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authorPhilipp Sehmisch <tmw@crushnet.org>2008-03-31 23:20:51 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-03-31 23:20:51 +0000
commit677b0233137e9f5a2b6854d360ff8f72b1ac2b21 (patch)
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forgot changelog
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+2008-03-31 Philipp Sehmisch <tmw@crushnet.org>
+
+ * src/main.cpp, src/npc.cpp, src/npc.h, src/resources/npcdb.h,
+ src/resources/npcdb.cpp, data/npcs.xml: Implemented NPC XML database
+ which maps NPC IDs to one or more animation files and thus enables
+ animated NPCs.
+ * data/graphics/sprites/npc-test.png, data/graphics/sprites/npc-test.xml,
+ data/graphics/sprites/npc-treasurebox.png,
+ data/graphics/sprites/npc-treasurebox.xml: Added some animated NPCs by #
+ for testing purpose.
+ * data/test.lua: Removed the +100 offset of NPC IDs (relict from
+ eAthena)
+
2008-03-28 David Athay <ko2fan@gmail.com>
* tmw.cbp, src/gui/guildwindow.cpp, src/gui/shop.cpp: Updated