diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2004-12-21 14:03:07 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2004-12-21 14:03:07 +0000 |
commit | a41060c06e0e634f0a24d038c749c35a7ca709a7 (patch) | |
tree | 544830b4ea9db456df1581170ebd0e81a1c6d124 | |
parent | e7f1e289484e4c2579c70e3441a2985f7e6cd98b (diff) | |
download | mana-a41060c06e0e634f0a24d038c749c35a7ca709a7.tar.gz mana-a41060c06e0e634f0a24d038c749c35a7ca709a7.tar.bz2 mana-a41060c06e0e634f0a24d038c749c35a7ca709a7.tar.xz mana-a41060c06e0e634f0a24d038c749c35a7ca709a7.zip |
Committing ported character select and new character dialogs by nym.
-rw-r--r-- | src/gui/char_select.cpp | 602 | ||||
-rw-r--r-- | src/gui/char_select.h | 84 | ||||
-rw-r--r-- | src/gui/char_server.cpp | 3 | ||||
-rw-r--r-- | src/gui/login.cpp | 1 | ||||
-rw-r--r-- | src/main.cpp | 2 |
5 files changed, 454 insertions, 238 deletions
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index ae51be1a..2d9c6e32 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -17,226 +17,384 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) */ #include "char_select.h" #include "../graphic/graphic.h" #include "../graphic/2xsai.h" -char button_state[3]; -char address[41]; -char name[25]; -//short hair_color = 0; -//short hair_style = 0; - -DIALOG char_select_dialog[] = { - /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */ - { tmw_dialog_proc, 300, 240, 200, 208, 0, -1, 0, 0, 0, 0, (char*)"Char select", NULL, NULL }, - { tmw_text_proc, 304, 268, 192, 10, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL }, - { tmw_player_proc, 304, 282, 142, 100, 0, 0, 0, 0, 80, 60, NULL, NULL, NULL }, - { tmw_button_proc, 398, 426, 44, 18, 0, -1, 'o', D_EXIT, -1, 0, (char*)"&Ok", NULL, NULL }, - { tmw_button_proc, 446, 426, 44, 18, 0, -1, 'c', D_EXIT, -1, 0, (char*)"&Cancel", NULL, NULL }, - { tmw_button_proc, 304, 426, 44, 18, 0, 0, 0, D_EXIT, 0, 0, button_state, NULL, NULL }, -/* { gui_button_proc, 304, 356, 20, 20, 0, 0, 0, 0, 0, 0, "<", NULL, NULL }, - { gui_button_proc, 328, 356, 20, 20, 0, 0, 0, 0, 0, 0, ">", NULL, NULL }, */ - { NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL }, -}; - -DIALOG char_create_dialog[] = { - /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */ - { tmw_dialog_proc, 300, 240, 200, 208, 0, -1, 0, 0, 0, 0, (char*)"Char create", NULL, NULL }, - { tmw_text_proc, 302, 386, 192, 20, 0, 0, 0, 0, 0, 0, (char *)"Name: ", NULL, NULL }, - { tmw_edit_proc, 340, 386, 156, 20, 0, 0, 0, 0, 24, 0, name, NULL, NULL }, - { tmw_button_proc, 398, 426, 44, 18, 0, -1, 'o', D_EXIT, -1, 0, (char*)"&Ok", NULL, NULL }, - { tmw_button_proc, 446, 426, 44, 18, 0, -1, 'c', D_EXIT, -1, 0, (char*)"&Cancel", NULL, NULL }, - { tmw_player_proc, 304, 282, 142, 100, 0, 0, 0, 0, 80, 60, NULL, NULL, NULL }, - { tmw_incbutt_proc, 450, 282, 20, 20, 0, 0, 0, 0, 2, 0, (char*)"<", &char_info->hair_color, NULL }, - { tmw_incbutt_proc, 472, 282, 20, 20, 0, 0, 0, 0, 1, 0, (char*)">", &char_info->hair_color, NULL }, - { tmw_incbutt_proc2, 450, 304, 20, 20, 0, 0, 0, 0, 2, 0, (char*)"<", &char_info->hair_style, NULL }, - { tmw_incbutt_proc2, 472, 304, 20, 20, 0, 0, 0, 0, 1, 0, (char*)">", &char_info->hair_style, NULL }, - { NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL }, -}; +extern gcn::Gui *gui; -#define MAX_HAIR_COLOR 9 -#define MAX_HAIR_STYLE 3 +CharSelectDialog::CharSelectDialog(gcn::Container *parent) + : Window(parent, "Select Character") +{ + selectButton = new Button(" OK "); + cancelButton = new Button("Cancel"); + newCharButton = new Button(" New "); + delCharButton = new Button("Delete"); + nameLabel = new gcn::Label("Name"); + levelLabel = new gcn::Label("Level"); + jobLevelLabel = new gcn::Label("Job Level"); + moneyLabel = new gcn::Label("Money"); + + nameLabel->setDimension(gcn::Rectangle(0, 0, 128, 16)); + levelLabel->setDimension(gcn::Rectangle(0, 0, 128, 16)); + jobLevelLabel->setDimension(gcn::Rectangle(0, 0, 128, 16)); + moneyLabel->setDimension(gcn::Rectangle(0, 0, 128, 16)); + + selectButton->setEventId("ok"); + newCharButton->setEventId("new"); + cancelButton->setEventId("cancel"); + delCharButton->setEventId("delete"); -int tmw_incbutt_proc(int msg, DIALOG *d, int c) { - if(msg==MSG_CLICK) { - if(d->d1==1)char_info->hair_color++; - else if(d->d1==2)char_info->hair_color--; - if(char_info->hair_color<1)char_info->hair_color = MAX_HAIR_COLOR+1; - if(char_info->hair_color>MAX_HAIR_COLOR+1)char_info->hair_color = 1; - d->flags = 0; - return D_O_K; - } - return tmw_button_proc(msg, d, c); + selectButton->setPosition(128, 180); + cancelButton->setPosition(166, 180); + newCharButton->setPosition(4, 180); + delCharButton->setPosition(64, 180); + nameLabel->setPosition(10, 100); + levelLabel->setPosition(10, 116); + jobLevelLabel->setPosition(10, 132); + moneyLabel->setPosition(10, 148); + + add(selectButton); + add(cancelButton); + add(newCharButton); + add(delCharButton); + add(nameLabel); + add(levelLabel); + add(jobLevelLabel); + add(moneyLabel); + + // Set up event listener + selectButton->addActionListener(this); + cancelButton->addActionListener(this); + newCharButton->addActionListener(this); + delCharButton->addActionListener(this); + + setDimension(gcn::Rectangle(240, 64, 240, 216)); + setLocationRelativeTo(getParent()); } -int tmw_incbutt_proc2(int msg, DIALOG *d, int c) { - if(msg==MSG_CLICK) { - if(d->d1==1)char_info->hair_style++; - else if(d->d1==2)char_info->hair_style--; - if(char_info->hair_style<1)char_info->hair_style = MAX_HAIR_STYLE+1; - if(char_info->hair_style>MAX_HAIR_STYLE+1)char_info->hair_style = 1; - d->flags = 0; - return D_O_K; - } - return tmw_button_proc(msg, d, c); +CharSelectDialog::~CharSelectDialog() +{ + delete selectButton; + delete cancelButton; + delete newCharButton; } -int tmw_player_proc(int msg, DIALOG *d, int c) { - if(msg==MSG_DRAW) { - tmw_bitmap_proc(MSG_DRAW, d, 0); - if(n_character>0) { - masked_blit(playerset, gui_bitmap, 0, 0, d->x-10+40, d->y-10+30, 80, 60); - masked_blit(hairset, gui_bitmap, 20*(char_info->hair_color-1), 20*4*(char_info->hair_style-1), d->x+21+40, d->y+5+30, 20, 20); +void CharSelectDialog::action(const std::string& eventId) +{ + if (eventId == "ok") { + // Start game + state = GAME; + } + else if (eventId == "cancel") { + state = EXIT; + } + else if (eventId == "new") { + // Create new character + if (n_character > 0) + return; + // Start new character dialog... + charCreate(); + } else if (eventId == "delete") { + // Delete character + if (n_character <= 0) + return; + serverCharDelete(); } - //textprintf(gui_bitmap, font, 0, 0, makecol(255,255,255), "%i", char_info->hair_style); - //Super2xSaI(temp, gui_bitmap, 0, 0, d->x, d->y, temp->w*2, temp->h*2); - //blit(temp, gui_bitmap, 0, 0, d->x, d->y, 60,50); - } - return D_O_K; } -void char_select() { - state = LOGIN; - if(n_character>0) { - char_select_dialog[1].dp = char_info->name; - char_select_dialog[1].x = 400-text_length(font, char_info->name)/2; - //char_select_dialog[2].dp = playerset; - if(playerset==NULL)ok("Error", "Playerset not loaded"); - strcpy(button_state, "Del"); - char_select_dialog[3].flags &= D_CLOSE; - } else { - char *temp = (char *)malloc(3); - strcpy(temp, ""); - char_select_dialog[1].dp = temp; - char_select_dialog[3].flags |= D_DISABLED; - char_select_dialog[2].dp = NULL; - strcpy(button_state, "New"); - char_info->hair_color = 1; - char_info->hair_style = 1; - } - //centre_dialog(char_select_dialog); - DIALOG_PLAYER *player = init_dialog(char_select_dialog, -1); - //centre_dialog(char_select_dialog); - int gui_exit = 1; - while((!key[KEY_ESC])&&(gui_exit)&&(!key[KEY_ENTER])) { - clear_bitmap(buffer); - blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); - gui_exit = gui_update(player); - blit(buffer, screen, 0, 0, 0, 0, 800, 600); - } - gui_exit = shutdown_dialog(player); - if((gui_exit==3)||((key[KEY_ENTER])&&(strcmp(button_state, "Del")==0)))server_char_select(); - else if(gui_exit==4)close_session(); - else if(gui_exit==5)server_char_delete(); - //alert("","","","","",0,0); - if(state==LOGIN)close_session(); +#define MAX_HAIR_STYLE 3 +#define MAX_HAIR_COLOR 9 +int curHairColor = 0; +int curHairStyle = 0; +std::string curName; + +CharCreateDialog::CharCreateDialog(gcn::Container *parent) + : Window(parent, "Create Character") +{ + nameField = new gcn::TextField(""); + nameLabel = new gcn::Label("Name:"); + nextHairColorButton = new Button(">"); + prevHairColorButton = new Button("<"); + hairColorLabel = new gcn::Label("Hair Color:"); + nextHairStyleButton = new Button(">"); + prevHairStyleButton = new Button("<"); + hairStyleLabel = new gcn::Label("Hair Style:"); + createButton = new Button("Create"); + + nextHairColorButton->setEventId("nextcolor"); + prevHairColorButton->setEventId("prevcolor"); + nextHairStyleButton->setEventId("nextstyle"); + prevHairStyleButton->setEventId("prevstyle"); + createButton->setEventId("create"); + + nameField->setDimension(gcn::Rectangle(0, 0, 96, 16)); + + nameField->setPosition(40, 4); + nameLabel->setPosition(4, 4); + nextHairColorButton->setPosition(160, 32); + prevHairColorButton->setPosition(96, 32); + hairColorLabel->setPosition(4, 34); + nextHairStyleButton->setPosition(160, 64); + prevHairStyleButton->setPosition(96, 64); + hairStyleLabel->setPosition(4, 66); + createButton->setPosition(125, 96); + + nextHairColorButton->addActionListener(this); + prevHairColorButton->addActionListener(this); + nextHairStyleButton->addActionListener(this); + prevHairStyleButton->addActionListener(this); + createButton->addActionListener(this); + + add(nameField); + add(nameLabel); + add(nextHairColorButton); + add(prevHairColorButton); + add(hairColorLabel); + add(nextHairStyleButton); + add(prevHairStyleButton); + add(hairStyleLabel); + add(createButton); + + setDimension(gcn::Rectangle(32, 32, 200, 128)); + setLocationRelativeTo(getParent()); } -void server_char_select() { - // Request character selection - WFIFOW(0) = net_w_value(0x0066); - WFIFOB(2) = net_b_value(0); - WFIFOSET(3); - - while((in_size<3)||(out_size>0))flush(); - log("CharSelect", "Packet ID: %x, Length: %d, Packet_in_size %d", - RFIFOW(0), - get_length(RFIFOW(0)), - RFIFOW(2)); - log("CharSelect", "In_size: %d", in_size); - - if(RFIFOW(0)==0x0071) { - while(in_size<28)flush(); - char_ID = RFIFOL(2); - memset(map_path, '\0', 480); - append_filename(map_path, "./data/map/", RFIFOP(6), 480); - map_address = RFIFOL(22); - map_port = RFIFOW(26); - state = GAME; - - log("CharSelect", "Map: %s", map_name); - log("CharSelect", "Server: %s:%d", iptostring(map_address), map_port); - RFIFOSKIP(28); - close_session(); - } else if(RFIFOW(0)==0x006c) { - switch(RFIFOB(2)) { - case 0: - ok("Error", "Access denied"); - break; - case 1: - ok("Error", "Cannot use this ID"); - break; +CharCreateDialog::~CharCreateDialog() +{ + delete nameField; + delete nameLabel; + delete nextHairColorButton; + delete prevHairColorButton; + delete hairColorLabel; + delete nextHairStyleButton; + delete prevHairStyleButton; + delete hairStyleLabel; +} + +void CharCreateDialog::action(const std::string& eventId) +{ + if (eventId == "create") { + // Create character (used to exit create dialog loop) + state = CHAR_SELECT; } - state = CHAR_SELECT; - RFIFOSKIP(3); - } - // Todo: add other packets + else if (eventId == "nextcolor") { + curHairColor++; + } + else if (eventId == "prevcolor") { + curHairColor--; + } + else if (eventId == "nextstyle") { + curHairStyle++; + } + else if (eventId == "prevstyle") { + curHairStyle--; + } + + if (curHairColor < 0) + curHairColor = 0; + if (curHairColor > MAX_HAIR_COLOR) + curHairColor = MAX_HAIR_COLOR; + if (curHairStyle < 0) + curHairStyle = 0; + if (curHairStyle > MAX_HAIR_STYLE) + curHairStyle = MAX_HAIR_STYLE; } -void server_char_delete() { - state = CHAR_SELECT; - // Delete a character - if(!strcmp(button_state, "Del")) { - if(yes_no("Confirm", "Are you sure?")==0) { - // Request character deletion - WFIFOW(0) = net_w_value(0x0068); - WFIFOL(2) = net_l_value(char_info->id); - WFIFOSET(46); - - while((in_size<2)||(out_size>0))flush(); - if(RFIFOW(0)==0x006f) { - RFIFOSKIP(2); - ok("Info", "Player deleted"); - free(char_info); - n_character = 0; - } else if(RFIFOW(0)==0x006c) { - switch(RFIFOB(2)) { - case 0: - ok("Error", "Access denied"); - break; - case 1: - ok("Error", "Cannot use this ID"); - break; + +void charSelect() +{ + CharSelectDialog *sel; + sel = new CharSelectDialog(guiTop); + + state = LOGIN; + + while (!key[KEY_ESC] && !key[KEY_ENTER] && state != EXIT && state == LOGIN) + { + if (n_character > 0) { + char tmpBuf[64]; + sel->setName(char_info->name); + sprintf(tmpBuf, "Lvl: %d", char_info->lv); + sel->setLevel(tmpBuf); + sprintf(tmpBuf, "Job Lvl: %d", char_info->job_lv); + sel->setJobLevel(tmpBuf); + sprintf(tmpBuf, "Gold: %d", char_info->gp); + sel->setMoney(tmpBuf); } + + // Draw background + blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); + + // Update gui + gui->logic(); + gui->draw(); + + gui_update(NULL); + + // Draw character + const int pX = 16, pY = 32; + if (n_character > 0) { + masked_blit(playerset, buffer, 0, 0, + pX + sel->getDimension().x, + pY + sel->getDimension().y, 80, 60); + masked_blit(hairset, buffer, + 20 * (char_info->hair_color - 1), + 20 * 4 * (char_info->hair_style - 1), + pX + 31 + sel->getDimension().x, + pY + 15 + sel->getDimension().y, 20, 20); + } + + // Draw to screen + blit(buffer, screen, 0, 0, 0, 0, 800, 600); + + } + + if (state == GAME) + { + serverCharSelect(); + close_session(); + } + + delete sel; +} + +void serverCharSelect() +{ + // Request character selection + WFIFOW(0) = net_w_value(0x0066); + WFIFOB(2) = net_b_value(0); + WFIFOSET(3); + + while ((in_size < 3) || (out_size > 0)) { + flush(); + } + + log("CharSelect", "Packet ID: %x, Length: %d, Packet_in_size %d", + RFIFOW(0), + get_length(RFIFOW(0)), + RFIFOW(2)); + log("CharSelect", "In_size: %d", in_size); + + if (RFIFOW(0) == 0x0071) { + while (in_size < 28) { + flush(); + } + char_ID = RFIFOL(2); + memset(map_path, '\0', 480); + append_filename(map_path, "./data/map/", RFIFOP(6), 480); + map_address = RFIFOL(22); + map_port = RFIFOW(26); + state = GAME; + + log("CharSelect", "Map: %s", map_name); + log("CharSelect", "Server: %s:%d", iptostring(map_address), map_port); + RFIFOSKIP(28); + close_session(); + } else if (RFIFOW(0) == 0x006c) { + switch (RFIFOB(2)) { + case 0: + ok("Error", "Access denied"); + break; + case 1: + ok("Error", "Cannot use this ID"); + break; + } + state = CHAR_SELECT; RFIFOSKIP(3); - } else ok("Error", "Unknown error"); } - // Create a new character - } else { - n_character = 1; + // Todo: add other packets +} + +void charCreate() +{ + CharCreateDialog *create = new CharCreateDialog(guiTop); + + state = LOGIN; + while (!key[KEY_ESC] && !key[KEY_ENTER] && state != EXIT && + state != CHAR_SELECT) + { + // Draw background + blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); - centre_dialog(char_create_dialog); - DIALOG_PLAYER *player = init_dialog(char_create_dialog, -1); - int gui_exit = 1; - while ((!key[KEY_ESC])&&(gui_exit)) { - clear_bitmap(buffer); - blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); - gui_exit = gui_update(player); - blit(buffer, screen, 0, 0, 0, 0, 800, 600); + // Update gui + gui->logic(); + gui->draw(); + + gui_update(NULL); + + // Draw character + const int pX = 96, pY = 40; + masked_blit(playerset, buffer, 0, 0, + pX + create->getDimension().x, + pY + create->getDimension().y, 80, 60); + masked_blit(hairset, buffer, 20 * curHairColor, 20 * 4 * curHairStyle, + pX + 31 + create->getDimension().x, + pY + 15 + create->getDimension().y, 20, 20); + + // Draw to screen + blit(buffer, screen, 0, 0, 0, 0, 800, 600); + + curName = create->getName(); + } + + if (state == CHAR_SELECT) { + serverCharCreate(); + } + + delete create; +} + +void serverCharDelete() { + state = CHAR_SELECT; + // Delete a character + if (yes_no("Confirm", "Are you sure?")==0) { + // Request character deletion + WFIFOW(0) = net_w_value(0x0068); + WFIFOL(2) = net_l_value(char_info->id); + WFIFOSET(46); + + while ((in_size < 2) || (out_size > 0)) flush(); + if (RFIFOW(0) == 0x006f) { + RFIFOSKIP(2); + ok("Info", "Player deleted"); + free(char_info); + n_character = 0; + } else if (RFIFOW(0) == 0x006c) { + switch (RFIFOB(2)) { + case 0: + ok("Error", "Access denied"); + break; + case 1: + ok("Error", "Cannot use this ID"); + break; + } + RFIFOSKIP(3); + } else ok("Error", "Unknown error"); } - gui_exit = shutdown_dialog(player); - if(gui_exit==3) { - WFIFOW(0) = net_w_value(0x0067); - strcpy(WFIFOP(2), name); - WFIFOB(26) = net_b_value(5); - WFIFOB(27) = net_b_value(5); - WFIFOB(28) = net_b_value(5); - WFIFOB(29) = net_b_value(5); - WFIFOB(30) = net_b_value(5); - WFIFOB(31) = net_b_value(5); - WFIFOB(32) = net_b_value(0); - WFIFOW(33) = net_w_value(char_info->hair_color); - WFIFOW(35) = net_w_value(char_info->hair_style); - WFIFOSET(37); - - while((in_size<3)||(out_size>0))flush(); - if(RFIFOW(0)==0x006d) { - while(in_size<108)flush(); +} + +void serverCharCreate() +{ + n_character = 1; + + WFIFOW(0) = net_w_value(0x0067); + strcpy(WFIFOP(2), curName.c_str()); + WFIFOB(26) = net_b_value(5); + WFIFOB(27) = net_b_value(5); + WFIFOB(28) = net_b_value(5); + WFIFOB(29) = net_b_value(5); + WFIFOB(30) = net_b_value(5); + WFIFOB(31) = net_b_value(5); + WFIFOB(32) = net_b_value(0); + WFIFOW(33) = net_w_value(curHairColor + 1); + WFIFOW(35) = net_w_value(curHairStyle + 1); + WFIFOSET(37); + + while ((in_size < 3) || (out_size > 0)) flush(); + if (RFIFOW(0) == 0x006d) { + while (in_size < 108) flush(); char_info = (PLAYER_INFO *)malloc(sizeof(PLAYER_INFO)); char_info->id = RFIFOL(2);//account_ID; memset(char_info->name, '\0', 24); @@ -244,38 +402,36 @@ void server_char_delete() { char_info->hp = RFIFOW(2+42); char_info->max_hp = RFIFOW(2+44); char_info->sp = RFIFOW(2+46); - char_info->max_sp = RFIFOW(2+48); - char_info->job_lv = RFIFOL(2+16); + char_info->max_sp = RFIFOW(2+48); + char_info->job_lv = RFIFOL(2+16); char_info->job_xp = RFIFOL(2+12); - char_info->lv = RFIFOW(2+58); - char_info->xp = RFIFOL(2+4); - char_info->gp = RFIFOL(2+8); - char_info->STR = RFIFOB(2+98); - char_info->AGI = RFIFOB(2+99); - char_info->VIT = RFIFOB(2+100); - char_info->INT = RFIFOB(2+101); - char_info->DEX = RFIFOB(2+102); - char_info->LUK = RFIFOB(2+103); - char_info->hair_style = RFIFOW(2+54); - char_info->hair_color = RFIFOW(2+70); - char_info->weapon = RFIFOW(2+56); - RFIFOSKIP(108); - //n_character++; - } else if(RFIFOW(0)==0x006c) { - switch(RFIFOB(2)) { - case 0: - ok("Error", "Access denied"); - break; - case 1: - ok("Error", "Cannot use this ID"); - break; + char_info->lv = RFIFOW(2+58); + char_info->xp = RFIFOL(2+4); + char_info->gp = RFIFOL(2+8); + char_info->STR = RFIFOB(2+98); + char_info->AGI = RFIFOB(2+99); + char_info->VIT = RFIFOB(2+100); + char_info->INT = RFIFOB(2+101); + char_info->DEX = RFIFOB(2+102); + char_info->LUK = RFIFOB(2+103); + char_info->hair_style = RFIFOW(2+54); + char_info->hair_color = RFIFOW(2+70); + char_info->weapon = RFIFOW(2+56); + RFIFOSKIP(108); + //n_character++; + } else if (RFIFOW(0) == 0x006c) { + switch (RFIFOB(2)) { + case 0: + ok("Error", "Access denied"); + break; + case 1: + ok("Error", "Cannot use this ID"); + break; } RFIFOSKIP(3); n_character = 0; - } else { + } else { ok("Error", "Unknown error"); n_character = 0; - } - } else n_character = 0; - } + } } diff --git a/src/gui/char_select.h b/src/gui/char_select.h index f29d938f..b0f8a135 100644 --- a/src/gui/char_select.h +++ b/src/gui/char_select.h @@ -19,10 +19,6 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#ifdef WIN32 - #pragma warning (disable:4312) -#endif - #ifndef _CHAR_SELECT_H #define _CHAR_SELECT_H @@ -31,12 +27,80 @@ #include "../main.h" #include "../net/network.h" #include "gui.h" +#include "button.h" +#include <guichan/allegro.hpp> + +/** + * Character selection dialog. + * + * \ingroup GUI + */ +class CharSelectDialog : public Window, public gcn::ActionListener { + private: + Button *selectButton; + Button *cancelButton; + Button *newCharButton; + Button *delCharButton; + + gcn::Label *nameLabel; + gcn::Label *levelLabel; + gcn::Label *jobLevelLabel; + gcn::Label *moneyLabel; + + public: + CharSelectDialog(gcn::Container *parent); + ~CharSelectDialog(); + + void action(const std::string& eventId); + void setName(const std::string name) + { + nameLabel->setCaption(name); + } + void setLevel(const std::string level) + { + levelLabel->setCaption(level); + } + void setJobLevel(const std::string level) + { + jobLevelLabel->setCaption(level); + } + void setMoney(const std::string money) + { + moneyLabel->setCaption(money); + } +}; + +/** + * Character creation dialog. + * + * \ingroup GUI + */ +class CharCreateDialog : public Window, public gcn::ActionListener { + private: + gcn::TextField *nameField; + gcn::Label *nameLabel; + Button *nextHairColorButton; + Button *prevHairColorButton; + gcn::Label *hairColorLabel; + Button *nextHairStyleButton; + Button *prevHairStyleButton; + gcn::Label *hairStyleLabel; + + Button *createButton; + + public: + CharCreateDialog(gcn::Container *parent); + ~CharCreateDialog(); + + void action(const std::string& eventId); + std::string getName() { return nameField->getText(); } +}; + +void charSelect(); +void serverCharSelect(); -int tmw_incbutt_proc(int msg, DIALOG *d, int c); -int tmw_incbutt_proc2(int msg, DIALOG *d, int c); -int tmw_player_proc(int msg, DIALOG *d, int c); -void char_select(); -void server_char_select(); -void server_char_delete(); +void charCreate(); +void serverCharDelete(); +void serverCharCreate(); #endif diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp index 6664be84..50810128 100644 --- a/src/gui/char_server.cpp +++ b/src/gui/char_server.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) */ #include "char_server.h" @@ -106,7 +104,6 @@ void char_server() { showServerList = 1; while (showServerList) { - clear_bitmap(buffer); blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); gui_update(NULL); blit(buffer, screen, 0, 0, 0, 0, 800, 600); diff --git a/src/gui/login.cpp b/src/gui/login.cpp index 3748106b..628d50e5 100644 --- a/src/gui/login.cpp +++ b/src/gui/login.cpp @@ -126,7 +126,6 @@ void login() { LoginDialog *dialog = new LoginDialog(guiTop); while (state == LOGIN) { - clear_bitmap(buffer); blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); gui_update(NULL); blit(buffer, screen, 0, 0, 0, 0, 800, 600); diff --git a/src/main.cpp b/src/main.cpp index 44fed6a7..8d35896c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -294,7 +294,7 @@ int main() { break; case CHAR_SELECT: status("CHAR_SELECT"); - char_select(); + charSelect(); break; case GAME: sound.StopBGM(); |