560,13 +564,15 @@ void do_graphic(void) { char money[20]; sprintf(money, "%i gp", char_info->gp); buy_dialog[4].dp = &money; - buy_dialog[5].d1 = (int)(char_info->gp/get_item_price(buy_dialog[3].d1)); - if (buy_dialog[5].d2>buy_dialog[5].d1) + buy_dialog[5].d1 = + (int)(char_info->gp / get_item_price(buy_dialog[3].d1)); + + if (buy_dialog[5].d2 > buy_dialog[5].d1) dialog_message(buy_dialog, MSG_DRAW, 0, 0); if (!gui_update(buy_player)) { show_npc_dialog = shutdown_dialog(buy_player); buy_dialog[5].d1 = 0; - if(show_npc_dialog==1) { + if (show_npc_dialog == 1) { WFIFOW(0) = net_w_value(0x00c8); WFIFOW(2) = net_w_value(8); WFIFOW(4) = net_w_value(buy_dialog[5].d2); @@ -634,7 +640,8 @@ void do_graphic(void) { if (ret == 1) { if (char_info->skill_point > 0) { WFIFOW(0) = net_w_value(0x0112); - WFIFOW(2) = net_w_value(get_skill_id(skill_list_dialog[3].d1)); + WFIFOW(2) = net_w_value( + get_skill_id(skill_list_dialog[3].d1)); WFIFOSET(4); } } else if(ret == 2) { diff --git a/src/graphic/graphic.h b/src/graphic/graphic.h index b8eee3a8..019cb67f 100644 --- a/src/graphic/graphic.h +++ b/src/graphic/graphic.h @@ -38,7 +38,8 @@ #include "image.h" #include <allegro.h> -extern BITMAP *buffer, *double_buffer; +extern BITMAP *buffer, *vpage[2]; +extern int page_num; extern char speech[255]; extern char npc_text[1000]; extern char skill_points[10]; @@ -58,7 +59,6 @@ class ChatListener : public gcn::ActionListener { void action(const std::string& eventId); }; -void set_npc_dialog(int show); void do_graphic(void); void init_graphic(void); void exit_graphic(void); |