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author | Philipp Sehmisch <tmw@crushnet.org> | 2008-03-31 23:20:51 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-03-31 23:20:51 +0000 |
commit | 677b0233137e9f5a2b6854d360ff8f72b1ac2b21 (patch) | |
tree | 9547ffe68fb5e19cfd65f2ef675827f016c62d0d | |
parent | a1226761e08f33146e5e175c9d8786dbc56fde82 (diff) | |
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forgot changelog
-rw-r--r-- | ChangeLog | 13 |
1 files changed, 13 insertions, 0 deletions
@@ -1,3 +1,16 @@ +2008-03-31 Philipp Sehmisch <tmw@crushnet.org> + + * src/main.cpp, src/npc.cpp, src/npc.h, src/resources/npcdb.h, + src/resources/npcdb.cpp, data/npcs.xml: Implemented NPC XML database + which maps NPC IDs to one or more animation files and thus enables + animated NPCs. + * data/graphics/sprites/npc-test.png, data/graphics/sprites/npc-test.xml, + data/graphics/sprites/npc-treasurebox.png, + data/graphics/sprites/npc-treasurebox.xml: Added some animated NPCs by # + for testing purpose. + * data/test.lua: Removed the +100 offset of NPC IDs (relict from + eAthena) + 2008-03-28 David Athay <ko2fan@gmail.com> * tmw.cbp, src/gui/guildwindow.cpp, src/gui/shop.cpp: Updated |