/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef NET_MANASERV_INVENTORYHANDLER_H
#define NET_MANASERV_INVENTORYHANDLER_H
#include "net/inventoryhandler.h"
#include "net/manaserv/messagehandler.h"
#include "equipment.h"
namespace ManaServ {
class EquipBackend : public Equipment::Backend {
public:
EquipBackend()
{ memset(mEquipment, 0, sizeof(mEquipment)); }
Item *getEquipment(int index) const
{ return mEquipment[index]; }
void clear()
{
for (int i = 0; i < EQUIPMENT_SIZE; ++i)
delete mEquipment[i];
std::fill_n(mEquipment, EQUIPMENT_SIZE, (Item*) 0);
}
void setEquipment(int index, int id, int quantity = 0)
{
if (mEquipment[index] && mEquipment[index]->getId() == id)
return;
delete mEquipment[index];
mEquipment[index] = (id > 0) ? new Item(id, quantity) : 0;
if (mEquipment[index])
{
mEquipment[index]->setInvIndex(index);
mEquipment[index]->setEquipped(true);
mEquipment[index]->setInEquipment(true);
}
}
private:
Item *mEquipment[EQUIPMENT_SIZE];
};
class InventoryHandler : public MessageHandler, Net::InventoryHandler
{
public:
InventoryHandler();
void handleMessage(Net::MessageIn &msg);
void equipItem(const Item *item);
void unequipItem(const Item *item);
void useItem(const Item *item);
void dropItem(const Item *item, int amount);
bool canSplit(const Item *item);
void splitItem(const Item *item, int amount);
void moveItem(int oldIndex, int newIndex);
void openStorage(StorageType type);
void closeStorage(StorageType type);
void moveItem(StorageType source, int slot, int amount,
StorageType destination);
size_t getSize(StorageType type) const;
private:
EquipBackend mEqiups;
};
} // namespace ManaServ
#endif // NET_MANASERV_INVENTORYHANDLER_H